The 2009 Game Developers Conference will be held from March 23-27, 2009, in the Moscone Center in San Francisco. Attendance is expected to be down from last year, because of the economy. Several workshops and panel discussions will address the tough economy and recent pockets of strength, such as the growth of iPhone games.PCWorld: GDC 09: 18,000 Attendees, 400 Sessions, and That Metal Gear Solid Guy (March 23, 2009) San Francisco Chronicle: Game Developers Conference comes to town (March 23, 2009)
Scheduled Summits
- Artificial Intelligence
- Casual Games
- GDC Mile
- Game Outsourcing
- IGDA Education
- Independent Games
- Localization
- Serious Games
- Worlds in MotionGame Developers Conference: Official Home Page
Speakers
- Mitch Lasky (Benchmark Capital): Creating, Maintaining and Realizing Value for a Videogame Business
- Matthew Le Merle (Gameplay Holdings and Keiretsu Forum): Early Stage Funding for Video Game Start Ups
- Albert Reed & Bill Reed (Demiurge Studios): Stability in Stormy Weather
- Chris Kauza (Soltus Group): Raising Capital In A Recession
- Stephen Goldstein (Flagship Studios): My Lessons Learned from Flagship Studios
- Max Hoberman (Certain Affinity, Inc.): From Bungie to Bootstrapping – Starting an Independent Developer
- Chris Charla (Foundation 9): Profitable Development via Creative Accounting (And by Creative, we Mean Financially Sound!)
- Panel: Have You Got Perfect Pitch?
- Panel: Riding the Waves of Change: How Video Game Companies Can Flourish in an Environment of Relentless Volatility and Flux