-
-
This is Part 3 of our complete Silent Hill Homecoming game guide, featuring Chapter Three - Hotel.
-
Chapter Three - Hotel
- Below are objectives and a step-by-step walkthrough for Chapter Three.
Silent Hill
- YouTube: Silent Hill: Homecoming Hotel (1/3) (Time: 9:26)
- Josh ran into the Hotel, which is boarded - you can see him, but you can't get in there. There's only one available path - down the alley by the building with the sparking wire out front. There's a Smog back here, so defeat it, then climb down the embankment. Head to the vehicle, duck under it, and claim the Fire Axe (a personal favorite). Head back to the Hotel and hack down the boards to gain entry - Josh is gone, of course. Enter the Hotel.
Grand Hotel
- Down the first path on the right is a Health Drink and a locked door. All four of the doors here are locked, so continue to the lobby, and check behind the counter for the Grand Hotel Map. Check the map now - the only path that isn't blocked or locked is directly West from the hall you started in. Head there, and jump across the gap.
- Check the toolbox for a Maintenance Key, then jump over the gap back into the lobby. Head back out the way you got in, and you'll be on Simmons St. - the Grand Hotel map also tells you what buildings are outside.
Silent Hill
- YouTube: Silent Hill: Homecoming Hotel (2/3) (Time: 10:17)
- There's a locked gate in the alley West of the Grand Hotel - use the Maintenance Key to open it. There's a Smog out here, as well - circle him until he attacks, and combo his back, rolling backwards (hold down on the Left Thumbstick and tap B) to avoid his counter-attack. Take the Health Drink on the windowsill, and say hello to the Grand Hotel Wiring Puzzle.
- Grand Hotel Wiring Puzzle
- There are five wires in the circuit box outside, each connected at the top in this order - yellow, white, purple, blue, and green. To rewire the box, you select a wire with A and select which of the five locations at the bottom that wire runs to. The correct way to do it is (from left to right) - white, yellow, blue, purple, green. This causes the lights to come on in the Grand Hotel, so it's time to go back in.
Grand Hotel
- Once back inside the Grand Hotel, walk up to the elevator area and use the button just outside the door to call the elevator - there's some Pistol Ammunition inside. Use the buttons inside the elevator to head to the fifth floor - it's the only one that works.
- CUTSCENE: The elevator makes horrendous straining noises, and a Needler appears.
- The Needler here is a pain - it's able to hit you through the hole it gouges in the elevator, but hitting it back with the Fire Axe or Steel Pipe is difficult. I'd suggest equipping the Mk 23 Handgun and shooting it - you'll obtain the To the Point Achievement for knocking it off the elevator the first time - it keeps attacking for a while. When it's finally finished off, the elevator resumes it's climb, then drops down to just below the 3rd floor - you'll need to climb up.
3F
- A little aside - the map says "3rd FLOOR". Every path is blocked but one - examine the painting to the South to decide there's something behind it, then equip your Combat Knife and cut it. Squeeze through and you'll find a door with a photo of Joey Bartlett in the tree house. The door is locked - trying to open it makes it appear on your map as room 306. Duck under the gap into room 302 to save your game.
- Head into the hallway to trigger a Dialog Scenario - ask the voice who she is, how she got there, and agree to help her. In room 303 you'll find a cryptic message, and in 304 you'll find a document about the Atrium. Go to the center of the 3rd floor and South to find a passage - squeeze through, then duck under the gap, to find yourself in room 307. There's a message for you in room 308 about room 405. Head into the hall way and to the East of room 309 - there's some boards you can hack through. Inside, you'll find rubble stable enough to climb up through the hole in the roof - do so.
4F
- You'll wind up in room 408. A hole leads into room 406, which contains a note to Carol. Since everything else is blocked or broken, head to room 402, defeating the Nurse you encounter. There's a dresser in here that you can push - do so, and enter room 404.
- Check in the bathroom to collect the Alchemilla Postcard, one of the memories belonging to the voice on the 3rd floor. Head back to room 406 to trigger a cutscene.
- CUTSCENE: Alex gets a look at Pyramid Head - the wielder of the blade that impaled the doctor in his dream, and himself.
- Swarms will attack, and the door to room 405 will be open - head in. Go through the hole leading into room 407 and back into the hallway where you just saw Pyramid Head (according to fans of the series, this is his unofficially proper name, though in Homecoming he's referred to as "Boogeyman". For the purposes of this guide, for the fans, I'll still call him Pyramid Head). Hack your way into the bathroom of room 408 to find another Serum, and then hack through the hole in the upper right corner to gain access to the stairwell.
5F
- YouTube: Silent Hill: Homecoming Hotel (3/3) (Time: 9:05)
- Head upstairs, jump across the gap, and say hello to the 5th floor. As soon as you get here, a cutscene triggers.
- CUTSCENE: A Needler attacks Alex, who doesn't like the look of things...
- Defeat the Needler by dodging it's attacks - when you see it raise one of it's legs, be ready to tap B. After you dodge, counter-attack, and retreat. Keep up the pattern until it falls.
- TIP: Don't attack the Needler from the front - it can block your attacks.
- After you defeat the Needler, jump across the gap to the South to collect a Health Drink. Then, head back down the hallway to room 508 to find a note about Carol's affair, as well as Swarms and a giant hole. Exit, then hack your way into room 505, and push the dresser over to get into room 507. There's a note about the Mayor's odd habits on the dresser in here, a Health Drink on the sink in the bathroom, and the Lakeside Amusement Park Postcard on the bed, another memory of the lady downstairs. Head back into the hallway, and you'll find another Needler. Take him down just like the other one, and hack your way into room 504.
- There's some Pistol Ammunition on the bed in room 504. You can duck under a gap in the wall to the bathroom of room 503, inside which you'll find a hole back down into the 4th floor - room 403, to be precise.
4F
- Head into the bathroom to find a Toluca Lake Postcard, the last memory you need for the lady in room 301. You need to head back there now, and you'll encounter some Needlers, Nurses, and a Smog along the way. Needlers can be beaten easily with the Fire Axe, but Nurses are quick, so use the Combat Knife - just avoid the Smog, it's slow enough.
3F
- Once you reach room 301, press A to reach in and give the lady the three postcards - she'll give you the Strange Key. Wonder what it goes to...head back into room 302, and save your game.
- After you save, squeeze through back into the room with the locked door leading to room 306. Use the Strange Key to unlock it, and jump across the gap to get to Josh - and trigger a cutscene.
- CUTSCENE: Alex doesn't quite make it, and falls through the gap, catching the edge with his arms. Josh looks on as Alex loses his grip and falls all the way to the ground floor.
1F
- There's a Health Drink and Pistol Ammunition on a table by your starting location. You can only carry two spare clips - the numbers on the gun will say 9/18, one clip loaded and two spare. Unless you've been using the Mk 23 Handgun, you should already be full on ammo. Take advantage of the Save Point on the East wall, and head south through the doors into the Atrium - there you'll find the doors locked. Feast your eyes on the glory of real-time Hellstate transitions, then head through the southern-most doors.
- You'll find Mayor Bartlett, who's apparently done digging up graves for now. You'll have a Dialog Scenario - Y options are nicer, more polite, with X options being more forceful.
- CUTSCENE: Alex shows the Mayor the broken watch, and Mayor Bartlett gives Alex some cryptic messages before being killed by a huge monster.
BOSS: Sepulcher
- YouTube: Silent Hill Homecoming - Sepulcher Boss Fight #1 (Time: 7:52)
- To kill this boss, hide behind the dressers and equip the Mk 23 Handgun - use it to shoot the four meat sacs hanging from the ceiling. Three shots per sac will destroy them, which causes the monster to drop to the ground.
- Equip the Fire Axe, and dodge his attacks until he slams a fist into the ground with enough force to get it stuck. Hit it with the Fire Axe, and it'll fall on its face. Use heavy attacks on its head until it rises. Do this twice, and when you see the X context clue pop up, hit it to finish off Sepulcher, earning the Six Feet Under Achievement.
]