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This page contains a full walkthrough of the frenetic third-person action game No More Heroes. Developed by Grasshopper Manufacture and released exclusively for the Nintendo Wii on January 22, 2008, this free roaming game requires the player to find and kill the world's top ten assassins. Our game guide has tips for each of the missions, in addition to strategies for boss fights. Below the main text walkthrough we have included links to other walkthroughs, faqs and videos. Use the table of contents to jump to a particular section.
Background
In No More Heroes, the player takes control of Travis Touchdown. Travis is a twenty-something otaku who, after winning a lightsaber in an online auction, sets out to become the number one assassin in the United States. To accomplish this goal, he must eliminate the nation's top ten assassins with the help of a sultry French vixen named Silvia. In the meantime, Travis must earn money by taking odd jobs and assassination gigs around the surreal city of Santa Destroy, California. The game is designer Suda 51's second major release in North America. It retains many of the eccentric elements of its predecessor Killer 7, which was released for the Nintendo GameCube and PlayStation 2 in 2005. (Note that No More Heroes is not a sequel). While Killer 7 featured a hefty dose of political commentary, No More Heroes focuses on social satire. It also parodies popular video games, movies, and Japanese pop culture.Categories
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General Information - Locations
- Half of No More Heroes takes place in the open urban environment of Santa Destroy. Much like Liberty City in Grand Theft Auto IV, the player must navigate between locations in Santa Destroy to access missions. Here is a list of important locations around the city, their functions, and how each appears on the map:
- Motel: Travis's home. You can save the game here at any time by using the toilet. Travis can also change clothes via the closet in his bedroom and use the TV to watch videos from Beefhead. The motel appears on the map as a blue house.
- ATM: Travis deposits a specified amount of money in the ATM in order to gain entry to ranked missions. It appears as a dollar sign ($) on the map.
- Job Center: You can find and accept part-time jobs via the bulletin board inside the Job Center. New jobs appear after each ranked mission. The pink icon on the map represents the Job Center.
- K-Entertainment: Travis can find assassination jobs by scrolling through the logbook found here. New assassinations become available after you complete part-time jobs at the Job Center. A skull on the map represents k-Entertainment.
- Naomi's Lab: Naomi will sell you new swords and accessories. Her lab appears as a blue sword on the map.
- Thunder Ryu: This is a gym where Travis can train to increase his stats. It appears as a Japanese character on the map. You can workout after each ranked mission, but the prices for each exercise increase with every successive use. The three workouts and their benefits are as follows:
- Dumbbells: Increases the length of Travis's light saber combo.
Bench Press: Increases Travis's strength.
Squats: Increases Travis's vitality (health).
- Dumbbells: Increases the length of Travis's light saber combo.
- Beefhead Video: Here Travis can buy videos to watch on the TV in his motel room. He will learn new wrestling moves from watching these videos. The store is represented on the map by a pair of cattle horns.
- Gold Town: This bar is located in the alley behind Thunder Ryu. It appears as a beer mug on the map. Inside is a Russian named Lovikov. He asks Travis to find red Lovikov balls scattered around Santa Destroy. You can tell when you are getting close to one when you hear a humming sound. Return seven balls to Lovikov and he will teach you new techniques. They are as follows:
- Memory of Three: Allows you to see enemies on the map.
Memory of Demon: You can perform a jumping slash by shaking the nunchuck.
Memory of Child: You can perform a dash while not fighting by pressing B.
Memory of Women: Dark Side abilities last longer.
Memory of Mask: Increases your range for throws.
Memory of Tattoo: You earn monetary bonuses from your chain combos.
Memory of White: Enables you to perform a jumping down attack.
- Memory of Three: Allows you to see enemies on the map.
- Area 51: A shop where you can buy Travis new clothes. It appears as a white shirt on the map.
- Free Fight Missions: These missions appear as blue M's on the map. In these missions you must kill a small amount of enemies while not suffering any damage. This task is usually much easier said than done. Travis receives large cash bonuses upon the completion of these missions.
Dark Side
- When Travis finishes an opponent, slots will appear and begin tumbling at the bottom of the screen. If Travis receives three symbols of any type then he temporarily enters Dark Side mode. Travis is invincible in this mode and can quickly kill multiple enemies. The tiger at the top of the screen indicates the length of the effect. The type of Dark Side ability depends upon the symbol. They are as follows:
- Cherries: This ability can be best described as a prolonged Dark Step. The screen turns black and everything moves in slow motion. Enemies are helpless against your attacks.
- Bells: The screen turns black and white except for an orange target in the middle. Line up enemies with the target for instant kills.
- Bar: The screen turns black and white. Walk up to enemies and press the indicated button to perform an instant kill.
- Green Fire: Travis's light saber surges with electricity. Attack an enemy and the game will prompt you to rotate the Wii remote 360 degrees to perform an instant kill.
- Seven: This is the most rare of the Dark Side abilities. The power will not activate right away. Instead you can use it at any time by pressing the - button. It will kill all the enemies on the screen. You can only use this ability during the mission in which you obtain it. Sorry, but it doesn't work on bosses.
Rank 10
- Walk downstairs from you motel room into the parking lot below.
- After the cut-scene Travis will be standing in front of a hallway with a set of stairs to either side. You can't go into the hallway yet. Enemies will run down the stairs and attack. Kill them and proceed through the door at the top of the stairs. Walk into the room directly ahead.
- NOTE: When you first enter this area, the game will ask if you want to enter tutorial mode. It is highly recommended that you do so. No More Heroes features a number of intricate fighting mechanics that are best explained in this manner.
- This new room will have a spa at its center. The door will close behind you. Defeat all the enemies in the room and the door will re-open. Once it does, walk out the door and proceed through the hallway to the right.
- Keep running down the hall until you get to a staircase. Walk up the stairs.
- Once upstairs, run forward and take the second left. Destroy the treasure chest you find here to collect Trading Card No. 1 from inside. Walk through the nearby open doorway.
- The doors will shut, sealing you in the room. Defeat all the enemies that appear. Once you do the doors will re-open. Collect Trading Card No. 2 from the treasure chest in front of the desk. Exit the room.
- You will wind up back in the hallway you were in before. Walk down the stairs. Move forward through the hallway and kill the enemies that attack. When they are all dead, the double doors you walked through earlier will open. Go through them again.
- You will now be back at the top of the stairs in the room where you first started the level. Walk downstairs and you'll notice the hallway you saw earlier is now accessible. Walk into the hall and kill the four enemies within. Proceed into the Exclamation Point that appears.
- You are now in a large room full of columns. Kill all the enemies. A gate will open to the left of where you started. Before walking through it, break open the treasure chest in the northwest corner of the room to find Trading Card No. 3.
- Once you exit the large room, look left to find Trading Card No. 4 in a nearby treasure chest. Next, follow the outdoor path on your right to its end. Along the way you will encounter several guards you need to dispatch, some of whom have guns. You can block these bullets with your light saber. Simply wait for them to stop firing and then run them through. Proceed into the Exclamation Point at the end of the walkway.
- Walk forward through the hall and take the first right into a larger area. Silvia will call and begin talking. When she's done, save your game at the large S icon at the end of the room. There are also boxes of health, extra batteries, and a wrestler's mask (another Suda 51 staple) with a note inside. Read the note to learn a new wrestling move. Open the treasure chest to find Trading Card No. 5. Walk into the Exclamation point.
- NOTE: There is a save point before each boss. For the remainder of this walkthrough, this area will be called the Save Area. With a few exceptions these areas will contain the following elements: a save point, boxes of health and batteries, and a wrestler's mask.
- TIP: Collect the health from the pink box and then save your game. When you emerge from the toilet a new box will be waiting for you. This technique is helpful later in the game when you are running low on health and one box doesn't give you enough energy.
- Blip.tv: No More Heroes Trading Cards No. 1-5 (Time: 1:05)
Boss - Death Metal
- The best tactic with Death Metal, as with most bosses, is to wait for him to attack, dodge, and then wail on him. Liberal use of the Dark Step technique is recommended.
- Death Metal will swing his sword wildly about and end his combo with a lunge. You can either Dark Step him during his combo, or dodge his final lunge. He will be wide open for attack if he misses the lunge.
- He will summon two clones of himself once his health is down to about 50 percent. These clones possess the same attack patterns as the original. You can determine which is the real Death Metal by locking onto them and checking their health. The real one will have the lowest energy.
- Kill the clones first. They are weaker than the original version. Engage in hit and run tactics or try to lure one away from the herd to ensure they don't flank you.
- Death Metal will continue the same previous pattern once his clones are gone. Keep employing the same attacks to finish him off.
- After the execution cut-scene, turn around and collect the extra vitality from the nearby treasure chest. Much like The Legend of Zelda, you will receive more life each time you defeat a boss. Walk into the Exclamation Point.
- Blip.tv: No More Heroes Boss Fight #1: Death Metal (Time: 6:04)
Coconut Collector
- Talk to the coconut vendor. He will ask you to collect coconuts from the nearby palm trees.
- You will have three minutes to collect as many coconuts as possible. You accomplish this by running up to one of the nearby palm trees and attacking it when prompted. This will cause the coconuts to fall to the ground. Sometimes more than one will fall. Travis can carry up to three coconuts at a time. You need to carry the coconuts back to the vendor.
- TIP: You can run more quickly while carrying the coconuts by rapidly tapping the A button.
- Repeat until time expires. Successful completion of the mission will result in assassination gigs becoming available at K-Entertainment.
- Earn $150,000 through a combination of part-time jobs and assassinations. When you have enough money, deposit it in the ATM and return to your motel.
- Travis will check his messages once back at the motel. A recording from Silvia tells Travis to go to Destroy Stadium.
- Exit the motel and drive to the yellow IX on the map. Enter the IX icon.
- YouTube: No More Heroes Coconut Collector (Time 4:36)
Boss - Dr. Peace
- Dr. Peace relies exclusively on projectile attacks. He will attack you from the pitcher's mound. You need to make your way to the mound while avoiding his bullets.
- He has two methods of attack:
- - A volley of easily blockable bullets.
- - An unblockable charge shot. You can tell this attack is coming when you see an aura glow around Dr. Peace. Simply dodge this. If the shot connects you will fly several feet backwards and must make your way back to the pitcher's mound.
- The fight becomes relatively simple once you get close to Dr. Peace. All you have to do is stay locked onto him, block or dodge his attacks, and knock him around with your light saber until he recovers.
- NOTE: This is one of the easiest boss fights in the game. The only thing you really have to worry about is keeping your light saber charged. Obtaining the battery from the nearby blue box is preferable since charging your light saber manually opens you up to attack.
- Dr. Peace will automatically shoot you once his life-bar reaches zero. Press the indicated button to put this cowboy down for good.
- Collect the vitality power-up from the chest behind you.
- Walk into the Exclamation Point.
- Blip.tv: No More Heroes Boss Fight #2: Dr. Peace (Time: 9:48)
Boss - Shinobu
- Shinobu is one of the game's hardest bosses. There are multiple reasons for this. First, the columns around the battle area inhibit your movement. The second is her extreme agility.
- Like Travis, Shinobu uses a sword. Keep locked onto her as much as possible. In addition to her regular combo she has a number of special attacks. They are as follows:
- - A normal lunge that is blockable.
- - A cartwheel combo that ends in an unblockable charge attack. If you block the first few hits then be sure to jump out of the way to avoid the final attack.
- - An unblockable projectile attack called Sonic Sword. Roll out of the way to avoid this.
- - An unblockable charged thrust. Once again just dodge this.
- - A jumping attack where she yells, "Sky High" and leaps forward. Dodge this as well.
- The best strategy is to wait for her to attack and then dodge or Dark Step. If you attack and she blocks then you are probably going to get hit.
- TIP: Shinobu will periodically taunt you. While doing this she stands still and slowly waves her sword around. Take the opportunity to hit her while she does this, but be careful because her sword can still damage you.
- Shinobu will start using some new moves when she gets down to about half health. They include:
- - Launching multiple projectiles in a row. As with before there is no way to block these. Just keep moving and/or rolling out of the way.
- - The second move will look similar to her sword thrust. This time she will say something in Japanese and wait a little longer to attack. Avoid the subsequent sword thrust at all costs. If she connects then she will teleport around and hit Travis multiple times. Unless you are at high health this move will probably kill Travis. The best way to avoid this is to simply flip backwards before she connects.
- NOTE: Keep in mind that she will dash forward much farther with this move than her previous charged thrust.
- Once she is defeated collect the vitality.
- Walk into the Exclamation Point.
- Blip.tv: No More Heroes Boss Fight #3: Shinobu (Time: 6:43)
Boss - Destroy Man
- This super-hero is a pushover compared to Shinobu. You have a large area in which to fight him. Just avoid the debris near the entrance of the room.
- Like most bosses Destroy Man has a standard combo that he can use up close. That being said he will mostly rely on special attacks. The great thing is that he announces these, allowing you to prepare for them. They include:
- - Destroy Beam: A laser will follow you around the room. This is the only blockable move of the bunch.
- - Destroy Spark: A limited range attack where Destroy Man tries to electrocute you. Dodge this and run behind him to inflict some much needed punishment.
- - Destroy Cannon: He shoots a big blue ball of energy at you. Roll to one side to dodge it.
- - A ground pound that will damage Travis if you are within its radius. You can avoid this by flipping backwards.
- The best strategy is to use hit and run tactics. Most of his attacks leave him very vulnerable when he misses.
- When Destroy Man gets to about half health he will fly into the air and start launching a multitude of blue energy balls at you. He can also swoop down and hit you if you get too close. Remember the Gannondorf fight from The Ocarina of Time? Knock the energy blasts back at him with your light saber. You only need one to connect in order to blast him out of the sky.
- NOTE: You can also knock him down by destroying the yellow flashing lights that align the walls of the room.
- Destroy Man will now add "Destroy Buster" to his list of attacks. This is a blue energy column shoots straight and then briefly follows you around the room. Keep moving to avoid it and try not to get cornered.
- Keep using the same techniques to put this super-hero down.
- Collect the vitality and walk into the Exclamation Point.
- YouTube: No More Heroes Rank #7 Boss - Destroy Man (Time: 10:03)
Boss - Holly Summers
- Run forward and you will automatically drop into a hole. Watch the cut-scene that follows.
- NOTE: Before engaging the boss, let's address the most annoying aspect of this fight... the holes! The beach is filled with hidden holes like the one Travis fell into during the cut-scene. Initially the only way to identify these is by swinging your light saber to reveal them. If you fall into one, Holly will throw a grenade inside. Follow the on-screen commands to climb out before it detonates.
- TIP: As Holly runs around she will use her shovel to cover up the holes you've revealed. Even if she covers them up, they will be faintly visible under the sand.
- The best strategy against Holly is to stay close. Unfortunately she won't hold still for very long. At close range she will attack you with her shovel. You can easily block this and then use the Dark Step to attack. At this range she may also throw a grenade into the ground and detonate it with her shovel. Leap backwards to avoid this and then run up and whack Holly before she can get away. She can also kick sand in your face. Travis will start coughing in response, making you temporarily vulnerable.
- Holly prefers to use ranged weapons. She will usually attack with homing missiles. Try to get close and run in a circle around her until they detonate. Afterwards whack her a few times with your light saber. From a distance she will also throw knives. You can block these if you react fast enough.
- Holly will commit suicide after you've defeated her. When you regain control, place Holly's body in the nearby hole.
- Grab both the vitality and the "U.S. Government Secret." The game will tell you to give the secret to Dr. Naomi.
- Walk into the Exclamation Point.
- YouTube: No More Heroes part 19 - Vs. Holly Summers (Time: 10:13)
Boss - Letz Shake
- There is no fighting involved with this boss. Just sit back and watch the cinematic. This is Suda 51's eccentric storytelling at its best.
Boss - Harvey Volodarskii
- Harvey is more annoying than difficult. Still, this magician has a number of notable attacks to avoid:
- - He will launch birds at you from across the room. These are easy to dodge with a simple roll.
- - An attack where he holds both his arms outstretched and spins like a top. This is hard to avoid. The best method is to just run away until he stops spinning.
- - An unblockable charged thrust that is easy to dodge.
- The strategy that worked with previous bosses will also work for Harvey. Just avoid his attacks and then hit him. When he attacks with his regular combo, Dark Step and unleash your own brand of justice.
- At some point Harvey will say, "Welcome to the nightmare!" This flips the screen upside down for a few seconds. Your controls are inverted during this situation. Just act normally and eventually the effect will subside.
- Harvey also has an instant kill move. He will say, "Let the music begin!" Afterwards some cheesy music will begin playing and a spotlight will start following Travis around the stage. Avoid the spotlight if possible. If the music stops then you know you have evaded it.
- Fear not if the spotlight catches you. There is still a way out. You will watch a brief cut-scene that shows Harvey's assistants enclosing Travis in a wooden magician's box. Struggle to get out by following the on-screen prompts. If you fail to escape a bomb will explode and kill you.
- He uses this instant kill attack liberally. Be patient and keep wailing on him when appropriate. Eventually he will go down in a brutal yet ironic way.
- Collect the vitality and walk into the Exclamation Point.
- YouTube: No More Heroes Harvey Volodarski Fight (Time 10:41)
Boss - Speed Buster
- The witch known as Speed Buster is at the far end of the road ahead. Every few seconds she will fire an enormous energy blast from her cannon that engulfs the entire road. You want to avoid this by using the buildings on either side of the road as cover.
- NOTE: You won't die immediately if you are caught by the blast. The game will prompt you to rapidly tap A as Travis blocks the blast with his light saber. This will not only take away health but also drain your light saber's power considerably. Travis will be blown backwards if you make a mistake.
- Run forward during the pauses between her cannon blasts. Use cover when necessary. Red dots on the map indicate buildings you can enter. To do so you will often have to break down a door that leads to the building's interior.
- NOTE: Often you will encounter groups on enemies inside these locations.
- Make your way to the last red dot on your left. DO NOT go any further than this as there is no cover and Speed Buster will shoot you.
- In this alcove you will see a wooden telephone pole. Break it down with your light saber. It will fall and hit other poles, creating a domino effect that disables Speed Buster's cannon.
- NOTE: Before going forward, turn around and follow the path behind the pole you knocked down. Eventually you will get to a room with a treasure chest. Inside is Trading Card No. 40.
- Walk out onto the main road and run up to Speed Buster. Watch the cut-scene in which Travis dispatches the old hag.
- Collect the vitality and the katana sword nearby. The game will tell you to take the katana to Naomi's Lab.
- Walk into the Exclamation Point.
- YouTube: No More Heroes Speed Buster (Time 10:00)
Boss - Bad Girl
- After the cut-scene you will be facing the couch where Bad Girl was sitting. To your left are some alcoves with health and batteries. On the ride side of the room is the conveyor belt that Bad Girl used during the cut-scene.
- Like all the bosses so far, Bad Girl's attacks start simple and become increasingly deadly as you whittle away her health. As with previous bosses it is easiest to just dodge each attack and then retaliate. The Dark Step works great against any of her combo attacks. What you have to watch out for are her more powerful moves:
- - She will raise her baseball bat above her head and swing it downward. She is very vulnerable if she misses so be sure to take advantage.
- - She'll say, "Batter up" and charge you while swinging her bat in one hand. You can block the first few hits, but not the final charge move. Dodge right before she activates the move.
- - She will stand still and ready her bat as if she is going to hit a baseball. She glows red as she does this. Don't touch her! If you hit her she will block and retaliate with charge move. Take this opportunity to recharge your light saber. She will eventually give up and return to her normal attacks.
- As you whittle down her health she will unleash new attacks:
- - A more powerful downward thrust. Her bat will create a blast radius once it hits the ground. Quickly leap backward to avoid getting caught in its wake.
- - She will often run over to the conveyor belt and start knocking gimps at you. Yes, gimps. Quickly dodge, as the flying gimps will deal a good bit of damage. She usually hits two gimps at a time. Defeat them in one-on-one combat (they aren't that tough) before re-focusing your energies on Bad Girl.
- - NOTE: If you are fast enough you can knock the gimps back at her. Swing your light saber as the gimp flies toward you. If you connect, the game will ask you to twirl the Wii remote in a circular motion to hit the unfortunate soul back at her. She will return fire, so be on your toes.
- The most important attack to avoid is her instant kill move. You'll know it's coming when Bad Girl sit on the ground and begins crying. If you get too close Bad Girl will beat Travis to death. Instead, keep your distance and wait. You'll know when its safe when she yells "F***" in frustration. Quickly run over and give her a few quick hits before she gets up.
- NOTE: She will not always be faking when she falls to the ground. At times she is genuinely crying and can be approached with no consequence. Look at the position of her hands to discern the difference. If one is on the bat, then it's the instant kill move. If they are both holding her face then you can attack.
- Roughly halfway through the match Bad Girl will light her bat on fire. Her attacks are the same as before, but deal more damage.
- Continue dodging her attacks and retaliating. You will eventually kill her. It's a tough fight so don't expect to win right off the bat (no pun intended).
- Grab the extra vitality and proceed into the Exclamation Point.
- YouTube: No More Heroes - Bad Girl (Time 10:49)
Boss - Jeane
- Jeane is incredibly fast and aggressive. The fight takes place in a desert area surrounded by a purple energy dragon that blocks your escape (it makes more sense when you see it).
- She will attack you with one of two moves:
- - Her combo of kicks and punches that always ends with an unblockable dash. Whilst blocking you can try to Dark Step her, although this will not always work.
- - A long charged dash that is unblockable. She will simply glow yellow and rush forward, knocking Travis off his feet. Dodge this by rolling backwards. Afterwards you can run up and land a few hits before she recovers.
- NOTE: Wrestling moves do not work on Jeane. If you try to perform one she will counter it and damage you. If she becomes dizzy it is best to just keep hitting her with your light saber.
- When she is down to about 75% health Jeane will tighten the energy dragon. This decreases the fighting area. From here on she will start using two new attacks:
- - A ground pound similar to Destroy Man's, but with a larger radius. Just flip backwards to avoid this.
- - She will now dash at you twice with her charged attack. Naturally this means you need to roll out of the way twice to avoid it.
- Keep hitting her the same as you did previously. When she gets to about 25% life she will decrease the arena's size even further. She will now dash three times in a row.
- Once her health gets down to zero she will initiate a struggle with you. Travis can't win this, so just sit back and watch the cut-scene that follows.
- IMPORTANT: When the cut-scene ends you will appear back on your toilet in the motel. From here you can select three options: save your game, view ending, or view real ending. You cannot select the "view real ending" option unless you have bought all three swords from Naomi. If this is the case, DO NOT view the regular ending. Instead, save your game and go out into Santa Destroy to earn money and buy the remaining sword(s). When you have done so, return to the toilet, save your game and select "view real ending." You now get to fight Henry (you knew it was coming, right?).
- YouTube: No More Heroes - Jeane (Time 5:47)
Final Boss - Henry
- Henry is fast and has a lot of health. However you are fighting in the parking lot in the front of your motel, meaning you have lots of room to maneuver.
- The attack Henry will use the most is his combo. This involves several sword strikes follow by a series of jumps. The last jump strike is unblockable. The best strategy with this is to Dark Step while blocking early in the attack. If he starts jumping, then roll backwards to evade.
- Henry has four other attacks that he will use:
- - An easily avoidable projectile.
- - A charged lunge with his sword.
- - A charge swipe with his sword.
- - He'll glow red in a blocking stance. This is similar to Bad Girl's move. If you hit him he will counter and damage you. Just wait for him to come out of it.
- If you can get any quick hits in after the more powerful attacks, great! Otherwise you should primarily rely upon Dark Stepping his regular combo and then knocking him around. Often this will make him dizzy, allowing you to execute a wrestling move.
- As you whittle down his health, Henry will begin using his instant kill attack. This is similar to his charged thrust, only he will sit there for longer with his sword cocked and ready. Roll backwards to avoid this.
- Keep exploiting the Dark Step and you will eventually take him down. Watch the end cut-scene. Congratulations on beating No More Heroes.
- YouTube: No More Heroes Henry Fight and Real Ending (Time 9:55)
No More Heroes Walkthroughs, FAQs and Guides
- My Cheats: ''No More Heroes'' Super Guide
- GameSpot: ''No More Heroes'' FAQs and Walkthroughs
- Gamerhelp: ''No More Heroes'' Boss Guide
- GameFAQs: ''No More Heroes'' FAQ/Walkthrough by youruglyclone
- NeoSeeker: ''No More Heroes'' FAQs & Guides
- Lunabean: ''No More Heroes'' Walkthrough and Strategy Guide
- IGN: ''No More Heroes'' Game Guide
- GameFAQs: ''No More Heroes'' Save Game Files
- FAQs
- ''No More Heroes'' "FAQ" Forum Topics