Fallout 3 Sidequests

    • Sidequests are optional quests outside of the main quest line and story
    • Affect the rest of the game, can change the ending
    • Sometimes are hours long and as extensive as primary missions
    • Feature moral choices and decision-makingGiantBomb: Fallout 3 Review
    • About a dozen sidequests availableGamingHeaven.net: Fallout 3 Review (October 29, 2008)
  • In Fallout 3 sidequests are optional quests outside of the main quest line and story. Which sidequests you take and the choices made while completing them can affect other elements of the game, including the ending.
  • Fallout 3 Megaton Side Quest

    One of the earliest side quests in Fallout 3 is found in the town of Megaton. There's a live nuclear warhead in the center of the town, and the local police ask you to disarm the bomb. However, another character, Burke, asks you to do the opposite and set the bomb off. He offers a large sum of money. The choice you make could mean the loss of other sidequests and be a setback in the main objective of finding your father. Keeping Megaton around will allow players access to all of the town's people, and what the have to offer. This can include quests, items, information and allies.

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