Wanted Weapons of Fate Review

    • Third-person action game with stealth elements
    • Advanced cover mechanics allow use of the environment
    • Combat styles reproduce moves from the film
    • Story picks up where the movie ended
  • This page provides links to previews and reviews of Wanted: Weapons of Fate, the action game developed by GRIN for the Xbox 360, PS3 and PC.
  • About the Game

    Wanted: Weapons of Fate continues the story begun in 2008's Oscar-nominated film, Wanted, starring Morgan Freeman, Angelina Jolie and James McAvoy. For centuries, a secret fraternity of assassins has followed the commands of the Loom of Fate. Wesley Gibson, successor to his father's legacy, was their new recruit and destined to become a legendary assassin. Weapons of Fate picks up the story where the film ended, giving fans a look into Wesley's future adventures.

    The game faithfully reproduces many of the key combat elements of the film. The fighting styles and moves, as well as Curving Bullets and Bullet Time. The game also boasts an advanced cover feature that allows players to use the environment to guard themselves from enemy attacks.

    To produce the game, the film studio joined forces Pete Wanat, a game producer who has also worked on game titles like The Thing and The Chronicles of Riddick: Escape from Butcher Bay.IGN: Wanted: Weapons of Fate

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