Too Human is the first entry in a trilogy developed by Silicon Knights exclusively for the Xbox 360 console. Loosely based on Norse mythology, the story focuses on the future of technology and its effect on humankind.
Story
The plot is set amidst an ongoing struggle between humans and machines. Several figures from Norse mythology, including Thor, Loki, Odin, Heimdall, Freyja and Mimir, also appear in the game as major characters.
In an effort to shed their mechanical roots and become more human, the machines have begun harvesting people for their limbs and organs. Baldur is subsequently sent to Earth to help stave off the invasion and serve as humanity's protector.
Gameplay
The game's combat is a mix between Diablo and Devil May Cry. Players will be able to initiate combos and use various different skills to defeat enemies.
A heavy focus on RPG elements is also a key feature in Too Human. A variety of different classes, each with their own set of skill trees, will be available for players to choose from. In addition to that, there will also be fifteen weapon classes that include two-handed swords, staves, pistols, rifles, lasers and hammers.
Featured Video
Too Human E3 2008 Coverage
- Destructoid: Too Human Demo is Out Now (July 14, 2008)