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Managed By: lon
Managed Since: 06/09/2009
Views: 30,634
Money Earned: M$13.03
Page revenue is subject to change as we obtain data from our partners
Managed Since: 06/09/2009
Views: 30,634
Money Earned: M$13.03
Page revenue is subject to change as we obtain data from our partners
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Start
- YouTube: Chapter 2 Frozen Tundra Part 1 (Time: 5:17)
- Make your way up the hill to the pavilion. Take out all the goons before continuing.
- Across the pavilion is a Leviathon. Kill it, then kill the army of thugs heading your way. Continue onward into the temple.
- Dog Tag #23: Before leaving this area, turn on Feral Senses and double back to the starting point, hugging the left hand side. You should see the corpse on your left next to an altar.
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Checkpoint #1
- Go left after you enter the temple.
- Dog Tag #24: Don't forget the corpse lying behind the big statue.
- YouTube: Chapter 2 Frozen Tundra Part 2 (Time: 5:04)
- Follow the path and the ground will collapse, dropping you in a spike pit. Turn of Feral Senses to spot the spikes.
- Grab the statue and drag it to the center of the room. Use it to climb out of the pit; jump to the ledge with the Unstoppable mutagen before returning to the main path.
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Checkpoint #2
- The next room is also a trap. The doors will seal and the roof will come down. You must quickly use the wheel device to open the exit, then quickly escape.
- Dog Tag #25: There's a corpse right next to the exit door. If you want to get this dog tag, you have to immediately grab it, then roll over to the wheel device and open the door and escape as fast as you can.
- Enter the courtyard for a checkpoint.
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Checkpoint #3
- A new foe, "Machete Master," will attack you here. Not much more of a threat than regular machete thugs, however, he is capable of creating clones of himself. You can build up loads of experience and combat reflexes by allowing Machete Master to create an infinite number of victims for you.
- Once Machete Master is dead, go to the left-side of the courtyard and grab the base of the statue with the warrior figure on it. The statue will come to life and you'll have to fight a "Hunter". The Hunter has incredible defense against lunging attacks but is very weak to grabs/throws. Grab him and mash X to perform an auto-combo. Wolvie will then launch him away; aim him towards a statue hazard for an easy kill.
- Push the statue base the Hunter was standing on onto the metal plate. It will open a new way forward.
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Checkpoint #4
- YouTube: Chapter 2 Frozen Tundra Part 3 (Time: 4:23)
- Follow the path through the hallway and grab the health boost.
- Turn on Feral Senses and make your way through the spike traps (watch the pattern).
- Climb the rope to the next checkpoint.
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Checkpoint #5
- Drop down first and smash the wooden planks in front of the big statue on the left.
- Go all the way to the end of the pit and push the statue off the ledge it's on.
- Dog Tag #26: Right next to the statue you just pushed.
- Push the statue over to closest big statue and use it to climb a ledge above. Once on the ledge, break the wooden planks in front of the big statue.
- Go back to the rope and climb up to the wheel device. Use the wheel device until the statues lock in place, then use them as stepping stones to cross to the other side. The statues retract after an amount of time, but you can always use the wheel device again. Don't forget to grab the health boost that's in the cave connected to the second wood platform.
- Once you're on the other side, continue for a checkpoint.
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Checkpoint #7
- YouTube: Chapter 2 Frozen Tundra Part 4 (Time: 5:28)
- The path ends into a large pavilion; kill the machete thugs.
- Wolverine Action Figure: Before taking on the thugs, go to the right from the entrance to this area. There is a small path here that leads to a dead-end with the figure.
- Killing the thugs brings on a Leviathan; kill it.
- A Machete Champion will appear. Kill him and exit via the path he had opened up.
- Make your way to the bridge, killing all the thugs in your way.
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Checkpoint #8
- YouTube: Chapter 2 Frozen Tundra Part 5 (Time: 6:42)
- Cross the bridge to the tower ahead and climb the rope. Kill the machete thugs.
- Go outside and climb the wall vines. You can jump the gap in the vines by pressing left on the analog and the jump button at the same time.
- Follow the vines to some log platforms and use them to reach a rope.
- Climb the rope and to reach some balance beams; cross them.
- Clear out the machete thugs by tossing them out of the tower. A Hunter will arrive; take him out.
- Climb out of the hole in the back of the room and climb the rope.
- Jump to the wall vines to the right and follow them to a ledge you can shimmy.
- Shimmy left and climb up when you can. Kill the machete thugs.
- Use the vines inside to climb upward to a wood catwalk circling around the tower.
- Dog Tag #27: After climbing up to the catwalk, jump to the small ledge to the left and search the corpse.
- Follow the catwalk to some wall vines and climb them to the top of the tower.
- Walk over to one of the dishes on the ion emitter and use the B button QTE to destroy them. If any machete goons appear, just toss them off the tower.
- Destroy all three dishes to end the level.
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Start
- YouTube: Chapter 2 Frozen Tundra Part 6 (Time: 5:37)
- Grab the Shredder mutagen before moving on.
- In the forest ahead, take out the troopers. Try out the Claw Drill if you like. You can throw the troops into the tree hazards.
- Follow the river beyond into a ravine and use lunges to escape the ambush. Head towards the waterfall and take out all the soldiers storming your position. Watch out for elite commandos; these are upgraded and are more likely to block your attacks. Try killing them with counters and hazards.
- After routing the main group, fight your way along the ravine shelf to the log bridge and cross it
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Checkpoint #1
- YouTube: Chapter 2 Frozen Tundra Part 7 (Time: 5:06)
- Another brawl with troopers will occur in the forest ahead. Use Feral Senses to spot them easily.
- Hack your way through and at the top of the hill shimmy on the ledges. Collect the Art Of War mutagen before leaving.
- Climb to the top of the cliff using the icicles (they work like wall vines), then follow the river to a checkpoint.
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Checkpoint #2
- A WENDIGO will take you on at the frozen lake after the cutscene. Kill him as you normally would; he'll flee after losing half his health, and you'll follow him.
- Dog Tag #28: Don't forget to take the dog tag from the corpse before leaving the frozen lake.
- Follow the trail the WENDIGO cleared a path to a crevice.
- Dog Tag #29: As you follow the WENDIGO's trail, turn on Feral Senses so you don't miss the corpse tucked away in the brush.
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Checkpoint #3
- The heli above will start bombing Wolverine. The bombs hurt quite a bit, so try to stay airborne as you follow the linear path through the forest.
- The shelling will stop once you reach a small canyon. Keep moving forward into the end of the canyon for a checkpoint.
- Dog Tag #30: In plain view right in front of you once you get the next checkpoint.
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Checkpoint #4
- YouTube: Chapter 2 Frozen Tundra Part 8 (Time: 5:15)
- Use the wall icicles to climb to the top. Follow the trail to the next battle.
- From where you begin in the next battle, get a head start by throwing the first few baddies into tree hazards. Use berserker rage to wipe out the rest.
- When finished, climb the nearby ladder and use the cable to cross to the other attenna tower. Collect the health boost and continue.
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Checkpoint #6
- YouTube: Chapter 2 Frozen Tundra Part 9 (Time: 7:14)
- The path leads to a river outlet. Climb the rocks up to a log bridge, then keep moving upstream.
- Wolverine Action Figure: After crossing the log bridge, turn on Feral Senses and head up stream. It will be underneath a craggy outcropping up stream.
- Further on a cutscene will play. Afterward, turn around and kill the troops behind you, then use Claw Spin and Beserker Rage to make a big dent in the enemy forces holing up in the valley below.
- The valley will have a lot of enemy forces in there, including elite commandos. Kill the elites asap by throwing them into hazards.
- Killing all the enemies in the valley brings in more sniping from the ridge above. Use the ledges to climb up to them (turn on Feral Senses to spot them), then wipe them out.
- Back past these troops is a clearing with a group of troops near parked snowmobiles. Drop down and fight them.
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Checkpoint #7
- YouTube: Chapter 2 Frozen Tundra Part 10 (Time: 5:20)
- After killing all the men by the snowmobiles, watch the cutscene. You'll begin in a new area.
- Follow the river and use the icicles to climb up.
- Follow the path to the next checkpoint.
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Checkpoint #8
- Another battle; more than enough hazards to kill them with. Do so, then slash the metal pylon till it falls over, making a bridge.
- Cross the pylon bridge and turn around. There's a dog tag corpse in view to your left, and behind the corpse, an icy ditch holding a Savage mutagen.
- Dog Tag #31: After crossing the pylon bridge, immediately turn around and check the corpse tucked away in a niche to the left. Don't forget the Savage mutagen behind it.
- Follow the trail to an enemy base.
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Checkpoint #9
- YouTube: Chapter 2 Frozen Tundra Part 11 (Time: 5:50)
- Watch up to the guard by the fence and kill him with the button prompt.
- Continue stealth killing as much as possible until the alarm is sounded. A group of troops and Goliaths will attack; try using the spin grab move to take out a crowd forming around a Goliath.
- Dog Tag #32: There are two trucks parked near where you enter the base. Explore the sidewalk trench that is closest to them; there is a corpse in the trench.
- Go down the driveway to the garage area below and take out the rest of the troops guarding the area, including a Goliath. There is a Blood Rage mutagen hidden in the steps to the left of the forklift here.
- YouTube: Chapter 2 Frozen Tundra Part 12 (Time: 5:18)
- Killing all the troops summons a WENDIGO. More troops will arrive, but the WENDIGO is just as keen on killing them as Wolvie, so use this to your advantage.
- After taking one WENDIGO out, you get a checkpoint.
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Checkpoint #10
- Kill the elite commandos, then use the ladder nearby to climb to a rooftop.
- Turn on Feral Senses and cross the catwalk. Kill the Ghosts.
- Use the cable nearby where the Ghosts were lurking and use it to cross to another building. There is a zip line at this building; use it to cross to another rooftop.
- YouTube: Chapter 2 Frozen Tundra Part 13 (Time: 2:26)
- Climb the ladder and cut down the pylon to create a bridge. Use it to enter a window.
- Grab the C4 charge on the ground inside (it's marked as blue in Feral Senses mode), then go back out the window with the C4 charge.
- Dog Tag #33: Nearby where you collect the C4 charge.
- Drop down to the ground and bring the C4 charge to the fuel truck. Use it on the marked spot on the truck, then use the C4 charge to blow up the vehicle.
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Checkpoint #11
- YouTube: Chapter 2 Frozen Tundra Part 14 (Time: 5:51)
- Roll from cover point to cover point to avoid being shredded by the heli ahead. It will retreat when you reach the outpost on the other side of the bridge.
- You can get some easy kills at the outpost by just tossing enemies into the river. Before moving on, make sure to grab the Rampage mutagen on the steps located on the right-hand side of the building.
- Dog Tag #34: Check the left-hand side of the building to find the corpse lying by a locked door.
- Climb the ladder and kill more enemies. Enter the command center and collect the Healing Factor mutagen before leaving.
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Checkpoint #12
- Run along along the bridge underspace, avoiding the heli's barrage.
- Dog Tag #35: The corpse is in plain view from where you begin from the checkpoint.
- Hop over the gaps and take out the gunner by the circuit box.
- Dog Tag #36: The middle platform in the first set of gaps you leap over has a corpse with a dog tag.
- Follow the path and kill anyone in your way.
- There will be a second set of gaps to leap over. This time, the middle platform will crumble when you leap onto it, so move quickly to avoid falling into the river.
- Climb the ladder to the next checkpoint.
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Checkpoint #14
- YouTube: Chapter 2 Frozen Tundra Part 15 (Time: 5:41)
- At the helipad base, hurl everyone in your way off the platform or into a hazard.
- Kill the elite commandos before climbing up to the helipad above.
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Checkpoint #16
- Move along the snowy path and enter the warehouse ahead by kicking in the door at the top of the stairs.
- Stealth kill the two guards, then use the turnable controls to rotate it.
- Push the truck onto the turntable, then use the turntable controls to rotate it once more.
- Kick in the door of the office on the left (from the turntable) and use the winch controls to lower a hanging cargo box.
- Dog Tag #37: Kick in the other office door on the right and search the corpse inside.
- Push the truck so that it is close enough to for you to jump onto the hanging box.
- Climb the box's cable and jump to the second cable, then to the catwalk.
- Use the water pipe in the ceiling to scale to the other side.
- Drop through the skylight into the control room. Grab the health boost before leaving.
- Use the water pipe here to cross to the catwalk on the other end.
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Checkpoint #17
- YouTube: Chapter 2 Frozen Tundra Part 16 (Time: 6:08)
- Dog Tag #38: As soon as you get this checkpoint, go forward, ignoring the guard outside the window and search the corpse in the dead-end.
- Press B on the guard outside the window to jump out. Kill the troops below.
- Eventually a pair of WENDIGOs will bust in. They will kill anything in their path, so toss them baddies to keep them distracted while you kill them. The second WENDIGO may exit the fray and allow you to kill them seperately.
- Go out where the WENDIGOs came through to fight a roadblock.
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Checkpoint #18
- YouTube: Chapter 2 Frozen Tundra Part 17 (Time: 5:08)
- Kill the Goliaths from behind cover and reflect the RPGs back at the grenadiers. If you are too far from the grenadiers, your reflected missile will just fly back at you, so don't be too far away from them.
- Once they're all dead, climb up the ledges to the trail above.
- Dog Tag #39: Turn on Feral Senses to see a green-colored ledge above the trucks. There's a corpse on the green ledge.
- Follow the trail to a brief battle. Kill the troops.
- Achievement (WoW!): Just before the brief battle, look around for a log on your right leading up to a cave (it's easy to miss, even if you have Feral Senses on). Climb up the log into the cave and touch what looks like the Frostmourne Sword from World of Warcraft. There's also a Vitality mutagen in there.
- Past the brief battle is the next checkpoint.
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Checkpoint #19
- Use a lunge on the trooper to cross the gap, then continue.
- After the cutscene, Nord (a.k.a Agent Zero) will start sniping at Wolvie. The view will be from his sniper rifle, so keep moving and head to the ladder to climb the antenna tower (ignore the troops).
- After the cutscene, you'll be at a new checkpoint.
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Checkpoint #20
- YouTube: Chapter 2 Frozen Tundra Part 18 (Time: 5:17)
- A big battle breaks out in the woods ahead. There's plenty of hazards to toss the baddies into. Use beserker rage to clear out a thick group of gunners.
- Once they are all dead, climb up using the ledges (turn on Feral Senses to see them), then shimmy to the left and up to the trail.
- Dog Tag #40: Once you reach the trail at the top of the cliffs, immediately turn right and look for an easy-to-miss corpse.
- Follow the trail to the next checkpoint.
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Checkpoint #22
- YouTube: Chapter 2 Frozen Tundra Part 19 (Time: 5:05)
- Dog Tag #41: Right from where you land and get the checkpoint, go left (from Wolvie's perspective) and search the corpse tucked away in the small alcove.
- Climb the ladder and break the boxes in front of the truck.
- Drag the truck out and use it to climb up to the platform above.
- Lunge to the troop ahead to cross the gap. Watch out for the grenadier here in the office window ahead.
- Dog Tag #42: Do NOT kill the grenadier here by reflecting his RPGs. Instead, lunge at him (use the right analogs to switch targets if you have to). You'll land in an office with the dog tag.
- Drop down and kill the rest of the troops; two Goliaths will join the fray after killing the first batch.
- Go down the ramp and kill anything in your way.
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Checkpoint #23
- Agent Zero will be back to snipe you again (this time from the usual camera angle). Stay behind cover, rolling to safety behind more cover and the alleys between the turbines. Lunge throws are also a great way to travel from cover to cover.
- When you get to the sixth turbine, Agent Zero will retreat. Grab the Experience mutagen that's to the right of the farthest back turbine, then take the stairs up.
- YouTube: Chapter 2 Frozen Tundra Part 20 (Time: 5:27)
- Up the stairs is a second set that leads to a catwalk. Take it.
- Wolverine Action Figure: Before going up the second set of stairs, walk all the way down underneath the catwalk above to the farthest turbine top; the figure is right next to it.
- On the catwalk will be Goliaths and soldiers. Kill the grunts first, then mop up. Once you've won, take the stairwell to the rooftop.
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Checkpoint #24
- YouTube: Chapter 2 Frozen Tundra Part 21 (Time: 7:38)
- Agent Zero will shoot a containment pod holding a WENDIGO, who will then attack you. There are also three other pods in the area, if these are also broken open, you'll wind up having to fight as many as four all at once.
- If multiple WENDIGOs get loose, you'll have to fight them as best you can. Always go after the one with the least health first. The heli will inadvertently help by shooting the WENDIGOs while trying to hit you. The WENDIGOs can also damage each other. Be careful when piggy back riding the WENDIGOs as they will help each other knock you off their backs. You can lure them near the fuel drums and use Claw Spin to detonate them. Finally, getting them to collide with the electrical generators will stun them, however, do not lunge at them while they are stunned by a generator as they still will grab you in mid-air. Instead, wail on them with an air combo.
- Achievement (Ultimate Wolverine): If you release all four WENDIGOs at once and survive the ensuing battle afterward, you'll get this achievement. There is no penalty if you do not kill one or more of the WENDIGOs yourself, just make sure that all four are active at the same time.
- Once there is no longer any active WENDIGOs persent, you'll get a checkpoint.
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Checkpoint #25
- The heli will swing low enough for you to lunge at it. Do so.
- Once you've clung to the heli, mash X or Y, and tilt the left analog down to avoid getting shot by the co-pilot when he leans out.
- After doing enough damage, kill the pilot. Wolvie will now freefall to the next heli; avoid falling into the blades and try to aim Wolvie for the tail rotor.
- Once you've clung to the next heli, mash X to destroy the tail rotor. Freefall to the next heli.
- This time you must hold X to damage the heli. If Agent Zero starts taking aim, hold the left analog up to avoid getting shot. Destroying the final heli ends the level.