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This page is Part 3 of our complete Tomb Raider Underworld game guide, featuring The Norse Connection.
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Page [[Tomb Raider Underworld Walkthrough|1]] | [[Tomb Raider Underworld Prologue|2]] | [[Tomb Raider Underworld The Norse Connection|3]] | [[Tomb Raider Underworld Bhogavati|4]] | [[Tomb Raider Underworld Croft Manor|5]] | [[Tomb Raider Underworld The Mi
- Need help with Resident Evil 5? Be sure to check out Mahalo's Walkthrough
- Guide written by Michael Vargas
Tomb Raider: Underworld #1 from Games Press
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The Norse Connection
- YouTube: Tomb Raider: Underworld - Mediterranean Sea: The Norse Connection (Time: 8:10)
- Climb the pillar on the right. Leap the hole in the wall and drop down. Grab a weight and stand on the plate to open the door. Hurl the weight out of the room using the right bumper. Repeat with the second weight, then escape from the room by performing a forward roll out the door before it closes (Run forward and press B) TREASURE #20: Enter the room on the left from the start of this area and break the pots.
- Place the weights on one plate, then grapple the gate. With the gate grappled, walk onto the other plate and wait for the two rods holding the door up descend. Yank down the gate after both rods are down. Enter for a cutscene. TREASURE #21: Before leaving the altar room, search the pots to the left of Thor's statue.
- Head to where Treasure #20 was collected and climb up the newly-opened hole to the next area filled with broken pillars. TREASURE #22: In a pot just past the newly-opened hole, before the next area. The pot camouflages perfectly with the background.
- From the entrance to this area, climb on the pillar on the right and jump to the broken pillar next to it. Shimmy up and jump to the nearby platform. Jump to the pillar head on the opposite side, and use the series of platforms and pillars to make your way over to the exit. Crawl through the rubble to leave this area. TREASURE #23: Before climbing up, look for pots in the corner of this area. Hard to spot without the utility light. TREASURE #24: Just past the rubble you crawl under to exit are pots containing the treasure.
- You are now back in the Kraken room, on the highest, previously inaccessible floor. You may simply dive down into the water to leave, or swing across the chasm using the grapple point to collect relics, treasure, and a health pack. TREASURE #25: After swinging the gap, it's in a pot on the right hand side, near the health pack. TREASURE #26: Climb up the rock pile near Treasure #25. Use it to jump to a flag pole, then to a platform with a sliding ramp. Slide down and drop onto the grip right near by. Shimmy to the right to the ledge with the treasure. RELIC #1: Jump from the platform holding Treasure #26 to the cliff with the rock pile. Crawl under it and get your first relic.
- Return all the way back to Lara's yacht from the Kraken room. This will trigger a cutscene and the next area.
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God of Thunder
- YouTube: Tomb Raider: Underworld - Mediterranean Sea: God of Thunder (Time: 6:46)
- From the yacht, leap onto the anchor, then climb up and jump upwards until Lara climbs onto the deck. Grab the health pack near the left hand staircase.
- Go down and kill off the three baddies, then get the sniper above them. Find a smaller blue shipping crate and climb it, using it to reach the tops of the crate stacks in order to reach the other side where the sniper was stationed. Look for a health pack near the sniper's former position. ACHIEVEMENT: "SWAN DIVER II": Run to the left towards the edge of the ship. Climb onto the white bin marked as "Life Jackets" near the rail and dive off.
- Continue on and take down all the baddies around the bridge and near the helipad. Watch out for enemies on both sides of the bridge. There is a health pack just before the helipad, and another near the helicopters. ACHIEVEMENT: "GRENADIER", "MASTER GRENADIER": The next area is a good spot for getting these two. After the helipad, run down the right-hand stairs and forward past the lifeboats. Stun the shooter ahead and hide behind the cable spool past him. Up to four enemies will gather around the spool, but will not flush Lara out; take them all out with a single grenade.
- Clear out the enemies at the stern, and a door into the ship will open (look for a health pack near the door). Follow the linear path down, mindful of enemies.
- YouTube: [
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Realm of the Dead
- YouTube: Tomb Raider: Underworld - Mediterranean Sea: Realm of the Dead (Time: 2:48)
- Turn on the utility light and sprint (press the left bumper to sprint) back the way you came. You will need to be sprinting to avoid some of the explosions and falling hazards as the ship sinks. When you reach a dead-end with the words "EMERGENCY MUSTER STATION" painted on the wall, look for climbable scaffolding on the left. Climb upwards, moving to the left and right, and jumping upwards towards higher grips. Watch for falling objects from above.
- Run down the next hall to a ladder and climb up. Jump upwards to reach more climbable objects whenever Lara cannot climb further. At the top, shimmy over to a balance beam, then cross it to the other end, then jump upwards to reach the end of the level and the Mediterranean Sea Expedition achievement.
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Remnants
- YouTube: Tomb Raider: Underworld - Coastal Thailand: Remnants (Time: 9:23)
- Eliminate a few sharks from the yacht before swimming over towards the waterfall. There is a mossy rock formation that can be scaled. TREASURE #1: Swim past that formation towards the left-ish, into a small grotto. It is at the bottom surrounded by seaweed. TREASURE #2: Climb up the mossy rock until the "path" makes a sharp left. From that left turn, jump to the right to cling to more mossy rock, then climb upwards and to the left, shimmying over to the treasure and a health pack.
- Follow the path up the mossy rock formation to reach a stone banister. Shimmy to the left until Lara can go no further, then jump away from the grip towards a ledge that is off-camera. Climb up and sidestep to the right till Lara can go no farther and jump forward.
- Watch out for small spiders that will cling to Lara. Mash the Y button to shake them off/squish them flat. Move onward, grabbing the health pack. Slide down the ramp and jump at near the last second to reach the flag pole. Perch on it and jump forward, then climb up. TREASURE #3: After crossing the gap with the pole, hang off the edge before the steps leading up. There are footholds just below; drop onto them and climb to the treasure in a hidden alcove.
- Move on and turn to Lara's left at the cliff's edge to scale some more ledges upwards. TREASURE #4: After reaching the top, walk across the small stone "bridge" and look to the left towards the ocean at a plateau that can be jumped to; there's a treasure on it. ACHIEVEMENT: "SWAN DIVER III": From where you leap to Treasure #4, position Lara on the nearby stone platform overlooking the whole ocean. Swan dive from the very corner of it.
- Follow the linear path through the jungle to a temple with a sealed door. TREASURE #5: In one of the pots to the right of the sealed temple door.
- From the sealed door, go left into a small niche. You will receive a prompt instructing you to "chimney jump". Do so by leaping off of the walls in this niche back and forth until Lara reaches a ledge above. Shimmy around the corner and jump to the left towards another ledge, then shimmy around the corner to the right and jump upwards, then back towards one long grip. Follow it to the other side of the temple.
- Once on the other end, leap away from the ledge to a new one, and shimmy around to the opposite side. Jump upwards until Lara is stopped, then jump to the left. Shimmy across, then jump up and shimmy right to safety.
- Move forward and leap at the pillar on the left. Jump-climb up and shimmy around the corner. Jump over to the next grip, then shimmy round and drop onto the pole. Hold up on the left analog to swing Lara around on the pole. Press A to launch her to the pole across from yours, then repeat towards the grips ahead.
- Shimmy right, then jump back towards a new grip. Shimmy around, drop down to another. Jump to the left and shimmy over towards another pole. Cross to the other side and drop down the ledges to safety and a health pack.
- Move forward and Lara will be ambushed by tigers. Make sure to use aerial dodges (press A while locked onto an enemy). Two health packs can be found in the ruins just beyond them. TREASURE #6: Sitting in a pot in the open close to where the tiger cutscene is triggered.
- Find a stone balance beam in those nearby ruins and use it to reach a grip. Shimmy round and jump to a broken beam, then shimmy round again and chimney jump between the two pillars to another grip. TREASURE #7: After reaching this grip jump to the left towards a grip on the other pillar you chimney jumped up. Follow the path to an ornate balcony with a checkpoint and the treasure.
- From your current position, shimmy around to the other side and drop to another balance beam, cross it to a pillar top and then a ledge leading to some stairs. TREASURE #8: Before heading towards the stairs, shimmy right towards a lone treasure pot. There's a health pack on the other side of the stairs as well.
- Move on, go underneath a fallen log and cling onto a ledge. Jump across the ivy blocking Lara's path along the ledge. Climb up under another log into an area with three tigers. Kill them, walk up the stairs to trigger a checkpoint. TREASURE #9: From the checkpoint, go back to the stairs and go towards the right, climbing up to the statue. Use the flagpole to jump to a new path; another checkpoint will trigger. Jump onto the mossy embankment at the dead end, sliding onto a grip. Drop to another grip, then jump to a pair of poles, using them to reach a grip leading to Treasure #9. To return, climb the wall near Treasure #9 to a broken balance beam, and from it make a huge leap to another broken balance beam across from it, and follow the grip paths out.
- The next few areas have large gaps; make sure to kill off all the bats and spiders in the area before attempting any crossing. For the first gap, jump to the balance beam, then across to the ledges, then back across to more grips, then towards a balance beam, then across towards another beam and finally to safety.
- For the second gap, drop down and run forward, then right. Wall jump up to the balance beam. TREASURE #10: In the pot sitting right by the balance beam.
- Leapfrog across the series of beams to the flag pole. Perch on the pole (tap A) and walk to the edge. From there, leap to the beam currently in view, then to a final beam and then to safety.

