• Peter Molyneux(Head of Studio, Lionhead Studios) will be speaking at two GDC 2008 Game Design Track sessions titled "Are Games Essentially Superficial? Exploring the Positive Impact Model of Design" and "FABLE 2 – The Big Three Features Revealed". This page will be updated with Peter Molyneux GDC 2008 coverage as it becomes available.
  • Session 1 Info

    1. Location: Room 2018, West Hall
    2. Date/Time: Thursday, February 21, 2008 at 5:30pm — 6:30pm
    3. Track: Game Design
    4. Experience Level All
  • Session 2 Info

    1. Location: Room 135, North Hall
    2. Date/Time: Friday, February 22, 2008 at 2:30pm — 3:30pm
    3. Track: Game Design
    4. Experience Level All

About this page

  • Page Views
    0
What is this?
No one is currently managing this page.

If you would like to apply
to be the manager of this page, please request below.

What is this?

Vertical Manager

cuppycake
M$0.00