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- Release Date: 2003
- Developer: Linden Research, Inc
- Over 14 million accounts have been created
- At any given time there are 30,000 to 65,000 users logged into the world
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Second Life Founders
Two pivotal founders of Second Life are former president Philip Rosedale and former CTO Cory Ondrejka. Although both have now stepped down or left Linden Lab, Philip Rosedale still remains on the board of directors. In April of 2008 it was announced that Mark Kingdon would become the new president of Linden Lab.Experience
Each player creates a unique avatar to represent them within the Second Life world. Players can select from a number of physical attributes and accessories. Players can communicate through two different avenues, local chat, and global "instant messaging" (known as IM). Players can move through the world, communicating with one another. The main form of transportation is on foot, however, avatars are able to fly up to 300 meters. Vehicles are also available for avatars, which has created a racing zone for the avatars to gather after creating and customizing their cars. Teleporting is also available for avatars to go to a specific location.Worlds.com
In March 2009, Worlds.com CEO Thom Kidrin claimed that the company planned to sue both Second Life and World of Warcraft in the future. Kidrin says that a scalable virtual world with thousands of users is his company's patented intellectual property. He says that any company which does not enter into licensing negotiations with Worlds.com could expect a lawsuit. NCSoft, developer of City of Heroes and Guild Wars, has already been sued by Worlds for intellectual property violations.Silicon alley Insider: Worlds.com CEO: We're 'Absolutely' Going To Sue Second LifeCategories
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About Second Life
Second Life is an online virtual world where people from all over the world can interact with each other. The users, represented by 'avatars' communicate, dance, create, explore, educate, make money and make love.Users of Second Life can buy their own virtual land and develop it in any way they like..
Not only individuals, but also organisations use Second Life. They use Second Life for meetings, marketing and education.
Second Life is one of the most popular massively multi-player online role-playing games (MMORPGs).
Unlike other MMORPGs however, Second Life incorporates it's own currency system that allows users to withdrawal their virtual earning for real world cash. This has helped to create a small virtual economy of merchants, real estate agents and other entrepreneurs.
Second Life was created by Linden Lab.
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Second Life on Amazon
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Coming of Age in Second Life: An Anthropologist Explores the Virtually Human - $32.95
Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go t...
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Half-Life Platinum Collection Second Edition - $36.99
Nice electronics is your source for everyday low prices on the Havas 71805 - HALF LIFE PLATINUM 2 B49 W95/98/2K and all other Havas Software - Multimedia
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Second Life: A Guide to Your Virtual World - $34.99
Live your Second Life to the fullest! • Get started and get comfortable fast • Understand the culture, and avoid beginner’s...
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Second Life: The Official Guide - $34.99
In this fully revised and updated Second Edition, you'll discover the very latest information about living in Second Life—from how to enter the world, get started, and get around, to the many exciting new ways you can earn real-world...
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Second Life For Dummies (For Dummies (Computer/Tech)) - $24.99
You’ve heard all about Second Life. Maybe you’ve already jumped with both feet—and gotten stuck. Or maybe you’re a Second Life veteran who wants to build something or run a business. Fear not! Second Life For Dummies is hear to hold ...
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