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This page is a complete game guide for the 2007 third-person shooter Extreme Condition. Our walkthrough provides tips and strategies to help you complete all 11 mission and beat the game's toughest bosses. Additionally, each of the target markers have been identified at the end of the guide. Below the main text walkthrough, we have included links to other walkthroughs and FAQs. Use the table of contents to jump to a particular section.
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Fast Facts
- Developer: Capcom
- Platforms: Windows PC, Xbox 360, PlayStation 3
- Mode: Single-player, online Multiplayer
- Genre: Third-person shooter
- ESRB rating: T (Teen)
- January 12, 2007
- : Windows PC
- February 26, 2008
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Table of Contents
Lost Planet:Extreme Condition Walkthrough -
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Managed Since: 08/23/2009
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Managed Since: 08/23/2009
Views: 173
Money Earned: M$0.00
Page revenue is subject to change as we obtain data from our partners
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Lost Planet Extreme Condition Walkthrough Introduction
This guide will help you complete all of the missions in Extreme Condition. It has been written from the perspective of a PC gamer, but the control advice is generalized for all versions. We have also included all of the information on how to find the target markers in each level. -
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Machine Gun
- This is the good old machine gun.
- You'll have one available in almost every mission.
- There is always a lot of ammunition available for it.
- It isn't a great gun, but it isn't bad.
- Just keep shooting and pound away at your enemies.
- Tip: It is particularly good for hitting weak spots on Akrids.
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Shotgun
- This is a shotgun.
- I can't say much else.
- It does a lot of damage and is great for damaging Dongos and Chryatis.
- You can also use it to blast groups of weak enemies like Sepia and Trilids.
- The bad news is that your ammo is limited and it is usually hard to find.
- I enjoy using it, but usually toss it aside for a rocket launcher or an energy gun later in the mission.
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Rifle
- This is a sniper rifle.
- You really won't see many in the game and there's a reason for that.
- They aren't that good.
- Each shot does a lot of damage and you can look down the scope for better accuracy.
- The ammo is too scare and the rate of fire is pathetic.
- It is only good for specialized combat against VS users and the occasional boss.
- Tip: The best use for it is to snipe the pilots out of their VS. It is possible to land a headshot and then steal their VS. That makes a few fights easier.
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Rocket Launcher
- This should be pretty obvious to anyone who's played a game.
- It deals a lot of damage but ammo is really scarce.
- Save it for boss fights and enemy vital suits.
- Tip: Make sure that you reload after each shot. You will not do it automatically. There isn't much worse than lining up the kill shot to stop and reload.
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Energy Gun
- You will love it or hate it.
- This can fire charged bursts of energy or a bunch of weak shots.
- You need to have a bit of T-Eng to use it though.
- Each shot uses a point or so of energy, but the drain shouldn't matter at all if you just collect the dropped T-Eng.
- The shots will have homing abilities that hit anything.
- This makes it really useful for run and gun missions against humans and for those annoying Trilids.
- It can usually knock humans down, too.
- The weakness is that it can't be used specifically against weak spots.
- All of this is overshadowed by the fact that a fully charged shot can knock the pilot out of a turret or a VS.
- You then have a VS to use for the rest of the level.
- It is a good alternative for many Akrid levels and I usually use it for the mid-mission areas along with a machine gun.
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Plasma Gun
- This is the best gun in the game.
- It has the power and scope of a rifle with the benefits of the energy gun.
- It only uses a little bit of T-Eng with each shot, so it shouldn't be a big deal.
- The good news is that it can be used effectively at close range against human targets.
- Just a few rounds will kill anyone.
- It also has high penetration against VS opponents.
- About 10 shots will be able to kill any VS if you don't just snipe the pilot.
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Plasma Grenades
- You'll start finding these from NEVEC soldiers as you get about halfway through the game.
- It's big draw is a freezing effect on the enemies in the blast radius.
- They aren't that effective though.
- The only bonus is that they do some damage against the enemies.
- I say stick to hand grenades if you have the choice.