World of Goo is a physics based puzzle game being built and developed by 2D Boy, an independent game developer company formed by former Electronic Arts employees.
Gameplay
World of Goo features a somewhat strange new kind of gameplay. Essentially, a player needs to build a structure of "goo" that will connect the starting point to the exit area. Along the way, the structure will need to adapt to and handle obstacles such as valleys, hills and water hazards. The anticipated input device used for World of Goo is a standard mouse and the game is expected to be single player only.
Fast Facts
Developers: Kyle Gabler, Ron Carmel
Platforms: PC, Nintendo Wii via (WiiWare)
Nominated for Grand Prize at Independent Games Festival
Gameplay
</small> World of Goo features a somewhat strange new kind of gameplay. Essentially, a player needs to build a structure of "goo" that will connect the starting point to the exit area. Along the way, the structure will need to adapt to and handle obstacles such as valleys, hills and water hazards. The anticipated input device used for World of Goo is a standard mouse and the game is expected to be single player only.</note>
World of Goo News and Blogs
- IGN: World of Goo Preview (January 22, 2008)