Halo 2 Outskirts

This is page 2 of our complete Halo 2 game guide, featuring Outskirts.

Outskirts

They'll Regret That Too

  1. In the center of the right wall you'll find a very narrow alley. Continue following the path even when it becomes a full-blown road. Be weary of any snipers on the rooftops. Soon you'll reach a checkpoint at some debris. To the left of the debris is a dark entryway. Turn on your light and head into the darkness.

  2. At the end, you'll hear and see Covenant fire. That can only mean one thing; take cover behind the corner of wall on either side of the room and fire at the enemy and two grunts that come through here.

  3. Continue following the dark hall until you reach the outside and another checkpoint. Walk down to the beach now and get in the ghost.

A Day at the Beach

  1. Travel all the way down the beach on the ghost to another Covenant area. Kill the other Covenant in the ghosts before you slaughter the ground troops because the ghost can inflict much more damage. Ride through the opening on the opposite wall of the beach.

  2. Inside this little area you'll encounter four enemies that spray you with automatic fire. Go slow and take them out one at a time. Follow the path as it makes a u-turn back out to the beach. Follow the shore even more until you reach another checkpoint.

  3. In this area at the beach here, clear all the enemies with the automatic fire of the ghost. When you're done, ride the ghost on the highway a little to reach the next mission.

Speed Zone Ahead

  1. When you turn left through the opening at the end of the first highway, you'll now be on a similar one. Get out of the ghost and wait for the warthog to ride up to you. Get in the driver's seat and start your crazy ride through the underground highway. If there is debris on the ground, just drive on the upper level to the left of the highway to get around it.
  2. Soon you'll reach another seemingly dead end, but you can swing around the debris to get back on the highway. Once you do, two more ghosts will come into sight. Just drive and don't worry about them. You can't fire while driving, anyway.
  3. Drive to another dead end and switch highways back to the right one to get around it. Here, take the right upper level path and stay off the road. Drive as fast as you can and don't stop because there are Covenant tanks on the ground here.
  4. After three big tanks, get back on the highway because it's a clear road all the way passed two checkpoints. When you reach an open area where you can switch highways again, ride back over on the left side because there are enemies on the right. Head through the opening between the crate and drive down the highway for another cutscene.

Metropolis

Ladies Like Superior Firepower

  1. Get in the driver's seat of the warthog parked to the right. Drive up to your fellow marines and let them get inside; they are your only hope at killing while you drive, unless you run into some grunts.

  2. Drive down the bridge of the highway now, ignoring any ghosts or tanks that might swarm at you. If you keep at a steady speed down the highway, dodging the objects on the right, you should reach the next four checkpoints unscathed. The trick here is to completely ignore enemy vehicles all the way to the tunnel at the end.

  3. Here, drive the warthog down the right tunnel to another checkpoint. Although there is a barrier on the road here, you can get around it by driving up the ramp to the right of it. Stay on this ramp as you zoom past all the enemies. Soon you'll reach an opening to your right; just drive on through all the way to the outside.

This Town Ain't Big Enough for Both of Us

  1. Outside here, you'll be subjected to heavy enemy fire unless you take cover in the warthog behind the large objects scattered about this area. You need to make your way to the far right corner to reach the next opening and checkpoint.

  2. Drive to the next area with enemy fire. The big tank can kill you in one shot, but you shouldn't take damage if you move fast. See the archway door next to the tank? That's what you need to drive through to reach the next area.

  3. Go around the divide to return to the highway. You want to head in the right direction when you get on the highway and then make a left and a right at the first opportunity. Halfway down this street, get out of the warthog and run through the opening here.

  4. We ditched the warthog so you could take down any enemies on foot in this area, and also so you could see one of those Covenant tanks. Just strafe right up to it, dodging by jumping in the area, and press X while tapping B until you destroy the enemies inside the tank. Now ride it and kill the other tank. Wait for the ship in the sky to start descending before you fire at it. This should make the ship fly away.

  5. The door on the wall behind you will open once you clear the area with the tank. Don't kill the marine that greets you; he'll be of some help to you. Take the steps to the right and follow all the sets of stairs until you reach the top floor balcony.

Field Expedient

  1. The Giant Scarab is your new challenge. Go left from entering the outside balcony to find some stairs that reach to the highest level. When you reach the top, go left and make your way to the opening on the wall at the far end. Walk up next to the door and turn around to see the Scarab wreak havoc on the soldiers.
  2. The door behind you opens. Run up the stairs, go through the door, and ascend the stairs on the right to reach a bridge. Here, wait at the center of the bridge until the Scarab is right before it. Jump from the bridge onto the Scarab.
  3. There are a few enemies out here on top of the Scarab. Stay back and use long-range fire until this upper area is clear. Descend the stairs located in the center of the Scarab to reach another room full of enemies. Throwing a grenade into this room works wonders for the fight. Stay at the hall before the room and kill any enemies that run up to you. On the other side of the room are two tough enemies looking the other way; I like to stick my grenades on them to severely weaken them before I finish them off.

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