Gameplay
Like most traditional RPGs, Mystic Quest is turn-based. It's a short game, about 10 hours worth of gameplay, and is most often seen as a way for people to get used to RPGs. There is an auto-battle feature for your your other characters and if you die the game will ask if you want to re-attempt the confrontation. Strategy is also important in the game as later levels will require you to memorize semi-difficult attacks on monsters and conserve your spells. It is very easy to level up in this game as well as the monsters drop a lot of experience points. There are only a handful of playable characters to choose from that do not stay in your party for very long. The weapons that each character has is also simplistic and there are no upgrades to speak of.