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Fast Facts
- Set 500 years after original Fable
- Puts players in the role of the last hero/villain of Albion
- Open-ended gameplay involving moral choices
- Character personality affects appearance
- Simple, rhythm-based one button combat
- Dog companion
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Table of Contents
- Walkthrough Introduction
- Overview
- Attributes
- Weapons and Spells
- Movement
- Points of Interest
- Interacting with Others
- Expressions
- Spending Your Gold
- Chapter One - Childhood
- Chapter Two - The Birth of a Hero
- Chapter Three - The Journey Begins
- Chapter Four - The Ritual
- Chapter Five - The Hero of Strength
- Chapter Six - The Hero of Will
- Chapter Seven - The Bargain
- Chapter Eight - Road to Westcliff
- Chapter Nine - The Crucible
- Chapter Ten - The Spire
- Chapter Eleven - The Hero of Will
- Chapter Twelve - The Cullis Gate
- Chapter Thirteen - Stranded
- Chapter Fourteen - The Hero of Skill
- Chapter Fifteen - Bloodstone Assault
- Chapter Sixteen - The Weapon
- Chapter Seventeen - Retribution
- Other Sidequests
- T.O.B.Y.
- [[Fable 2 Other Sidequests#Treasure Island of Doom!|Treasure Island of Doom!]]
- Something Rotten
- Love Hurts
- Rescuing Charlie
- Silver Key Locations
- Achievements
- Cheats
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Managed Since: 08/01/2009
Views: 24,162
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Page revenue is subject to change as we obtain data from our partners
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Fable 2 Walkthrough Introduction
This walkthrough is broken down into Quests, with available Sidequests listed as they become available. Dig Spots, Dive Spots, and Treasure Chests are noted - their contents are random, but their locations are always the same, so be sure to grab them each time. This guide is for 100% completion of the main storyline, and has information, tips, and tricks for everything else in the game, including strategies for fighting the various enemies in the game, tactics to take down quest bosses, hints and tips for making money doing jobs, and more. -
Controls
- These are the default controls.
- Left Thumbstick: Move your Hero
- Right Thumbstick: Adjust the camera; click and hold to view your Hero
- Start Button: Pause Menu
- Left Trigger(LT): Look at target; zoom in interactive cutscenes; lock-on to a target
- Right Trigger(RT): Absorb Experience Orbs; bring up the Spell Selector
- X Button: Melee attacks
- Y Button: Long-range attacks(Guns)
- B Button: Spells
- A Button: Interact with green highlight items/people; sprint; sheathe weapon; Roll
- Left Bumper(LB): Use First Person view
- Right Bumper(RB): Bring up the Expressions Wheel
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Fable 2 Overview
- Below are explanations of the basics of Fable 2 - information on everything from the different kinds of experience you can earn, to what jobs are available for extra money, are included. If you want to know more about a Pub Game, or how to assign different level Spells, this section has it.
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Shaping Your Hero
- There are several different ways to shape your character in Fable 2 - instead of choosing between just Good and Evil, you can also be either Pure or Corrupt, Fat or Lean, etc. These changes can affect you in several ways, from altering how attractive you are to the public, to changing how tall you are. Below are all the different options, and what they do:
- YouTube: Fable 2 - Good Vs Evil IGN Special (Time: 3:19)
- Good vs. Evil: For almost every decision in Fable 2, there are two choices - a Good choice, and an Evil choice. Good choices will make you seem more noble and attractive to the public, while Evil ones will make you terrifying to behold. This can have an affect on your standing with the market, as well; Good Heroes can get a discount on their items for their bravery, while Evil Heroes get a discount due to their threatening demeanor.
- Pure vs. Corrupt: Purity makes your Hero more attractive, while Corruption makes them ugly. These two attributes are determined by subtle factors, like greed, gluttony, and laziness - if your Hero is a fat, slobbering couch potato, then the public will consider him corrupt. Since these aren't necessarily defined by Good and Evil, you can make Evil Heroes who are pure, or corrupted Good Heroes - the choice is yours.
- Physical Appearance: There are several ways to change your physical appearance in Albion. If you want a fat Hero, eat lots of foods(especially Pies); likewise, if you want a lean Hero, rely more on Potions and eat Tofu. As you develop your Strength attribute, you'll gain muscle mass; put experience into your Skill attribute to become taller. If you use Magic on a regular basis, your skin will glow with Will lines.
- Other Physical Attributes: There are several different clothing options for you to choose from in Fable 2, as well as hairstyles, tattoos, facial hair, and makeup - you can even dye your hair and clothes to make them more unique.
- Strength, Skill, and Will Attributes: These three attributes will determine, aside from your appearance, how well you can use certain weapons. If you want to chop your way through enemy ranks, spend experience in Strength; to become a deadly marksman, put experience in Skill; if you're itching to throw lightning bolts, dump experience into Will. These attributes will unlock even more special moves, as discussed in the Attributes section.
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The Dog
- Early in the game, you'll run across a companion that you'll grow very fond of - your dog, who can spot hidden treasure, find buried treasure, and even fight by your side. Below are explanations of some of his best tactics.
- YouTube: Fable 2 Dog Demonstration Part 3 (Time: 3:15)
- Alerts: When your dog barks at you, take a look to see what kind of icon is over his head - he's found something you're going to want to get. Your dog can find treasure chests, buried treasure, and objects related to your quest; these are shown as "Treasure", "Dig Spot", and "Quest", respectively. If you don't treat your dog well, he may not find such items, so be sure to show him some affection and give him a treat when he earns it.
- Training Books: On your quest, you'll come across books in stores and chests that can teach your dog new things - these could be anything from a new expression to better fighting tactics. To teach your dog using the book, you can press down on the D-Pad or select the item from your Items Menu(accessible from the Pause Menu). Some books even teach your dog how to find more valuable treasure.
- Fighting: Your dog will attack enemies to protect you, and will jump on enemies that you've knocked to the ground to finish them off. Try to find ways to knock over an enemy so your dog can finish them off for you to save yourself some time and trouble.
- Healing: Just as you fight and get injured in Albion, so too will your dog - heal him with Dog Elixir to replenish his health and make him happy again. An injured dog isn't as good in a fight, or at finding treasure...
- Praising your Dog: You can interact with your dog just like everyone else - press RB to bring up the Expressions Wheel, select "Dog", and use whichever expression is appropriate. You can also use the D-Pad to do relevant expressions for your dog's latest actions.
- Appearance: The old phrase "some dogs look like their masters" is true - your alignment will affect your dog's appearance. If you're a righteous and just Hero, your dog will be a noble-looking specimen; if your a malignant force of destruction, your dog will look like a hellhound.
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Experience Orbs
- There are four types of experience orbs - Green, Yellow, Blue, and Red.
- Green Orbs: These are your general experience - they can be pooled with any other type of experience to purchase abilities, and are the most commonly found orbs in Fable 2.
- Red Orbs: These orbs represent Will experience - the more magic you use during fights, the more red orbs will drop, which in turn lets your purchase more Will abilities. If you want to level up your magic, you'll need red orbs.
- Blue Orbs: Blue orbs drop when you use melee attacks - swords, cleavers, hammers, if it can slash, bash, or bludgeon, it can earn your blue orbs. Blue orbs can be spent to earn more Strength abilities.
- Yellow Orbs: Sitting back from the group and sniping enemies with your Rifle will earn you yellow orbs, which represent Skill experience - the more you use your gun, the more yellow orbs will drop. You can use the yellow orbs to obtain more Skill abilities.
- Sometimes, if you've been fighting especially well, you'll gain Bonus Experience - you get this from avoiding attacks, using flourishes and combos, head shots, and environmental attacks(i.e. pushing foes off a cliff). The faster and more skillfully you take out your enemies, the more Bonus Experience you'll earn. You can also earn bonus experience by helping a friend fight enemies in co-op.
- To level your character up using experience, press Start and select "Abilities" to spend your EXP on new tactics like Dodging, Rolling, and upgraded spells.
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Attributes
- There are three main attributes that you'll need to level up in order to defeat the strongest enemies in Albion: Strength, Skill, and Will. Strength and Skill have three ways to be developed, which unlock further abilities; Will, on the other hand, has a list of spells that you can cast that can each be upgraded, from level 1 spells all the way to level 5 spells. Below are explanations of these three attributes.
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Strength
- Strength increases your effectiveness in melee combat - swinging your sword or axe around won't do much good without some investment in this attribute. There are three ways to develop your Strength:
- Brutal Styles: Brutal Styles has four levels it can be upgraded:
- Blocking: Blocking is unlocked at level 1. To block, simply hold down X - however, not all attacks can be blocked.
- Flourishes: Flourishes are unlocked at level 2. To perform a flourish, hold X and point the Left Thumbstick at the enemy - when the controller vibrates, release X to do more damage than a regular attack. Flourishes can knock most enemies down(perfect for setting up a quick kill by your dog), but if you're hit while charging it, you block the attack and lose your flourish.
- Chain Attacks: Chain attacks are unlocked at level 3. If you press X at the right moment, you can "chain" attacks together, which increases their speed and damage dealt. You also gain the ability for your guns - listen for the click of your gun's firing mechanism, and tap Y to fire off bullets in rapid succession.
- Counterattacks: Counterattacks are unlocked at level 4. When an enemy begins a melee attack, tap X and point the Left Thumbstick at them simultaneously - if done right, you'll spin them around, providing you an opportunity to deal massive damage by pressing X quickly. This attack can kill the weaker enemies in Albion in one blow.
- Physique: Upgrading Physique lets you do more damage with melee weapons - for every level you upgrade, the multiplier for your melee damage increases, as does the amount of muscles your Hero has.
- Toughness: Toughness increases your HP - the tougher you are, the more health you have. This is great for any kind of Hero, so don't overlook it if you do decide to specialize in just one attribute.
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Skill
- Skill increases your ability to use guns effectively. There are three ways to develop your Skill:
- Dexterous Styles: Dexterous Styles has four levels it can be upgraded:
- Rolling: Rolling is unlocked at level 1. To roll, tap A while pushing the Left Thumbstick in any direction to roll in that direction. Rolling is great for avoiding enemy attacks altogether - specialists of Skill use Rolling instead of Blocking.
- Aimed Ranged Attack: Unlocked at level 2. If you're unskilled, you fire your gun from the hip - this reduces your aim, meaning you do less damage or miss completely. To aim down the sights of your weapon, hold down Y, take aim with the Left Thumbstick, and release to fire. You can still fire from the hip by tapping Y as well.
- Zoom: Unlocked at level 3. Zoom lets you snipe enemies from afar - the more you zoom in, the more damage you'll do. To Zoom, hold Y as if you were aiming down the sights.
- Sub-Targeting: Unlocked at level 4, and the most powerful Skill technique. While holding Y, hold down LT and you'll bring up the sub-targeting crosshair. Use the Left Thumbstick to select specific targets of the enemy - this lets you shoot guns out of the hands of bandits, cripple enemies with shots to the legs, perform headshots quickly and efficiently, and even drop enemies with shots to their groin. Release Y to fire.
- Accuracy: The more accurate you are, the more damage you can do. Every level of Accuracy increases the damage multiplier is increased.
- Speed: Speed has two functions - it affects how quickly you can reload your gun, and it determines how fast you attack with melee weapons. Strength specialists will want Speed.
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Will
- Will is different from Strength and Skill - there aren't multiple techniques to learn. Instead, Will has a list of spells you can learn that can each be upgraded up to level 5. Spells are cast differently than other attacks as well; you can use most spells as either an Area Affect Spell, or as a Targeted Spell.
- Area Affect Spells (AAS): AAS are good for hurting multiple enemies. By holding down B, you'll see a ring spread from your Hero; this represents the range of your AAS. Any enemy caught within that area will be affected, though not to the extent a Targeted Spell would cause. AAS is good for dealing with large groups of swarming enemies.
- Targeted Spells (TS): TS are wonderful for fighting anywhere from one to three enemies at once. To perform a TS, while holding B, aim the Left Thumbstick at them and release B. TS do more damage than AAS, but only work against one enemy at a time.
- The Spell Meter is what you'll see if you hold B down - when multiple spells are assigned to different levels, you can select a higher level spell by holding B until it is highlighted. For example, if you have a level 1 Shock spell and a level 2 Inferno spell assigned, tapping B will only fire the Shock spell. To fire the Inferno, you need to hold B until the icon for Inferno is highlighted. To assign spells, hold RT, and move the Left Thumbstick up and down to select which level spell you want to change, or left and right to assign a different spell to that level. If you only have level 1 spells, you won't be able to select any other spell levels.
- NOTE: You can also assign spells from the Pause Menu - press Start, select "Abilities", and select "Spell Selector".
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