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This is Part 3 of our complete Fable 2 Walkthrough, featuring the third part of our walkthrough introduction.
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Interacting with Others
- One of the great things about Fable 2 is the interactions you can have with the residents of whatever town you're in. There are several ways to interact, some good, some bad - treat people well and they might follow you if you ask them, but treat them badly and you might be arrested.
Safety Mode and Crimes
- Safety Mode is what keeps you from accidentally attacking the villagers. If, however, you want to attack them, draw your preferred weapon, and press down on the D-Pad to deactivate Safety Mode. This lets you kill villagers - if you feel remorse and want to turn it back on later, just press down on the D-Pad again.
- With Safety Mode off or on, it's possible to commit a crime. Crimes vary in degree, depending on what's been done, as do their punishments:
- Assault is when you attack someone with a spell.
- Attempted Murder is attacking with melee or ranged weapons.
- Murder is when a villager or guard is killed.
- Drunk and Disorderly Conduct is committing a crime while drunk.
- Trespassing is the refusal to leave a store that's closing, or someone's house that wants to sleep.
- Dereliction and Gross Dereliction of Payment are from not paying Pub Game debts.
- Public Indecency happens when you do lewd expressions in public with improper clothing.
- Extortion is trying to extort someone through the "Extort" expression and failing, or being seen doing it.
- Harassment can be caused by using inappropriate expressions with a villager repeatedly.
- Vandalism is breaking doors and/or windows of a building.
- Resisting Arrest is an option that will cause arresting guards to attack.
- Violating Parole is done when you've accepted community service and either fail to complete the community service in the given time, or you commit another crime.
- Stealing is searching through someone else's property, like a cash register. If someone sees you steal, guards will be called - even if they don't catch you stealing, your alignment will move closer to Evil.
Expressions
- YouTube: Fable 2 - Story of Self Expression IGN Special (Time: 2:33)
- Expressions can be used for a variety of things, but one of the most rewarding is to change their opinions of you - for better or worse. When you have a high enough like or dislike from the villagers, all sorts of interesting things can happen. To use expressions, bring up the Expression Wheel(RB) and select the desired expression from one of the following categories: Social, Rude, Scary, Flirty, and Fun. The Dog category is strictly for your pooch.
Villager Rewards
- When a villager has a gift box icon over their head, it means that they have a reward for you if you can change their opinion enough. To do this, you need to learn more about their likes and dislikes - target them using the LT and press Y to view what expressions, gifts, and locations they like the most, and which ones they detest. Use this information to your advantage - if a villager likes it when you use the Fart expression, fart near them to raise their opinion of you.
- NOTE: You can also give every citizen of Albion a nickname by pressing X - by doing this, you can populate an entire town with people named after your friends and family, or any other creative way you want.
Extended Expressions
- Expressions with a green "e" icon can be extended - to do this, when selecting the expression, hold down A(alternatively, you can use the D-Pad shortcut and hold down the direction). A meter filled with red will appear, gradually shrinking and changing to yellow, and then green. Extending into the green will net you higher reactions, but is more difficult to do. To achieve an extended expression, let go of A(or the D-Pad) when the white dot is inside the colored area. If you fail, the villager will either laugh at you or be angry.
Follow Me
- Once you get the Follow expression, you can order people to follow you around, which is great for taking villagers to their favorite locations, moving your family to a new town, and so forth. To make people stop following you, use the Dismiss expression on them.
Dating and Marriage
- YouTube: Fable II (2) - Expressions, Actions and Marriage (Time: 2:33)
- With the use of expressions, you can recreate scenes from Romeo and Juliet, or something else entirely. When a villager gets a high enough opinion of you, they flirt with you; you can either accept or reject flirtations by using the D-Pad, with up being a positive response, and down being negative. To make someone like you, take them to their favorite places, use their favorite expressions, and give them their favorite gifts; a heart icon will show up over their heads. Eventually, their mood will reach a point where, when targeted, their marker is far enough to the right that you can propose marriage to them.
- Marriage has a few benefits - having a family can increase the bonuses that sleeping in certain houses give. However, if you don't make regular visits home to visit with your family, your spouse can divorce you, taking half your assets. To prevent this, keep them in the lap of luxury with new furniture, make frequent visits, and take any suggestions they make.
- Once someone's opinion is high enough, depending on their sexual preferences, you can have sex with them, married or not. Use the Follow expression to lead the person to a bed, then press A to use the bed. A dialogue option will appear asking whether or not you want to have protected sex - the protected option isn't available unless you have Condoms, which can be purchased and, strangely enough, found in treasure chests or dug up in dig spots. If you don't use a condom, you run the risk of catching a sexually transmitted disease, which can have adverse affects on the way people view your Hero.
- You can have as many spouses as you can afford; while bigamy isn't a crime in Albion, failure to support your family leads them to divorce you, taking half of your assets in the process, which can be disastrous if two or three leave you all at once. You'll need to keep each family from finding out about the other, as well. To keep your family happy, examine the Property tag out front and select the "Set Budget" option to give them an allowance - the higher it is, the happier they'll be.
Jobs
- There are several jobs in Albion. The jobs are: Blacksmith, Woodcutter, Bartender, Bounty Hunter, Civilian Displacement Agent, and Assassin. Blacksmiths, Woodcutters, and Bartenders are mini-games that play like the extended expressions, and they each have five levels of work. To be promoted to the next level, you have to make a certain amount of gold by doing the job - for instance, a level 1 Blacksmith might need to make 60 gold to be promoted to level 2.
- With these three jobs, you make a certain amount per good made, with a multiplier for every good served without failure - higher ranks start with higher amounts for the multiplier to use. Bounty Hunters, Civilian Displacement Agents, and Assassins are more like small quests to eliminate a target.
Spending Your Gold
- There are several ways to get rid of your money besides buying equipment and potions - you can buy houses, shops, play Pub Games, buy furniture, the list goes on. The best way to spend your gold, however, is with knowledge about how it can work for you.
Pub Games
- Pub Games are basically games of chance that, should you win, you get a jackpot of gold. They each have extensive in-game tutorials, so if you are confused about how to play, be sure to do a run through of the tutorial a few times until you get the hang of it.
- YouTube: Fable 2 Pub Games Video Preview (Time: 4:05)
Homes and Businesses
- Buying a home is as easy as examining the Property tag out front and selecting buy - provided you have the funds. Every building with a deed can be bought, be they homes, shops, or pubs; however, only homes can be lived in and furnished. You can set a house to be your marital home by changing it's status from the Property tag menu, as well as sell the home, rent it out, furnish it, and set a family budget for it. To move your family into a home, use the Follow expression, and dismiss them inside the home.
- If you own a store or pub, you can also change the prices for the stock that building carries - setting the prices higher than the default rating will make you corrupt, while setting them below the default rating is considered an act of purity. You also get a discount on the items in a store you own.
- TIP: Mount trophies in your rental properties to make them more valuable, but remember to take them down before selling the property.
- When you rent out a home, once someone moves in, you'll receive the payment every five minutes, no matter where you are - if you're off fighting Hobbes, you'll see the amount appear over your head to show a payment. This also occurs when your console is turned off - every five minutes, you are paid rent, no matter if you're playing or not. This is a good reason to get as many properties as possible and furnish them, crank up the rent, and make tons of money even when you're not playing - unless you're trying to be pure, of course.
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