If you love a mystery, learning how to play Clue is something you may benefit from. Clue is a very popular, age-old game of who done it that can be fun for the young, the old and especially the bored! You will have the experience and pleasure of solving a murder. The best part is, it could be anyone, even someone in the room! If you're a fan of the movie, you're bound to love it even more, since it was based on this very game! It is especially great for those of you with a bit of a darker sense of humor and outlook on things. The game Clue dates back to 1944 when it was invented by a man by the name of Anthony Ernest Pratt, near Birmingham, England.
The game play is actually pretty simple once you understand the basics, and can be quite intense and addicting when you start getting a little further into it. It's a great way to kill some time, or just bring your family and/or friends a little bit closer together. You can also bring it out at a party as a great icebreaker. The possibilities are endless, as well as suspenseful in this case! Good Luck and have some fun solving this timeless murder mystery!
Featured Video: How to Play Clue
This video will walk you through the game play process and what the characters, weapons and rooms are for. You can also learn a little better simply from having a visual of the game. Keep in mind, this is a learning process, but some things are explained kind of quickly. Good luck and don't forget to think hard!
Step 1: Game Set Up and Rules of Play
The game board has ten different rooms on it, one of which the "murder" took place in. It's a classic game of figuring out "who done it" and each player can only make accusations when they are in a room. There are playing cards for each of the characters, each of the rooms and each of the weapons. Three of those cards, one room, one weapon and one character, are placed in an envelope, unseen by any of the players.
Only one die is used to determine movement, but certain corner rooms have secret passageways you can use to get to another room and make another guess on who did it, what was used and what room in was done in. You can only make one guess per time you enter a room and can only make one true accusation throughout the course of the game. If you make your accusation and it is wrong, you will need to put the cards back in the envelope without letting the other players see and you are out of the game from then on. You have a piece of paper with each room, character and weapon on it which you will use throughout the game to mark off the cards you have seen, which will be explained in game play.
Step 2: Game Play
Every time you enter a room, you can make an assumption. The assumption you make determines what you find out. When you make your assumptions, if the player to the right of you will show you one of their cards if they have one that your guess included. If they do not have a card included in your guess, or they've shown you all of their cards, it rotates to the next person to their right. In turn, this means you can mark that off on your piece of paper which will narrow down your choices and speed up the process of being able to make your final accusation.
If you're the type that doesn't have a whole lot of patience, no worries! Patience isn't really required considering the game is always moving and always changing, hence the name of the game. The more clues you find, the more the game and competition changes. If you need a fast-paced game, you can always get that here. Speeding up the game simply will make it a bit more challenging and exciting for you! The little miniature murder weapons also make it just a bit more entertaining for the not so easily entertained!
Step 3: Winning
The key to winning in clue is to be the first to make your final correct accusation first. If you make an incorrect accusation, you are out of the game and you lose. One way to make this happen a bit faster is to make it to as many rooms as possible in least amount of time. Another helpful hint is to pay attention to the guesses the other players are making. This also may help you figure everything out just a little quicker. Keep in mind, the second option is not fool proof and can lead you astray. If you're a bit more daring however, you may want to try this method if not for anything else other than making the game a bit more interesting and challenging.
If you're so close you can taste it and want to keep things quick and intriguing, you can always make your accusation early. If you're right and don't have all the spaces on your paper marked, it'll keep your friends and family wondering how you did it. It's a great conversation starter, and keeps others wanting to play again. No, you do not have anything to prove at this point, but people will wonder if you can do it again!
