Do you want to learn how to draw manga? Manga, or Japanese comics, have migrated across the world. They are the precursors to anime and are a growing influence in various genres of modern art. With a little patience, a willingness to experiment, and a few simple tools, you can learn how to draw manga. Depending on the subject you are drawing, manga sketches can require a certain degree of attention to detail. They range in skill level from basic to advanced. Before attempting to draw elaborate scenes and portraits, it is important to first learn the basics because that is the foundation for advanced manga capabilities.
Manga originates from a Japanese word meaning whimsical or impromptu. Japanese born manga is written from top to bottom and right to left (mirroring the reading pattern of the Japanese written language). Some manga publications, which are translated into English, keep this format, but others flip the pages to be read from left to right. This (sometimes controversial) practice is known as flipping.http://metroid-database.com/manga/?vid=2&cid=15
Unlike American comics, Japanese manga covers a broad range of subjects such as action, sci-fi, horror, romance, business, sports and historical drama. The three broad categories that manga falls into are shojo manga (for girls between 10 and 18), shonen manga (for boys between 10 and 18) and seinen manga (for men between 18 and 30).http://www.onemanga.com/directory/seinen/
How to Draw Manga
This how to video features an in-depth tutorial on drawing manga heads and facial features. The clip offers a detailed look at the lines and shapes required when drawing in this style. It demonstrates how to begin drawing a head and face correctly. While there are an endless number of ways to draw in this style, this demonstration deals with a stylized cartoon style.
What You'll Need
When choosing basic art materials, it's important to assess one's needs and resources. Art supplies can be very expensive. Since practice will be the key to success, it isn't necessary to break the bank at the outset of your drawing career.
You can use a #2 or HB pencil. Soft-leaded pencils, like the 2b, apply to the page darker and add strength to your line work. You can use pencils with even softer leads, but be careful because they tend to smear. Many artists prefer clutch pencils because they find them more consistent. Wood-cased pencils change dimensions as you sharpen them while clutch pencils are essentially constant in weight and size.http://www.mangatutorials.com/2010/colouring-with-coloured-pencils-part-i/
At $6 per 500-sheet ream, copy/multi-purpose paper is the most cost effective paper around for comics. Copy paper is thin and less responsive to erasing, which makes re-drawing difficult. At about a penny per page, this is an ideal paper for honing your practice skills. Drawing paper and sketchpads come in various sizes and are priced by page-count and paper quality (typically brightness and weight). Drawing paper is thicker, more resilient and comes with varying degrees of smoothness (tooth). Fine-toothed paper makes for cleaner drawing.
An eraser is invaluable not only for removing mistakes but also for clearing away underdrawing. An art gum eraser is used to erase large spaces since it does not damage paper. For fine detail erasing, you'll want a kneaded eraser. It erases by absorbing graphite through a pressing rather than a rubbing motion, which leaves paper unscathed. It's putty-like consistency gives it great pliability allowing it to erase very small areas.
A standard ruler is indispensible when you want to draw objects with a straight edge.
Copic pens, markers, paper and ink are the gold standard in full-color and pen-and-ink manga art supplies. If you would like to move towards creating more professional quality work, it might be worth it to invest in a basic set of these materials.
Pick up a selection of manga from your local bookstore or through a website like Amazon. You'll need good examples to see what works and what you like. You may start out imitating at first but will eventually develop your own style.http://www.howtodrawmanga.com/howtodraw/homestudy.html
Examples
Pick up a selection of manga from your local bookstore or through a website like Amazon. You'll need good examples to see what works and what you like. You may start out imitating at first but will eventually develop your own creative ideas and eventually your own style.http://www.howtodrawmanga.com/howtodraw/homestudy.html
Eraser
- An eraser is invaluable not only for removing mistakes but also for clearing away underdrawing. An art gum eraser is great for erasing large spaces as it does not damage paper. You will need to sweep away eraser remnants after using it, however, so have a trash can near by. For fine detail erasing, you'll want a kneaded eraser.http://www.amazon.com/s?ie=UTF8&rh=n%3A166087011%2Cp_n_featured_character_browse-bin%3A368409011&page=1 It erases by absorbing graphite through a pressing rather than a rubbing motion which leaves paper unscathed. It's putty-like consistency gives it great pliability allowing it erase very small areas.
Basic Shapes
Before creating your own manga world, you should familiarize yourself with the basic shapes that make up most underdrawing.
- Spheres (circles)
- Cones (triangles)
- Cubes (squares and rectangles)
- Cylinders (rounded rectangles)
- For character design, you will also frequently use ovals and curved lines as well.
Rules of Light
The height and distance of your imagined light source will affect the size and depth (darkness) of your shadows.
- A distant light source creates lighter shadows.
- A closer light source creates deeper, longer shadows.
Light and Shadow in Three-Dimensions
Check out this rendering of three-dimensional shapes with shading and light source included.
Note where the light falls on the objects and where it leaves them in shadow. When creating shading bear in mind the light source.
Lesson 1: Practice
Create basic shapes and familiarize yourself with shading.
- Start by drawing a sphere, a cube, a cone, and a cylinder.
- Create an imagined light source.
- Visualize the rays of light as they fall on the shapes and outline the shadowed area created by the objects.
- The angle of the light source will affect the way in which objects throw shadow. If the light source is high above the objects, the shadows will be short. If it is low, the shadows will be longer.
- Fill in the shadowed area making the areas closest to the dark side of the object (and most hidden from the light) the deepest shadows.
- Visualize where the light falls on the objects as if they were three-dimensional.
- Add shading to the objects.
Lesson 2: Applying Basic Shapes to Body Design
Underdrawing is the work you do before you finalize your drawings. Underdrawing is common not only in manga. It is also the foundation of most fine art drawing. Character's body dimensions are fairly consistent but can always be altered for effect. The basic female body uses an oval and a simple stick figure.
- Draw an oval. This will be your manga character's head.
- Attach the oval to a simple skeletal line drawing. Pose the skeleton how you like but make sure that it is upright so you can measure it properly.
- Measure the skeleton. It should be 7 heads high in total.
- The legs should be 4 heads high (the fourth head should be parallel with the pelvis).
- The upper body should be 3 heads high.
- When straightened the arms should be 3 heads in length.
- Now, begin adding basic shapes to create the body: cylinders for arms and legs, spheres for shoulder muscles and joints, etc.
- Then, connect the joints and begin adding fine details, facial features and hair.
- Finally, erase the underdrawing and complete the fine details. Your character should be complete.
NOTE: The male body, though slightly different in proportion, is draw using the same process.
Drawing Manga Eyes
Lesson 3: Manga Eye Style
Correctly drawn manga eyes are key to making your work recognizable as manga. Female characters, in particular, are known for having large and very expressive eyes.
Lesson 3: Make Your Own Manga Eyes
- Draw an upward curving line. This will be the character's right eyelid (visually, our left), so it should arc up higher on the left.
- Create guidelines for the lower eyelid.
- To help you place the lower lid, lightly draw (or simply imagine) diagonal lines that come to a point some distance below the eye. They should start at the edges of the upper lid (what we've drawn already).
- Using the guidelines, draw the lower lid.
- You may choose to outline the entire eye, but it isn't necessary.
- Erase the guidelines.
- Make a circle or an elongated oval within the eye. This will be the iris. Make sure to leave part of the iris obscured by the upper eyelid.
- Outline the highlights (spots of light) that appear in the character's iris by making small circles or ovals.
- In order to place the highlights, create an imagined light source like the one discussed in the earlier section.
- Place the highlights on the same side with the light source.
- Draw a circular or oval shaped pupil underneath the highlights. The highlights are always on top; never draw the pupil on top of them.
- Draw the eyelashes, making sure to follow the curve of the eyelid.
- Draw the eyelid fold on the part of the eye closest to the nose (a thin, curved line originating from the upper eyelid).
- Darken the pupil until it is black or nearly black and add lighter shading to the iris, avoiding the highlights.
- If you like, you can even replicate the rod-like structure of the iris by creating a fan of dark lines radiating from the pupil.
- Add an eyebrow.
Lesson 4: Create Your Manga Character's Face
- Draw a circle.http://www.mangarevolution.com/tutorial_display.php?tutorial_id=33
- Divide it horizontally into thirds and split it in half with a vertical line.
- Erase the top horizontal line, and you should end up with an off-center cross (horizontally center but vertically off).
- Draw a small lead line directly beneath the circle. This will be the chin.
- The distance between the bottom of the circle and the lead line should be equal to the length of the lowest third of the circle.
- If you want the character to have a long face, place the lead line more than a third lower than the circle.
- Draw two diagonal guidelines. They should be tangent to the lowest third of the circle, and connect to the edges of the chin mark.
- Flesh out the shape of the jawline on each side of the guidelines.
- Altering the angle of the jawline changes the shape and quality of the face. It is a good opportunity to create character (i.e. a heavy set character might have a wider and lower jawline).
- Add the eyes, nose and mouth.
- The eyes should be directly centered on the horizontal T of the cross.
- The nose should be placed at the bottom of the circle.
- The mouth should be centered just beneath the nose, halfway between the chin and the bottom of the circle.
- Erase the guidelines and complete the detail on the eyes.
- Now, you can add details appropriate to your character (i.e. hair or demon horns).
Lesson 5: Creating Action
When creating action sequences and action shots for your manga comics, you should work on your gesture drawing skills using visual references. Good visual references can come from all sorts of places. The idea is to find images of people in action, study them and try to translate those images to the page.
- Find a photograph on the Internet or in a magazine. It should be an image of a figure in an active pose.
- Take a moment just to examine the picture and "feel" the pose.
- You could even imitate the pose in order to get a better sense of it.
- Using the image as a loose reference, make a dynamic guideline to suggest your character's spine. This should consist of nothing more than a simple dark curving line.
- Make a sketchy skeletal figure to suggest the motion and placement of your character's arms, legs, feet, hands and head.
- Add the chest and hip areas using simple ovular shapes.
- You can also add small rings that indicate the thickness and position of the arms and legs. Again, this should be a loose and free flowing process.
- Add detail, giving shape to the limbs and torso. Use basic ovular shapes and curved lines to get the sense of movement.
- Now, you can finish the drawing, add fine detail and erase underdrawing guidelines.
Lesson 6: Panels
Artful panel arrangement is essential to creating dynamic and readable manga.
- A panel is an individually framed single drawing in the multiple-panel sequence of a manga or comic book.http://www.mangatutorials.com/tut/paneling.php
- A panel signifies a single moment.
- Panels are used to control what the reader sees and to control pacing (similar to a film camera).
- Evocative use of panels creates tone and mood.
- Panels are typically square or rectangular in shape.
- There are generally between 8 and 12 panels per single-sided manga page (though this varies widely from page to page).
Lesson 7: Create Your Own Panel Sequence Using Transitions
Transitions from panel to panel aren't usually something the reader thinks about, but you'll need to take them into consideration. There are many different types of transitions to choose from such as action-to-action, scene-to-scene and non-sequitur.
- Think of a simple action that requires 8 distinct parts and a fairly short period of time (i.e. cooking soup, assembling a table, mailing a letter).
- Write out the 8 different steps and consider what images you can use to clearly define each step.
- Create 8 empty panels and number them lightly. Also, decide which direction you would like the page to flow (left to right or right to left).
- Rough out a simple action-to-action or subject-to-subject sequence that will run through all 8 frames.
- See if what you've drawn makes sense. If it doesn't, go back and revise it.