Gears of War 2 Walkthrough

Gears of War 2 is a third person shooter video game developed by Epic Games and published by Microsoft Game Studio. It is the second installment in the Gears of War series which is made specifically for Xbox 360. This game was released on November12, 2008. The installment expands on the first Gears of War video game. In this game, similar to the first, there is the option to play single player, co-op, and on Xbox Live with friends or players can join in on any public games.http://www.gamespot.com/xbox360/action/gearsofwar2/tech_info.html?tag=tabs%3Bsummary

Players continue to use Sergeant Marcus Fenix and Dom Santiago as the main characters in single player and co-op mode. However in the online version, players not only have those two options but they can play as other characters such as Baird, Dizzy and many more. Players also have the option to get Carmine from the original game, if a specific achievement has been unlocked.http://www.gamespot.com/xbox360/action/gearsofwar2/tech_info.html?tag=tabs%3Bsummary

Gears of War 2 Horde

Gears of War 2 features a brand new multiplayer mode called the Horde Mode. In Horde, up to five players work cooperatively in a survival-style game that pits them against waves of successively numerous and challenging groups of Locusts. The game ends when all players are eliminated. There are are up to fifty waves of enemies and ten available maps in Horde.

The Story So Far...

  1. The story of Gears of War takes place in an alternate reality in which humans live on a world known as Sera. The humans of Sera are much like those of Earth, and have spent most of their existence fighting wars over land, politics, and natural resources.

  2. The last such large war, known as the Pendulum Wars, was over an energy-rich fuel substance called Imulsion, which was discovered under the surface of Sera after the planet's fossil fuel reserves were exhausted. The Coalition of Organized Governments, or COG, came out on top during the conflict.

  3. Toward the end of the Pendulum Wars, when humanity was at its weakest, a horde of monstrous enemies called the Locust literally erupted from the ground and began slaughtering humanity. This event is known as Emergence Day, and the war with the Locust that followed has lasted for 15 years.

  4. Players control the character Marcus Fenix, a decorated soldier of the Pendulum Wars who was imprisoned during the beginnings of the Locust conflict for disobeying orders.

  5. Marcus is pardoned in the first Gears game and rescued from prison by his friend, Dom. Through the course of the first game, Marcus is promoted to sergeant and made the leader of Delta Squad, a group of soldiers that includes Dom and soldiers Baird and Cole.

  6. Delta Squad successfully detonates a weapon of mass destruction in the Locust Hollow at the end of the game, but we find at the beginning of Gears 2 that the weapon was less effective than the COGs believed it would be.

Basic Training

Getting Around and Taking Cover

  1. Gears of War 2 employs a third-person perspective, in which the camera is always displays the action over Marcus' shoulder.

  2. You can steer Marcus at a jog with the Left Analog Stick in order to get around.

  3. To move more quickly, hold the A Button to Roadie Run, which causes Marcus to duck down and run more quickly. However, he can't corner sharply or turn well.

  4. Taking cover behind objects is key to the combat of Gears of War. You can stick to almost any object by approaching it and pressing the A Button.

  5. To leave cover, press A again to stand up. You can vault over low cover by pressing Forward on the Left Analog Stick and pressing A simultaneously.

  6. You can also run around the corner of cover into a Roadie Run by pressing Forward and Left or Right (around the corner) and holding down A.

  7. If you need to exit cover quickly, you can dive by pressing to the Left or Right on the Analog Stick and hitting A.

  8. Finally, you can move from one piece of parallel cover to another that's nearby the same way you would dive from cover, so long as the second cover position is close enough.

  9. If you need help finding a teammate or an objective, hold the Left Bumper to bring up your TAC/COM screen. It tells you your objectives and gives you the location of your teammates.

Fighting the Horde

  1. You can select from your various weapons using the D Pad. Pressing Up accesses your pistol; Left brings up your smaller rifle or shotgun; Right for your larger rifle; and Down for grenades.

  2. In order to stay alive long enough to defeat your enemies, you have to take cover from enemy fire.

  3. While under cover, you can fire your weapon without aiming over the top of the cover by pressing the Right Trigger.

  4. To stand up and take aim on your enemies, hold the Left Trigger to aim from the shoulder. You can then fire with the Right Trigger.

  5. You can use any weapon from your arsenal when blind-firing. You can also fire from the hip, without aiming, when not in cover. Aim from the shoulder with the Left Trigger while standing, but you can only walk slowly while aiming.

  6. Pick up any weapon off the ground, in addition to extra ammo, by using the X Button. You can also kick down some doors or interact with objects like buttons with X.

Campaign Walkthrough

Act 1: Tip of the Spear

Welcome to Delta

  1. Start by following Dom and Carmine as they move through the area. You'll first get a tutorial in taking cover.
  2. Collectible! The Eagle Newspaper. Near where Carmine gets into cover, you'll see a rectangular newspaper on the ground. It's directly in the center of the road, just past the truck.
  3. Get down by pressing A. Continue to follow the other soldiers and take cover near the bottles.
  4. Shoot at the bottles with the Right Trigger. When you're done, you'll be trained in reloading with the Right Bumper.
  5. ACHIEVEMENT ALERT! When reloading, you'll be presented with a bar over which a slider moves. If you hit the Right Bumper again while the slider is on the slightly brighter area of the bar, you'll reload faster. Hit it at the brightest, smallest part of the bar and you'll reload faster and get a damage bonus to your bullets. Hit that spot 30 times and you'll unlock the Once More, With Feeling achievement.
  6. Head to the right and climb the small wall there with the A Button. Hit A to get into cover, then again while pushing forward on the Left Analog Stick to climb over.
  7. Continue to the gate. Kick it open with X.
  8. There are some grenades on the ground up ahead. Grab them with the X button. Stock up to four and access them by pressing Up on the D-Pad.
  9. Throw a grenade up into the window by holding the Left Trigger to aim it and throwing it with the Right Trigger. Then heal your teammates with the X Button.
  10. Follow your teammates, then cut through the barrier by holding the B Button. Head inside, then take the ladder down on the other side of the structure.
  11. Collectible! Ambulance Driver's Log. Turn right instead of going left and head to the room just ahead. Go left and approach the desk against the wall. Hit X when prompted to pick up the Ambulance Driver's Log. Finding items like this adds them to your War Journal on the Start Menu, and also goes toward the Collector Achievement.
  12. Return to Carmine and Dom and go through the fence.
  13. ACHIEVEMENT ALERT! Completing the training nets you the Green as Grass Achievement.

Desperation

  1. Go through the door to the right. After a short cinematic, you'll head deeper into the hospital.
  2. Up the stairs you'll need to take positions against the walls looking down into a courtyard. Get set up and wait for the Locust attack.
  3. Wait for the Locust troops to all get inside the room, then pop up and blast the blue tanks in the center. They'll explode, clearing out all the enemy soldiers.
  4. Collectible! Doctor's Journal Head left from where you entered this area and take the hallway there. You should see a door open on the left side. Go inside to find a piece of paper on the ground that goes toward your Collector.
  5. Fight your way along the path to the left, then take the door you come to. Continue fighting through the hallway and into the room you enter at the end.
  6. TIP: When the room is clear, run quickly to the left and find a door there. Inside this side room are grenades, and a convenient cover position to take up as the next enemy rushes into the room.
  7. Head through the door and check the alcove to the left for grenades. Then descend the stairs.
  8. At the bottom, you'll see two Locust soldiers opening fire on Dom and Tai. Kill them from behind.
  9. Collectible! Jacinto Medical Center File. In the reception room you just entered, check behind the desk where the two Locust were to find another collectible for the Collector Achievement.
  10. TIP: Go through the double doors back along the path that Tai and Dom took to find more grenades before proceeding.
  11. Follow your comrades through the door with the green light. Grab cover as you enter the courtyard and take on the retreating Locust there.
  12. After a second, a Reaver will drop into the middle of the fight. Blast it and it will fly off.
  13. Follow the retreating Locust. Head down the hall and check the side rooms for grenades.
  14. Take cover and clear the Recovery Room. Go through into the hallway.
  15. TIP: In the center of this area is the cafeteria, which will fill with enemies. You can flank them by following the hallway around to the sides and entering from there.
  16. Collectible! COG Letterhead. Take the hallway to the left of the cafeteria, or cross it heading left. It's the room just before the blue-tinted kitchen. You'll find a side office room with another collectible inside.
  17. TIP: If you go through the kitchen, you'll come to a gray door on the left. Kick it open to find a walk-in freezer that houses some ammo.
  18. Go through the cafeteria into the next room, which has a second story. You'll be attacked from above almost immediately.
  19. Break left (or right) and go to the stairs there. Head up and grab cover, then blast the Locust that attacked you.
  20. When you're clear, go to the middle of the room and take the door. Go down the hall and enter the next two-story room. There are grenades to the left as you enter.
  21. Collectible! COG Proclamation. Before going down the stairs, run to the right and take the path there. You'll find some ammo and your fifth collectible, netting you the Collector Achievement. Next you'll be looking for more collectibles to earn the Pack Rat Achievement.
  22. Go down the stairs and jump into the center reception area, behind the desk. The power will go out and you'll be attacked by three waves of Locust drones. Use your Y Button as they enter to zero-in on their locations.
  23. When you're clear, round up any ammo you might need from the Locust corpses. You can also check the rooms the Locust attacked you from for ammo boxes.
  24. Go through the door at the front of the room and meet up with Carmine. Then head out onto the hospital steps to engage more Locust.
  25. Collectible! COG Tag. Go to the right of the door where there's another cover barricade. Spin around and look in the corner to the right, where a piece of molding juts out from the wall. You'll see a set of Cog tags that will go into your collection for Pack Rat.
  26. Clear a path and head down to the street via the far left staircase. Shoot any Locust you can flank.
  27. Move up when you have clearance to do so. You'll soon see a broken window to the left. Head there and jump the wall to get inside.
  28. Run down to the other end of the building and flank the drones outside. Kill all of them, then move out.
  29. Head down the street to the left and clear out the last of the Locust. You'll end the mission when you're finished fighting and receive the It's a Trap! Achievement.

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