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Chapter 4-1 Into Outer Space
- When you head into this level you'll immediately have to leave due to lack of air. Go talk to Merlon once you regain control of Mario.
- Merlon says we need to find the boy with the faux-space helmet, so head up to the 3rd floor.
- Speak to the boy and he'll want you to release his fish, Captain Gills, into some water. Now use the elevators and head down to B1 of Flipside, where you'll find some water to release the fish.
- Head back to the green door that takes you to chapter 4 so we can begin the level.
- Head towards the bottom right corner, where an SOS will be emanating from a sparkling area. Use Tippi to reveal a vessel.
- YouTube: Chapter 4-1 (Time: 10:04)
- Interact with the vessel and you'll meet Squirps. Now do a little minigame and you'll go through a worm hole.
- On the other side of the hole, go to the far right of the screen. You will need to blast any enemies that get in the way. Then you will head into another wormhole (hit the Save Block if you'd like).
- Once inside, you should head towards the upper right and go inside yet another wormhole.
- Move way right and go into the next wormhole.
- Go right and flip behind a large asteroid to get a Catch Card SP.
- Now go to the far left corner and into a wormhole.
- Head right and find the secret wormhole behind a large asteroid, then go inside the wormhole.
- Now you're in the background, so head left and enter a warp pipe.
- Grab the extra coinage, then leave.
- Go back through the pipe and to the front of the level, then go right to find the star block. Finish the level.
Chapter 4-2 A Paper Emergency
- Go right and you'll find Squirps waiting by the port-a-potty. The occupant needs some paper, so now we have to go find some.
- Head right and up, using your high jumps to get atop two brown blocks to reach two ? Blocks.
- Continue to the right, jump onto the area just past the locked door and flip to find a trail of secret coins. Follow them into a pit, then climb out in 3-D.
- Fall to the right when you reach the statue, flip when you reach the bottom of the trench to find an Ultra Shroom Shake.
- Climb out of the trench and keep going right. Use Boomer to get rid of the blocks blocking the door, then step inside.
- YouTube: Chapter 4-2 (Time: 9:24)
- Jump to the right, then use Slim to slip through a crack in the wall.
- Go past the green door and flip to find the path. Go across and get the ? Block along the way.
- Go inside the red door.
- Stomp the Hooligons along the way, and when you reach the green door, enter it.
- Use Tippi to locate the hidden coins block, then exit the house and go back through the red door.
- Head to the far right of the screen, flipping when necessary, and enter a red door.
- Fall down and hit the ? Blocks. The fourth block will give you a star. Then, you will need to crash through the level to the right as far as possible. Enter the red door when you reach it.
- Go right here, flip behind the pipe to get some space food, then go through the door above you.
- Speak to the elderly alien and he'll offer you a secret for 1,000 coins. Say no, and he'll offer it to you for 100 coins. Say no again and he'll offer it to you for 10 coins; accept the offer.
- Now head all the way back to the port-a-potty and give the occupant the paper.
- Turns out the guy in the port-a-potty was Fleep, the next Pixl.
- Head right, to the statue we saw earlier, and use Fleep on the crack above the statue to get the key.
- Go left to the locked door and open it up.
- Head right and get the star block to finish the level.
Chapter 4-3 The Gates of Space
- Head right, blasting any enemies that get in the way while weaving around obstacles, until you reach a red X. Use Fleep to flip the red X. Now place Squirps into the hole.
- Go through the door that appears.
- Head right until you reach another red X. Use Fleep again, but this time the door will have 2 holes. Don't put Squirps in yet, instead, head right and into the red wormhole.
- Go to the bottom left corner and enter the blue wormhole. Grab all the coins, then exit.
- You must go through the blue wormhole in the top right corner. Head right and into the convenience store. Buy some chocolate, then exit.
- YouTube: World 4-3 (Time: 6:13)
- Go back to the green door with the two holes.
- Place Squirp into one of the holes, then feed him some chocolate so he'll duplicate.
- Now the door appears, so head through it.
- Head right and get the star block to finish the level.
Chapter 4-4 The Mysterious Mr. L
- Head right and into the door.
- Head right and hit the ? Block, then take out all of the enemies you see. Continue right.
- Instead of going through the door in 2-D, flip and go through the other door above you in 3-D.
- Get the slow flower from the ? Block, then stomp out the enemy in the trench to the left. Now climb back up and use Peach to cross the gap with ease.
- Go through the door that's on the ground.
- YouTube: World 4-4 (Time: 8:07)
- Use Fleep on the Barribad, then stomp him out. Now grab the key from the chest and exit. Go back to the door we passed earlier in the second room and head inside it.
- Go right and take out the two Pigarithms. Flip when you get to the far right, then climb the stairs in 3-D.
- Take out a couple more Pigarithms, then head through the locked door with the key we attained earlier.
- Now that you're on the ceiling, go right and enter the door.
- Go up and enter the door.
- YouTube: World 4-4 (Time: 4:08)
- Once inside, you should go down and enter another door.
- Flip in this room and go through the warp pipe.
- Grab all of the coins then exit.
- Go back to the left wall the way you came, then go back down a bit. Use Peach's umbrella to cross the gap to go up the left wall. Go through the door at the top of the wall.
- Flip on the stairs to the right and fall down to the lower area.
- Hit the switch on the left to reverse gravity, now enter the door to the right.
- Kill the pig then use Peach to cross the gap.
- Flip here and enter the door you see.
- Go right and open the chest to get another key.
- Go all the way back to the room with the locked door. To do this: go back into the reversed gravity room and enter the door on the upper level to return to the left-hand wall, move down and access the door that flips us to the right wall. Go through it and you'll end up on the right this time. Go down and enter the door at the bottom. Look familiar?
- Use the key we just obtained to enter the locked door.
- Flip the gravity, then walk on the ceiling and find another gravity button; hit it.
- Use Tippi to find the hidden door, then enter it.
- Head right and take out the Hooligons, then hit the switch to flip the gravity.
- Go up and hit this switch two times; enter the door.
- Walk down the wall and enter the door.
- Get the ? Blocks (caution! the one in the middle contains a poison mushroom!), then go through the door.
- Go left on the ceiling and get the key out of the chest.
- Go back to the room with the switches that flip gravity.
- Hit the switches so that you end up on the ceiling. Once you are up there, then enter the left door.
- Hit the gravity reverse switch. If you would like to save, do so here. Then go through the locked door.
- Now some talking, and then you have to fight...
Boss: Mr. L
- Basically, you have to jump on Mr. L before he jumps on you.
- Use Boomer's exploding talents for a more safe fight if the need arises.
- Tip: Don't try to jump on Mr. L when he's attempting a super jump, you'll only get hurt in the process.
- YouTube: Mr L Boss fight (Time: 3:47)
Boss: Brobot
- This is like something out of Space Invaders, so all you have to do is avoid his shots while hitting him with some of your own.
- Grab some of the power-up candy that's floating around to make this fight go by more quickly. The candies can either give you: a barrier, increased speed, stronger shots, or more/double shots.
- He goes down really easily, and this is a rather fun boss fight, so have fun with it.
- Go right and into the door to get the Pure Heart and to beat the chapter.
Chapters 4 and 5 Transition
- Head down to the first floor of Flipside.
- Head to the right until you get to the area in the wall that we blew up earlier with Boomer (it's to the left of a fountain). Flip and go behind the wall.
- Head left until you arrive between two houses. There is a window with a crack in it between the two houses; use Fleep to flip the cracked window.
- Hit the blue ! button that appears. Then flip and go into the secret area.
- Now you have to do a little minigame. You're goal here is to make all of the colored blocks light up. Once you've done this, the door will open.
- Flip in front of the door and proceed into the next area. Go through the door in this room.
- Flip and head into Flopside.
- Head left and then flip to find the path to the other part of town.
- Now you should go to the far right side and into the elevator.
- Go left and speak to the guy who looks like Merlon.
- Once you're done talking to Nolrem, go left and up the elevator.
- After you leave the elevator, go to your right and fall down. Now place the Pure Heart into the pillar.
- Use the Return Pipe to get back to the Flipside Tower, then go through the blue door to begin chapter 5.
