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This is Part 17 of our complete Lost Odyssey Walkthrough, featuring the continuation of the The Disk 4 of the Lost Odyssey game which includes Grand Staff Construction Base II, Ipsilon Mountains II, City of Saman II, Gohtza City V, The Black Cave I, Ice Canyon II, Burning Limestone Cave II, Terrace Cave I, The Great Ancient Ruins II, City of Uhra V, Gohtza City VI and Crimson Forest III.
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Table of Contents
- Introduction
- Controls
- Battle System
- Party Members
- Immortals
- Mortals
- Turn-Based System
- Wall System
- Aim Ring System
- Elements
- Status Ailments
- Disk 1
- The Highlands of Wohl
- The Highlands of Wohl II
- The Magic Republic of Uhra I
- The Ipsilon Mountains I
- The Ipsilon Mountains II
- Grand Staff Construction Base
- Sea of Baus I
- Sea of Baus II
- Numara Soldier Battle
- The White Boa
- The City Of Numara I
- Ghost Town I
- Magic Republic of Uhra II
- Ghost Town II
- The Crimson Forest I
- Disk 2
- Disk 3
- City of Saman I
- Ice Canyon I
- Ice Canyon II
- Gohtza City I
- City of Khent Il
- Gohtza City II
- City of Uhra II
- Aurora Train I
- City of Uhra III
- Snow-Covered Trail I
- Old Gohtza I
- City of Gohtza III
- Old Gohtza II
- The Frozen Tracks I
- Uhra Sewers I
- The Frozen Trail I
- Gohtzan Refugee Camp I
- Frozen Trail II
- Gohtazn Refugee Camp II
- City of Gohtza IV
- Crashed Magic Train Site I
- Burning Limestone Cave I
- Disk 4
- World Map I
- The Great Ancient Ruins
- The City of Uhra IV
- Grand Staff Construction Base II
- Ipsilon Mountains II
- City of Saman II
- Gohtza City V
- The Black Cave I
- Ice Canyon II
- Burning Limestone Cave II
- Terrace Cave I
- The Great Ancient Ruins II
- City of Uhra V
- Gohtza City VI
- Crimson Forest III
- Old Sorceress' Mansion II
- World Map II
- World Map III
- City of Numara III
- City of Numara IV
- Ghost Town III
- Grand Staff Construction Base III
- Tosca Village III
- City of Numara V
- White Boa II
- World Map IV
- City of Saman III
- World Map V
- Pirate Fortress I
- World Map VI
- Forgotten Cave I
- Kelolon Village I
- Kelolon Village II
- Pirate Fortress II
- White Boa III
- Sea of Baus II
- Old Sorceress' Mansion III
- City of Saman IV
- World Map VII
- Pirate Fortress III
- City of Uhra VI
- Ipsilon Mountains II
- Gohtza City VII
- Refugee Camp I
- Ice Canyon III
- Northern Cape I
- Crimson Forest IV
- World Map VIII
- Grand Staff I
- World Map IX
- Grand Staff II
- Grand Staff III
- Grand Staff IV
- Snowfields of the Northern Land
- Numara Atoll II
- Forgotten Cave II
- Temple of Enlightenment I
- Legendary Spirit Sorcerer I
- Temple of Enlightenment II
- City of Saman V
- Ipsilon Mountains III
- Gohtza City VIII
- Tower of Mirrors I
- Side Quests
- A Thousand Years of Dreams
- Disk 1
- Disk 2
- Disk 3
- Disk 4
- 99 Seeds
- Optional Bosses
- DLC
- Achievements
- Disk Achievements
- DLC Achievements
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Managed By: bernices
Managed Since: 08/23/2009
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Managed Since: 08/23/2009
Views: 2,541
Money Earned: M$1.43
Page revenue is subject to change as we obtain data from our partners
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Grand Staff Construction Base II
- Talk to Kalaus and Orth to the right to trigger a scene. Sed will fix their magic engine troubles and you will be rewarded with 6 Living Brass.
- Go to the Temporary Laboratory and talk to Lilan for a side quest to place four magic gauges.
- Leave the Laboratory and head to the Warehouse.
- Talk to Venim for a side quest to get Magic Capsules in Gongora's Mansion.
- Leave the Warehouse and the Base.
- Head to the Ipsilon Mountains-North.
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Ipsilon Mountains II
- Walk forward until you unlock the dream: A Chorus of Cicadas. Exit and enter the Ipsilon Mountains from the South.
- Follow the path until you meet Lau the Blacksmith. Approach him for a scene. Continue forward until you reach the Peak.
- A scene will trigger, placing the magic gauge.
- Leave the Ipsilon Mountains.
- Head to the city of Saman.
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City of Saman II
- Go into Erilo's Family House to the left. Give Pipot you prickly Seed. You will get a Solid Seed in return. Exit the house.
- Head to Emelo's Tavern. Talk to Zemelo and have Sed fix the jukebox. You will gain an Ice Water Amulet for your troubles. Exit the Tavern.
- Go around the corner and talk to Jilze. Agree to fix the small car and you will get 5 Adamantine Ores as a reward.
- Exit the City of Saman.
- Head to Gohtza City-South.
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Gohtza City V
- Turn left and climb down two sets of ladders.
- Talk to Jeeg for treasure hunt information.
- Exit north to Low Town.
- Head left and then turn right. Approach two children, Ticia and Ragmund, to unlock the dream: The Ranking of Lives.
- Head across to the far right. Talk to Gybal and get a side quest.
- Go to the Abandoned Apartment.
- Save at the Save Sphere.
- Enter the elevator and go to the 10th floor.
- Head around the door to the far right. Talk to Raihel behind the counter. You can buy and sell items. Exit and go back to the elevator. Go to the Backyard.
- Talk to Bormis if you wish to participate in a Backyard Battle.
- Exit Low Town and head to the Refugee Camp.
- Approach the medical tent to unlock the dream: The Village Closest to Heaven.
- Head into the medical tent. Approach Melanie to unlock the dream: Signpost. You will also get treasure hunt information. Exit the tent.
- Turn right and talk to Ryzel about this magic engine problems. Go around the camp and fix the 6 magic engines.
- Tip: There are two magic engines located down the stairs to the right. There is another magic engine hiding behind the far north tent. The three remaining magic engines are on the left side path encircling the camp.
- Return to Ryzel and you will obtain 5 Death Powders.
- Approach the camp fire to unlock the dream: Stones of Heaven.
- Exit the camp and head to Black Cave-North.
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The Black Cave I
- Follow the path to the large area in the middle to trigger a scene and place a magic gauge.
- Head towards Helltrap.
- Follow the path until you reach a firefly pillar.
- Examine a firefly pillar and get a firefly.
- Continue back tracking, carefully avoiding the holes in the ground.
- Head towards the left side of the map until you see a path to the left. Approach the Royal Seal and break it. You will receive the Master Sword and Master Ring.
- Exit the Black Cave.
- Head to the Ice Canyon-South.
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Ice Canyon II
- Save at the Save Sphere.
- Head forward toward the right side of the area. You will trigger a scene to place a magic gauge.
- Exit Ice Canyon and enter from the North side.
- Head to the right and go up the path. Break the Royal Seal to obtain a Quad-Element Charm.
- Leave Ice Canyon and head to the Burning Cave.
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Burning Limestone Cave II
- Go forward and Jump across the stones and pick up the Mana Bottle.
- Continue forward until you reach the Path of Darkness.
- Make your way back to the poisonous mist. Dash into the mist and take the path to the left.
- Break the Royal Seal to obtain the Royal Emblem. Dash back out of the mist and out of the Burning Cave.
- Head to the Terrace Cave.
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Terrace Cave I
- Follow the path to the left. You will notice shiny objects on the ground. Pick up each one and continue following the trail. As you explore the cave, you will come across seven treasure chests. They will contain 3 Adamantine Ores, Windus Bomb, 2 Mother Nature's Spirits, 2 Dark Demon Notes, 2 Glacial Ice, 3 Adamatine Ores, and Cubic Music Score 7.
- Be sure to pick up 12 Master Thief tools off the ground to the south.
- After you loop your way around the windy paths, you will finally end up next to a red treasure chest.
- Prepare your party for a fight before you open the chest.
- TIP: Equip accessories and rings that boost fire damage.
- This is a simple fight. Have your casters cast Fire spells on Money and have your physical attackers use combos or normal attacks until he is defeated. You will regain any money that was stolen after the fight is over.
- Leave the cave once you have finished obtaining all the items from the chests.
- Return to the Great Ancient Ruins.
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The Great Ancient Ruins II
- Get into random encounters with Trookys until one of them steals the Tooky Talisman.
- Go through the square to the Hanging Corridor. Walk forward to trigger a scene and place the last Magic Gauge.
- Save at the Save Sphere.
- Head into the Lunar Palace and talk to the Tooky Queen. This will trigger a battle with the Queen.
- The fight is similar to the Elmon battle, except the spells and Item Blast hits harder than before. Keep your party healed and you should be able to win the fight.
- After the fight, head to the Throne of the Sun.
- Walk forward and pick up the Lucent Dragon Discus and Lucent Dragon Ring.
- Leave the Ruins and go to Uhra.
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City of Uhra V
- Walk forward and talk to Yelon. He will tell you go visit Barkus.
- Head to Barkus's shop.
- Once you walk inside you will see a sword to the south. Approach it and pick it up. You will get a Broken Khent Sword. Leave the shop and head north to the Residential Area.
- Go forward until you reach the row of shops. Lito is standing in front of a pair of double doors. Talk to him to play the new music scores you found. The music scores will be longer then the previous scores. Be careful to arrange your party to have the right amount of people for play the piece. Otherwise, you will have to play it again.
- Begin by playing the third music score. The sequence: E-R-G-F E-D-C-R.
- You will get a Kelolon Badge.
- Play the fourth piece. The sequence: G-E-G-B-A G-F-D-C-R.
- Your reward will be a Wind Charm.
- Play the fifth piece. The sequence: D-A-E-F D-R-A-R G-E-D-R.
- You will receive a Toughness Brooch.
- Play the sixth music score. The sequence: C-C-G-G- A-A-G-R F-F-E-E D-D-C-R.
- You will obtain a 64 Caliber Magic Rifle'.
- Finally, play the seventh music score. The sequence: E-E-D-C-C D-D-E-D-C G-G-F-E-E D-C-D-E-C.
- You will be rewarded with a High Wind Amulet.
- Head to Gongora's Mansion.
- Go inside and go down the left hallway. Pick up the Magic Capsule on the wall.
- Turn and head into the Research Lab. Pick up the Magic Capsule near right elevator.
- Get into the elevator and head to the Magic Experimentation Laboratory.
- Go over and pick up the last Magic Capsule.
- Take the elevator back up and leave the Mansion.
- Return to the monorail and take it to the Royal Palace.
- Talk to Pipot and give him your Solid Seed for a Tough Seed.
- Leave Uhra and go to the Gohtza City.
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Gohtza City VI
- Head to Low Town and return to Gybal. You will be rewarded with a Happy Flower.
- TIP: Stock up on high-level bombs for an upcoming fight. Talk to Pipot to exchange low-level bombs to high-level bombs. Another option is to buy more bombs.
- Go to the Backyard if you want to do any more fighting.
- Once you are ready, leave Gohtza City and head to the Crimson Forest.
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Crimson Forest III
- Go forward and Save at the Save Sphere.
- Follow the left path. Then walk into the second path to the right.
- Break the Royal Seal to get the Royal Knight's Emblem.
- Turn around and head north to Near Swamp.
- Continue down the path until you reach a small clearing with circular stone on the ground. Pick up the Ogre Bangle off the ground.
- Make your way out of the forest and head to the Old Sorceress' Mansion.