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This is Part 4 of our complete Mirrors Edge Walkthrough, featuring Ropeburn and New Eden.
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Ropeburn
- CUTSCENE: Faith meets with Lt. Miller in the underground car park. Faith tells her what she has learned about Icarus. Miller pulls a gun on Faith and tells her that he's taking her in to bargain for Kate's life. She pulls off an acrobatic move and exits the car park.
- The fence on the building is electrified. From Faith's starting point, get up some speed and launch her to the building across from the broken yellow catwalk. Jump back to the starting building at the red spring board. and grab onto the red pole.
- Hit the switch attached to the building and shut off the electric current. Use the nearby air conditioning unit to climb up to the small room in the center of the roof. Launch Faith on another red board to the vent on the opposite side.
- Run up the ramp and jump between air conditioning units. Send Faith flying over the barbed wire fence. Look for a red board in the left corner and send her to the building with the large orange billboard.
- BAG: Look on the left side of the roof behind the billboard. There is a yellow bag near some wooden boards and orange cones. (1/3)
- Slide down the red pole and smash through the red door. Wander through the hallway and look for a broken section of tiled ceiling. Grab it and climb up. Enter the red vent and continue moving through the venting until Faith falls out.
- Hang a left and look for a section of wall painted red that 's near a large hole. Wall run on this section and leap to grab the gray ledge. Climb up and turn around. Move to the right side of the ledge and leap to the horizontal red pole.
- Swing from the pole and land on another ledge. Look to the right for another red pole and repeat the process. Leap to the utility shaft and climb the red ladder. Turn around at the top and leap to the open section of wall. Drop into the next room and look for a section of fencing to shimmy through.
- Once inside, don't move into the darkened section yet. Wall run on the concrete section and leap to grab the top of the gray metal power unit. Climb up and turn the red wheel to cut off the steam leak. Hop back down and move through the dark section. Climb the ladder and smash through the door.
- After Faith spots Ropeburn on the roof, jump to the opposite section of scaffolding. Climb up the stairs to enter into a battle with Ropeburn. He tosses her to a lower landing and crashes through the wooden fence to charge her.
- Simply hit the disarm button when the pipe turns red. Faith uses Ropeburn's momentum to spin him over the ledge. As she interrogates him, a sniper puts a bullet in Ropeburn. Turn around and crash through the red door inside the section of fencing. Run up the stairs and crash through a second door.
- Faith can use disarms to take out the SWAT team or simply run into the darkened elevator on the left. Once inside the elevator, climb up and hit the power switch. As the elevator goes crashing down, look for a second car to leap to. The jump needs to be well-timed and a soft-roll is needed to protect Faith.
- BAG: Jump to the floor and wait for a SWAT member to open the elevator doors. Perform a wall-run and leap toward the SWAT guard in a kicking motion. Once he is down with a disarm, explore the area. There is a yellow bag leaning against the concrete wall. (2/3)
Subway
- Head into the red vent and smash through the red door. Climb the red piping and leap to the teal catwalk. Back up to the dead end and get a running start. Wall-run and leap to the red horizontal pipe on the right. Swing to the landing and enter the red vent.
- Drop down from the landing and take a left up some stairs. Turn around at the dead end and leap to the scaffolding on the right side of the room. Climb up to the upper level and leap to the scaffolding next to the glass windows. Use that section to clear the barbed wire blocking the subway entrance.
- TIP: For the upcoming running section, look for red lines on the floor to mark the correct path.
- Immediately start running down the blue stairs and slide under the gate. Take a sharp left and slide under the next two gates before they close. Hit the switch on the wall next to the gate in case you miss the timing. Slide down the middle escalator section and stick to the right side of the subway.
- Forget about the cops and SWAT guards swarming the area and get Faith up to her full running speed. Race along the right side next to the subway trains. Move to the end of the path and leap across the subway track to reach a red ladder.
- TIP: If you do choose to fight, stay in cover and use disarms whenever possible. The SWAT machine gun is extremely deadly up close.
- Climb the ladder and cross the red balance beam. Move into the next room and wall run to the opposite side. Faith can also use the red bars to swing to the opposite side.
- BAG: Before wall-running over the tracks, turn to the right and grab the metal bar. Look right and leap to the concrete ledge. There is a bag just above the Calahan graffiti. (3/3)
- Wall-run over the track and slide through the venting. Smash the red door and look for a red door with a note from the janitor on it. It's locked by a switch. Continue down the hallway and wall-run on the left at the second alcove. Leap to the red horizontal bar on the right and swing up to the walkway.
- Smash through the red door and hit the switch to open the janitor door. Faith enters a large subway tunnel with two tracks. Trains will be moving in both directions, so watch out. Wait for the first train to move by and smash the red door on in the middle of the track to access the opposite side.
- Move up the track and slide out of the way when a train is barreling toward Faith. Move to the end of the track and look for a red ladder in the middle of the tunnel. Climb up and leap to the red horizontal bar when there isn't a train moving by. Swing to the red door and smash through it.
- Hop off the railing to the left and move down to the floor level. Move through the vent and hang a right. Look for a red ladder to climb up. Up on the catwalk, line up Faith to leap to the left or right side of the red, horizontal pole. Swing to the landing and wall run to the opposite side of the room.
- Hit the switch to turn off the ventilation shaft fans. They are on a timer, so wall-run back quickly and enter the first shaft on the left. After leaving the shaft, move to the center of the walkway. SWAT are about 10 seconds away from busting through the door on the far end.
- As a train approaches beneath Faith, leap to the top of the train and soft-roll to safety (LT). Turn around and watch out for items jutting out from the left, right, above and below. Be ready to slide left / right and hit duck / jump.
- Eventually Faith has to jump to another train. Watch out large concrete pillars in the middle of the track and make the leap to the opposite train. When the train starts to spark, start running to the back of the train. When it stops, leap off and race towards the red door on the left. Faith needs to beat another train that's barreling down the track. Smash through the door to end the level.
- Achievement Unlocked: Chapter 4 Complete
New Eden
- YouTube: Mirror's Edge Walkthrough - New Eden
- CUTSCENE: Faith and Celeste meet up for a relaxing break. Faith has decided to go after Pope's murderer at the New Eden mall in the morning. She tells Celeste about the death of her mother due to the downtown riots and the crumbling of her family. Faith invites Celeste along as backup, but she declines.
- Leap to the red vertical pipe and slide down to the landing. Leap to a second pipe and slide down to ground level. Run out into the street level and climb over the chain link fence directly ahead. Climb up onto the metal power unit and wall-run along the blue wall that says Section 3-4.
- Grab the blue catwalk underneath the overpass and climb up. Stick to the right side of the overpass and follow the blue walkway. Look for access to the track level at the dead end. Head up the stairs and start racing down the track, preferably where you can see the train barreling towards you.
- TIP: There are numerous SWAT guards shooting from ground level and an attack chopper shooting from overhead. Stay on the move at all times to remaining alive.
- When the overhead track cover ends, look for a zip line on the right side of the track. Leap up to grab it and ride to the alley. Immediately release at the bottom and leap over the three boxes in the direction of the red door. Smash it and race down the hallway. Smash through two more red doors and run to the elevator at the end of the hall. Access it to escape from the ground level fuzz.
- TIP: After the elevator doors open, you have about 10 to 15 seconds before SWAT catches up. Be ready to move quickly.
- Run up the blue stairs and climb up the building. Leap off the red boards and soft-roll over the fence. Take a left and climb over the chain link fence. Run towards the far corner and leap off the red boards. Run up the yellow stairs and climb the large power unit.
- Climb up the vertical red pipe and leap to the left at the top. From this landing, leap to the building directly ahead.
- BAG: Climb up the first metal unit after the jump and leap over the barbed wire fence. Look for a yellow bag in the middle of the two units in this section. (1/3)
- Leap back over the barbed wire fence and climb over the regular fence. Run to the corner of the building and leap to the red pipe attached to the wall. Slide down and fall to safety. Leap over the barbed wire fence and get ready to take on more SWAT members.
- Simply disarm the first SWAT guard and kill the remaining two with the machine gun. Hang a right on the lower level and look for a red section of pipe attached to the wall. Climb up and take a left to find a zip-line. Use the zip-line to reach a red door.
- TIP: If you prefer non-violence, look for a section of vent to climb on and access the SWAT side of the building without encountering the members on the lower level.
- Smash through the door and hang a left into a utility shaft. Leap to the red pipes and climb up. At the top of the second pipe, turn around and leap to the seventh floor. Smash through the red door on the left and climb the stairs. Leap off the stairwell at the wooden boards and start climbing the piping attached to the building.
- Spring off the red boards and leap off the ramp to land on a small balcony. Use wall-run to reach the air conditioning unit jutting out of the building and leap to a similar unit on the building across the gap. Use the nearby red pipes to climb up the building.
- Jump at the ramp and disarm the two cops that appear. Drop the shotgun and launch Faith to the zip-line on the right. Time your jump before the second zip-line and slide to safety. Slide under the metal enclosure and use the red blocks to boost Faith upwards. Move directly forward and leap across the various air conditioning units in the path.
- BAG: Look to the left to locate the red bag marker. The bag is placed on the roof of the building to the right of the painted marker. (2/3)
- Slide underneath the metal units and use the red box to launch Faith over the barbed wire fence. Climb up the structure directly ahead and launch Faith over a second barbed wire fence. Smash through the red door and ride the elevator at the end of the hall.
- Run towards the mall entrance and hang a left into the open gate. Use the red box to launch Faith up and grab the ledge. Flip around and leap to the horizontal red bar. Swing to the duct and crawl unto Faith is dropped into a room with a truck.
- BAG: Hop up on the top of the truck to locate the final bag for the level. (3/3)
Mall
- Pass through the loading dock and smash through the red door. Start chasing the sniper that killed Ropeburn, but stop when SWAT appears. Hang a left and enter the glass elevator. Hit the switch and try to stay away from the window.
- When the elevator stops, leap out of the now broken elevator glass window. Follow the walkway into a large hall and take a leap into an empty section of the mall. Look for a red box, on the second floor, to propel Faith upwards. Grab the planter and jump to a similar one on the opposite side. Run to the end of the hall and take a left. Climb the lockers on the left to find an open vent.
- Move through the duct work and look for a series of ducts attached to the ceiling. Run on the top of these ducts to the opposite side of the mall. Crash through another red door.
- When Faith reaches the dark blue room, look at the wall on the left before the walkway. Leap up and grab the edge. Shimmy to the right and leap to the walkway to grab hold of it. Move through the red duct and Faith arrives in a room with a giant fan.
- Hit the power switch in the room to stop the fan and drop down. Move through the rooms with glass walls and watch for unaware cops. Smash the glass in the second room and immediately disarm the cop. Shoot the other regular cop to the right and move out.
- Take the pistol to the opposite side of the mall and shoot the heavy machine gunner. Leap down to his level and pick up the heavy machine gun. Wait on this landing while 4 SWAT cops charge Faith's position. Shoot the two SWAT members on the opposite side of the landing as well.
- Climb to the top floor and launch Faith via the red blocks in the room with the open gate. Move to the center section and wall-run to the red horizontal bar in the ceiling. Swing to the catwalk and move straight ahead. Leap to a second catwalk and hang a left into a red vent.
- Move through the vent and climb a set of orange stairs. Climb the red pole at the top of the stairs and smash through the red door to end the level.
- Achievement Unlocked: Chapter 5 Complete