Kojima initially expressed disappointment in the final rendition of the game's graphics and his inability to realize his early vision due to restrictions of the
PlayStation 3 in an
EDGE Magazine interview. Kojima says,
"But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today ... we wanted to create something revolutionary, but in reality we couldn't really do that because of the CPU. We're using the Cell engine to its limit, actually. Please don't get me wrong, I'm not criticising the PS3 machine, it's just that we weren't really aware of what the full-spec PS3 offered." Kojima has since stated he is satisfied with the end product.