Doom 3 EnPro Plant and Communications Transfer is the seventh part in the complete Doom 3 walkthrough featuring EnPro Plant and Communications Transfer levels.
EnPro Plant
You'll find the following:
- 4 X PDAs
EnPro Plant Enemies
- Imp, Lost Soul, Maggot, Wraith, Zombie
EnPro Plant Objectives
Locate the Military Transmission Card.
Reach Reactor Control Room and replace Coolant Rod 2.
EnPro Plant Overview
CUTSCENE: Bravo Squad is wiped out.
Move down the hallway and use the Health Station - you probably took some damage during that boss fight. Grab the Shotgun ammo on your left before you head to the Entrance room. Go downstairs and kill the Imp that charges through the door on your right, and kill the Fat Zombie that appears as well. Grab the Shotgun ammo here (the Shotgun is your friend), then follow the sentry bot (which is also your friend).
Stay with the sentry bot, letting it kill everything that appears, which is quite a bit. There's a control room on the way with a PDA inside, as well as a control panel to stop a gas leak that you'll run into up ahead. The sentry bot will lead you to the Maintenance 1 room, where to the right are items (including Plasma Gun ammo) and an Imp. Further into the Maintenance 1 room to the left is a hallway that leads to a corpse and more Plasma Gun ammo - get it, but beware the Imps that spawn in; your sentry bot is probably too far away to help you. Keep following the sentry bot.
Eventually, the sentry bot will die. When it does, Imps will begin spawning for you to kill - there are a lot of them. When you've finished cleaning house, follow the path to enter the Power Core Access room.
On your left is a platform, walk down to grab health and armor. Head back to the corner to the right of the door to find a ladder - climb it to the upper level, then walk around to the end to find a gap that needs a bridge before you can cross it. There's a door along the right wall of the upper level, so go inside and witness a gruesome scene - Lost Souls appear, so kill them, and grab the PDA in here. Open the security locker in this room with 972, grab the items, and use the control panel to access the bridge.
When you exit the room, more Lost Souls will attack - a close-range Shotgun blast should do the trick. Head back to the gap and the bridge will rise, so go across and enter the Power Core Access Hall, which leads to Chamber 1 Upper.
When you enter, Lost Souls will spawn in and attack - backtrack to the hallway to funnel them to your Shotgun for an easy battle. Head back to the center of the chamber and turn left to find a locked door - keep moving and another swarm of Lost Souls will spawn. Finish them off and head to the Storage Hall. There's a Medkit and Plasma Gun ammo here.
Through the next door, an Imp will jump at you - greet him with the Shotgun. You'll be in Chamber 2, but you need to backpedal back out as soon as you enter. Lost Souls will spawn in and attack you, and are followed up with an Imp and a Maggot that spawn behind you. Clean house, then move down the catwalk to find more Imps. There's armor and a Medkit in this room, and a Maggot that will spawn in the far corner. Hop on the lift and ride it down to the lower level.
When you get to the lower level, Lost Souls attack - send them to lost and found, then grab any of the health down here to spawn an Imp for your amusement. Another Imp waits for you around the right corner - once he's dead, enter the next door to the Lower Storage Hall, and kill the Imp and Wraiths that appear. Further in, more Imps will spawn - blast them, then move to the next room.
Down the left catwalk an Imp will spawn to the left of you, kill it and enter the door behind it. In the Reactor Control room you'll find ammo and a Health Station if you need it. Use the control panel and select "Replace Rod 2" to fix the overheating issue, then open the door and head back to the main chamber. Kill the Lost Souls that attack, and continue backtracking to Chamber 2.
When you return to the lower level of Chamber 2, a Maggot and Wraith spawn ahead of you. Kill them, then ride the lift back to the upper level. At the catwalk's end you'll fight more Lost Souls - when they're dead, keep backtracking to the Chamber 1 Upper area.
The door that was locked is now open, so enter it to the Control 2 Hall, and move to the next area, Control 2. When you enter, a Maggot and Wraith attack - when they're dead, head around the corner to left to find some items guarded by an Imp, and then go downstairs and to the right to fight some baddies, including an Imp, a Maggot, and a Wraith. Clean house, then head up the right hand stairs to find Plasma Control.
To the right of the door is a Fat Zombie - beat him to death with your flashlight, then head down the walkway, up the stairs and then back down. At the bottom of the stairway is a crate, and another Fat Zombie. Kill it, and then head into the next room.
To the left of the opened door is an Imp, and a Wraith waits for you upstairs. Kill them both, and then move on until you reach the Maintenance 3 room. When you get there, a Maggot will spawn behind you - spin and kill it. Lost Souls will also attack, so blast them as well.
While you move down the platforms, Imps will spawn in to attack. Kill them, grab the ammo and health from downstairs, and look to your right to spot the locked door here. Head further into the room and through the Garage Exit.
You'll have to fight a Wraith, with another Wraith hiding on your right. Kill them both and you'll be clear for now. You'll find a PDA in this room, which coincidentally has the access code for the locked door we just saw. Backtrack and enter the code 734, enter and kill the Fat Zombie. There's lots of ammo and armor here, so grab it and then head back to the Garage Exit and through the airlock to complete the level.
Communications Transfer
You'll find the following:
- 3 X PDAs
- 17 X Oxygen Tanks
Communications Transfer Enemies
- Cacodemon, Imp, Pinky, Trite, Wraith, Z-SEC Zombie, Zombie
Communications Transfer Objectives
Use the service lift to reach the upper control room in order to unlock the maintenance area doors.
Communications Transfer Overview
NOTE: The beginning of this level starts on Mars Surface, so be prepared to collect oxygen tanks.
You'll be on the surface of Mars. There's a lack of oxygen here, but don't worry - there's Oxygen Tanks laying around that restore 50 points of oxygen per tank. When you arrive, Cacodemons will appear - kill them, and grab any Oxygen Tanks you might need. Head across the surface to the right around the corner to find the airlock door to Service Room 1A.
A Zombie will crawl from under a platform in front of you - shoot him, then head upstairs to spot a Z-SEC, some Imps, and a Wraith, one at the time. Clean house, then continue to Service Room 1B.
Across the room on the left is a Z-SEC - kill him, then move across the platform and begin descending the stairs to spawn two Imps below you. Kill them, crawl under the stairs and platform, and kill the Imp as you head to the back of the room. There's a crawl space in the corner - enter it.
Head through the crawlspace and grab the Shotgun ammo off the corpse, then keep moving until the space opens into a larger area. There's a Zombie on your right, and a small hatch in the floor. Open the hatch and descend the ladder to return to a section of the Mars Surface.
At the bottom of the ladder a swarm of Trites will attack. After killing them, walk forward and take a left to fight another swarm of Trites, then walk past the stacked crates and head to the back of the area to call a lift. Ride the lift and take a left to regain the ability to breathe, and fight another swarm of Trites. Move to the Service Tunnels.
A Zombie and a Z-SEC will charge you, and there's an Imp to the left. Keep moving and climb up the ladder to fight an Imp and another Z-SEC, and grab the suit of armor in the room if you need it - a Cacodemon will spawn if you do take it.
The next room has a Z-SEC on the left. Crouch under the half-opened corrugated metal door to find some more health and armor. Down the hallway you'll find more Cacodemons, so take them down. Around the bend to the left, search the area behind the shelves for Plasma Gun ammo and a Medkit. On your right is a locked door - head back into Service Room 2A(to the left) and get ready.
You'll find a PDA on the floor, and as soon as you pick it up, Chainsaw Zombies will tear through the walls. Kill them, and grab one of the chainsaws (it's fun to use on a Pinky). Head through the door back to the service tunnels and backpedal as you fight off some Zombies, then move forward. To the left of the door behind some shelves is another Chainsaw Zombie - kill him. The PDA you picked up increased your security clearance, so use it to open the door on the other side of the shelves to find the PRC Support Area 1 Level.
The lights will die, and Zombies will attack from both sides as you step into the hallway. Move down the hallway and kill the Imp that spawns ahead of you. On your left is a locked door, and on the right you'll find a Pinky (the perfect opportunity to try out your Chainsaw). Try the elevator - it won't open, but it will unlock that locked door you passed just a minute ago.
Backtrack to that door and open it to enter the PRC Maintenance. A Wraith will attack from the left, and a Cacodemon will attack from the right - drop them, then head through the door on your right to find an area with cracks in the floor. Head through to a ladder, climb it, and kill the Cacodemon at the top.
You're at Lift Station 2, but it doesn't work right now. On the left is a locked door, so head right to find another section of the PRC Support Area 1. An Imp and two Wraiths will attack, so kill them, then head down the hall and go left. At the end of the hall, a Pinky will spawn behind you - spin and stick a Chainsaw in his face (players of Doom and Doom II will feel that old nostalgia...). Grab the items, the head down the other end of the hall and open the door on your right, and kill the Imp that jumps at you.
You'll be in another section of PRC Maintenance. Grab the PDA to increase your security clearance, and call the cargo lift. Ride the lift around the corner and kill the Z-SEC that appears on your left. Keep heading forward and you'll reach a dead-end - hop off the lift and drop down to the lower level, then climb the ladder on the other side of the lower level to find a door that leads to PRC Sub System Control.
On the platform is a Zombie - kill it, step on the platform, and turn around to kill the Wraith that you just spawned. Use the control panel in the room to unlock the door behind you and head out to the section of PRC Maintenance that you visited with Lift Station 2. Approach the station and call the lift back to you. Ride it forward, kill the Cacodemon that appears, and head as far straight ahead as you can. You'll reach a junction, raise the lift up (don't turn left or right) and you'll reach the upper level of the PRC Support Area 2 Level.
Left of the lift you'll find some items. If you want them, take the lift back to the upper level of the room and head down the hall - an Imp will spawn behind you before you backtrack to PRC Maintenance. Walk down the catwalk and enter the next room to fight an Imp and a Z-SEC, the walk down the left path and around the corner - there's a Chainsaw Zombie, so be careful. Use the control panel behind the Chainsaw Zombie to unlock the door below you.
Walk down the right path of the room you're currently in to find another catwalk, head through the door across the next area, and a Pinky will attack. Kill it, use the Health Station in the room if you need to, and return to Lift Station 2, call it to you, and ride it forward. Turn right into the next room, and ride it to the next station. Head through the door on your left (you unlocked it when you used the control panel).
Walk down the hallway to a locked door and the floor will give way, dropping you down. There's a Berzerk power up here, which gives you a weird effect on-screen. Use it and the Chainsaw together to tear through the mass of Zombies that will appear, then turn around and head up the steps to enter the newly unlocked door. When you open the door, a Chainsaw Zombie will charge from the left - backpedal and shoot him, then head forward through the airlock to return to Mars Surface.
There's two Cacodemons out here, kill them and head straight forward, drop down to the dirt area on the left, and turn right to find the airlock that completes the level.
