Create
Create is a video game designed by Electronic Arts studio and released for the PC, Xbox 360, PlayStation 3 and Nintendo Wii entertainment systems. Using the controller players are given the freedom to paint and decorate the worlds around them as they see fit using the items that they have collected through game play. In addition to playing through the levels developed by EA, Create follows the footsteps of the new player created challenges that have become popular. By allowing users to generate content for Create the developers get to watch new content and challenges be created and uploaded for other players to interact with while maintaining order and copyright protection. This allowsCreate to continually expand and grow far beyond the confines traditionally imposed upon most video games. The world can literally evolve based on the interaction of the players in the game and the levels that are generated.
Use your imagination to solve elaborate puzzles in over ten worlds using hundreds of items. Puzzles range from very easy to incredibly difficult, some levels have only one way to solve a challenge where some levels have an almost infinite amount of variety. In addition to the level generators players are allowed and encouraged to decorate the official levels of the game. Using easy to use tools players are allowed to decorate everything from inside a house to the scene setting and even the sky. Decorating can set off a chain that will unlock more items to use in even further customizing and expanding upon the users creation.
Fun and safe for the whole family to play Create allows multiple people to work together to solve a puzzle by posting puzzles and solutions online. This allows friends to challenge each other and encourages new and inventive ways for solving puzzles and challenging friends and family members.
Trophies
A Monster Start (Bronze) Solve your first Challenge
Blast-off Bedlam (Bronze) Use every type of rocket within Challenges (not player generated Challenges)
Bright Spark (Gold) Collect all 610 Sparks
Centurion (Bronze) Collect 100 Sparks
Challenge King (Silver) Solve 10 player generated Challenges
Challenge Wizard (Gold) Solve 20 player generated Challenges
Challenger (Bronze) Solve a player generated Challenge
Creation Craver (Bronze) Download another user's Creation
Creative Pride (Silver) Finish five Create Chains within one level
Down, but not out (Silver) Complete a car based Challenge after all its wheels have burst (not player generated Challenges)
Explosive Nature (Bronze) Set off 50 explosions within Challenges (not player generated Challenges)
Fave Rave (Silver) Mark the content of 10 different online users as a favorite
First Rate (Bronze) Rate the Creation of another online user
Free Creator (Bronze) Save a Creation or a Challenge from within the Free Create level
Give Something Back (Bronze) Upload a Creation
Grand Design (Bronze) Solve a Contraption-o-Matic Challenge with a contraption built of 40 or more parts
Impressionist (Bronze) Use every brush in Paint mode
Magnetic Personality (Bronze) Solve Challenge 10 in Transportopia entirely with Horseshoe Magnets
Michael Multiplier (Bronze) Reach a x20 multiplier in a Scoretacular Challenge
On Safari (Bronze) Place all types of animals throughout the game
Only 109 to Go! (Silver) Collect 501 Sparks
Pick a Pick (Bronze) Download an EA Pick
Pick of the Bunch (Bronze) Mark an EA Pick as one of your favorites
Platinum trophy (Platinum) Unlock all Trophies
Pop! (Bronze) Burst 100 balloons within Challenges (not player generated Challenges)
Radical Remix (Bronze) Remix and save a downloaded Creation
Raging Debate (Bronze) Place the Create team's favorite animal!
Rise to the Challenge (Bronze) Submit an entry to a Community Challenge
Road Trip (Bronze) Drive 2,000 meters in vehicles within Challenges (not player generated Challenges)
Share and Share Alike (Bronze) Upload a remixed Creation
Solution Sharer (Bronze) Upload a Solution
String 'em Up (Bronze) Attach 50 objects which have string to another game object
That Looks Lovely (Bronze) Earn your first Spark
Top Marks (Bronze) Mark another user's content as one of your favorites
We Love 284 (Silver) Collect 284 Sparks
Welcome to Ancient History (Bronze) Unlock Ancient History
Welcome to Darkworld (Bronze) Unlock Darkworld
Welcome to Family Home (Bronze) Unlock Family Home
Welcome to Family Home II (Bronze) Unlock Family Home II
Welcome to Future World (Bronze) Unlock Future World
Welcome to Future World II (Bronze) Unlock Future World II
Welcome to Outer Space (Bronze) Unlock Outer Space
Welcome to Outer Space II (Bronze) Unlock Outer Space II
Welcome to Pirate (Bronze) Unlock Pirate
Welcome to The Great Outdoors (Bronze) Unlock The Great Outdoors
Welcome to Theme Park (Bronze) Unlock Theme Park
Welcome to Theme Park II (Bronze) Unlock Theme Park II
Welcome to Transportopia (Bronze) Unlock Transportopia
Welcome to Urban Sports (Bronze) Unlock Urban Sports
Working up an Appetite (Bronze) Eat 50 slices of toast within Challenges (not player generated Challenges)
Create Walkthrough-Level 1, Challenge 1
Create Walkthrough-Level 1, Challenge 2
Create Walkthrough Level 1, Challenge 3
Create Walkthrough-Level 1, Challenge 4
Create Walkthrough-Level 1, Challenge 5
Create Walkthrough-Level 1, Challenge 6
Create Walkthrough-Level 1, Challenge 7
Create Walkthrough-Level 1, Challenge 8
Create Walkthrough-Level 1, Challenge 9
Create Walkthrough-Level 1, Challenge 10
Theme Park:
Challenge 1 - The first challenge is to get a go kart to jump through a ring of fire. Place one ramp before the gap in the center of the track, then press start.
Challenge 2 – Use a basketball to knock over a rocket that travels up a ramp and through a ring of fire. You can place one basketball in air over the bottom part of the ramp so that it will fall and bounce into the top of the rocket, knocking it over. The placement of the basketball is a little tricky, is should be suspended in air over the very bottom of the ramp roughly two rocket lengths in height.
Challenge 3 – Your goal here is to get an ice cream van over a gap using a ramp and a rocket. Place the ramp on the right side of the gap and use the tools to flip it, then place a rocket behind the ice cream van and rotate it to propel the van up the ramp.
Challenge 4 – Here you objective is to blow a balloon with a hot dog stand to the other side of the gap using a fan prop. Use two fans to complete this challenge, the first blows the balloon horizontally across the gap, the second fan is place in the gap on the right side and angled towards the Lion balloon with the spikes. Aim the second fan slightly under the spikes as the balloon will rise the moment it comes into contact with the fans air wave.
Challenge 5 – Here your goal is to get a package through a hoop using a balloon and fans. Attach a balloon to the package, then use three fans to propel the balloon to the spikes on the left side of the gap. The first fan is directly behind you starting point aimed horizontally to the left, the second fan picks up where the first fan ends, the thirds fan is positioned in the gap and blows the balloon at an angle towards the spikes, the hardest part here is getting the package to drop into the hoop as it trails behind the balloon.
Challenge 6 – Your goal is to hover a balloon with a package over a hoop and fire a rocket at the balloon. This is easier than it sounds, there is a fan in place for you as well as a rocket and a bouncing ball to knock the rocket over. Attach a balloon to the package and then place a ramp on the left side of the gap.
Challenge 7 – Your goal is to get the race car over the gap and to the goal with as many points as possible. Start by attaching a balloon to the race care, then place a fan behind the race car and angle it to blow the balloon and race car above the suspended gem. Place a spike and a balloon above the gemstone so the race car balloon pops and drops onto the gemstone. Next place a ramp on the left side of the gap to jump the gap and grab the second gemstone, third place a ramp and rotate it to hit the third gemstone and place an anvil under it to keep the ramp angled correctly.
Challenge 8 – The goal of this challenge is to build a bridge for the clown car to cross the gap. The fewer pieces you use the more sparks you unlock. Use four of the long blue pieces to build a bridge, be careful to make them either all the same level or subsequent pieces slightly below the level of the previous piece or else the car will explode if it tilts too much or hits a barrier
Challenge 9 – This is an introduction to making a moving vehicle. Use two grind wheels connected by one girder to complete this puzzle and use the least number of parts.
Challenge 10 – Here build another vehicle to carry a phone booth. Use three drive wheels and one girder under the phone booth to create your vehicle. The phone booth will drop onto the vehicle and be driven through the hoop to end the challenge.
Create Walkthrough-Level 2, Challenge 1
Create Walkthrough-Level 2, Challenge 2
Create Walkthrough-Level 2, Challenge 3
Create Walkthrough-Level 2, Challenge 4
Create Walkthrough-Level 2, Challenge 5
Create Walkthrough-Level 2, Challenge 6
Create Walkthrough-Level 2, Challenge 7
Create Walkthrough-Level 2, Challenge 8
Create Walkthrough-Level 2, Challenge 9
Create Walkthrough-Level 2, Challenge 10
Transportopia
Challenge 1 – Your goal here is to guide the motorcycle through the circle using ramps and a ramp truck. You can beat this challenge with three ramps, place the first ramp on the right hand side of the first gap. Next place two ramps, one on top of the other, to create a double ramp on the right hand side of the second gap.
Challenge 2 – Your goal is to get the gas can to the truck. Place a car to the left of the gas can on the top of the incline. Next place one ramp to the left of the first gap, place two more ramps, one on top of the other, to create a double ramp to the left of the second gap.
Challenge 3 – Use the tow truck to pull the ramp so that the motorcycle can jump the buses. Simply attach the hook on the tow truck to the ramp.
Challenge 4 – Your goal here is to get the truck and tires on the truck to the goal. Place an anvil directly to the right of the tires, this will keep them from rolling off he bed. Next place a ramp to the right side of the gap.
Challenge 5 – Your goal here is to get the monster truck over the buggies and to the goal. Start by making a double ramp to the left of the first gap, the use one more ramp to the left of the second ramp.
Challenge 6 – Here your goal is to get your dragster onto the back of a truck. Step one, place a fan to the left of the spike balloon on the far left side of the screen, this spike will burst the balloon of the tow truck. Next place a ramp to the right side of the first gap and a second ramp to the right side of the second gap. Lastly place a ramp to the left of the tow truck as a barrier, in other words place it backwards to block the tow trucks progress.
Challenge 7 – Your goal here is to get the buggy on the back of a tow truck to the goal. Start by using three drops of the temporary glue in front of the buggy. Next use a magnet adjacent to the magnet over the gap to swing the tow truck across the gap. Finally place three boxes evenly spaced on the platform in front of the goal so the tow truck can drive over them.
Challenge 8 – The challenge here is to build a vehicle to move the suspended gas can onto the suspended platform in as few pieces as possible. Start by placing two drive wheels and changing there direction to counterclockwise, next connect them with a girder. Now that your vehicle is complete build a platform for your gas can, take two girders and stack them on top of each other vertically, with a third girder crate an incline so your gas can does not fall off. Lastly connect the platform to the front of your vehicle, if you need more support add a third wheel and extra girder for support but this challenge can be completed with only six parts used.
Challenge 9 – Your goal is to get your rocket car through the ring of fire. Start by using two tow rockets on the bus, this combined with the one there should be enough to lift it. Next place three platform trucks, one at the bottom of the incline before the first gap, the second you will drop from the air so it lands behind the bus and drives towards the gap for your rocket car, play with the height to get the timing right, third place one last ramp truck at the bottom the start of the third platform directly after the second gap. Now place two magnets, one above and to the right of the magnet over the first gap, this is to help you land the first jump, the second should be to the left of the flaming circle above where the incline levels out, this one helps your car get extra height.
Challenge 10 – This is a high scoring game where your goal is to gt the gas can from its platform to the buggy. Start by attaching a balloon to the gas can, use three fans to guide the balloon and gas can over the first gemstone. Next set a spike and balloon combo over the first gemstone. Next choose a vehicle and place it on the far right hand side of the stage and high in the air and place a jumbo ramp to the right of the gap. Next place two raps, one on top of the other, n the right hand side of the second gap.
Create Walkthrough-Level 3, Challenge 1
Create Walkthrough-Level 3, Challenge 2
Create Walkthrough-Level 3, Challenge 4
Create Walkthrough-Level 3, Challenge 5
Family Home
Challenge 1 – The challenge here is to guide your ball to the phone on he far side of the gap. Place a ramp on the left side of the gap and place a lawn mower under the ball.
Challenge 2 – The objective here is to get two items to the target. Start off by focusing on the left side item, use one fan to raise the balloon vertically, a second to direct it over the wall, a third to lower it to the ground and then two fans to push it to the target. For the right side item, use one fan to raise the balloon over the wall and two fans to direct the balloon into the maze. From here use one or two fans to direct the second balloon into the path that the first balloon took.
Challenge 3 – Direct the ball into the warp panels. Start by placing a ramp under he ball on the raised platform, then place a second ramp on the bottom level. Finally place a spring ramp under the warp portal, line the button of the ramp directly under the portal.
Challenge 4 – In this challenge you are trying to get a ball across a gap of spikes using the fewest parts possible. Start with four drive-wheels, have them all traveling counterclockwise, connect the drive-wheels with three girders, now add a fourth girder to the back of the rig as a brace to keep the ball from falling off. Position this vehicle under the ball and it should have enough momentum to launch the ball onto the far left platform when it comes to a stop.
Challenge 5 – The goal is to get the toast on the plate. Start by positioning a ball above the right warp portal. Next place a spring ramp to the right of the gap, place it so that the ramp is off the edge and dangling over the gap. Next place some temporary glue at the bottom of the ramp on the ground, not on the ramp, this is meant to hod the ATV so the toast can land on it. Lastly place two ATVs, one to the left of the late, this should move the plate to the right, and the second traveling to the left under the platform that the toast starts on.
Challenge 6 – Here start with some temporary glue in front of the tractor with the ball in the seat. Place on jump ramp under the first warp portal against the wall of the lower platform, this will launch the tractors into the warp panels. Place a second jump platform to the left of the gap after the warp portal exit.
Challenge 7 - The goal of this challenge is to get two pieces of toast on the plate. Start by acing a dot of glue in front of the washer. Secondly put another drop of glue directly under the second platform, the goal here is to get the plate off the tractor under the second piece of toast. Third place a ramp to the left of the gap so the tractor can make the jump. Lastly place a ball in the air over the first warp portal, this is the hardest part of the challenge as you need to toaster to fall into the gap but the toast to clear the second platform.
Challenge 8 – The goal here is to get the rocking horse to the target with as few pieces as possible. Star by placing three drive-wheels on the ground connected by two girders. Place the vehicle under the rocking horse and under the spike. The spike will pop the balloons holding the ramp in the air which will let you reach the target.
Challenge 9 – This is another challenge to get the highest score possible. Start by attaching a balloon to the tractor. Use two fans to position the tractor over the first gemstone. Place a spike and balloon combo over the first gemstone so that he tractor will drop on it Place a crate on the ground and to the left of the gemstone, then place a jumbo ramp in the crate to help your tractor gain momentum. Next place a spring pad ramp that starts at the end of the crate and ramp combo. At this point in time you should have around 3,600 points. The next section place a monster truck in the air so that it falls onto the suspended platform and use some temporary glue to hold it there, next place a bouncer in the air between the spring pad ramp and the monster truck, your goal is to ricochet off the tractor into the back of the monster truck. Next place a small ramp leading to the second gemstone and lastly place another bouncer to the right of the suspended platform and in the air over the third gemstone, this bouncer is to ensure that you are directed into the last gemstone. If everything goes correctly you should score slightly over 10,000 points, if not try placing items closer together to keep the combo and the multiplier increasing.
Challenge 10 – Here your goal is to guide the ball to the telephone. Place a ramp under the first spark you encounter, secondly place a spring pad ramp under the second spark. This spring pad ramp placement is important, the red button should be slightly t the right of the spark, if placed correctly the ball will roll down the ramp and up the spring pad ramp, jump off the spring pad ramp and hit a spark in it way up and the third spark on its way down to the phone.
Outer Space
Challenge 1 – The goal is to get the booster rocket through the hoop without hitting any mines. Use two automatic rockets to destroy the mines in front of the booster rocket. Place a ramp to the left side of the screen in front of the delayed rocket. The automatic rockets will destroy the mines while the delayed rocket will go off the ramp and reposition the booster rocket in flight.
Challenge 2 – The goal is to get the ball through the hoop with as few pieces as possible. The simplest machine is one long block placed vertically and a second long block attached to the first at the top but sitting at a 45 degree angle thus creating a simple ramp. When the ball strikes the ramp it will be deflected back towards its starting position and will eventually roll into the hoop.
Challenge 3 – This is an introduction to warp panels. Start by placing the first set of warp panels as indicated by the game. Next place a second set of panels so that the entrance is just after the exit of the first warp and the exit of the second warp points down towards the second spark. Place a third warp with the entrance just below the second spark and exit pointing as far up as possible as far apart as possible. A final warp panel is used to get the ball through the goal. The hardest part here is the conservation of momentum, if your ball is falling short on the last warp panel it means you are hitting too many obstacles, try and drop the ball from a larger height between the second and third pair of warp panels.
Challenge 4 – Protect the telescope from falling rocks. Place the laser cannon on the ground and pointing to the right, next place two rocks on top of it to keep the laser cannon constantly firing.
Challenge 5 – This is another high score challenge. Start by using a balloon and fans to guide the rover over the first gemstone. Place a mine over the gemstone to pop the balloon. Next place two ladders across the spikes. Place a series of bouncers under the first gemstone and across the gap, also place a series of magnets over the spikes. Your goal here is to drop the rover into the bouncers and catapult the rover across the spikes with the magnets, the bouncing and flipping of the rover by the magnets is worth massive amounts of points. Lastly place a truck on top of the second gemstone along with two temporary glue blobs. When the rover exits the magnet/bouncer field it will most likely not be on its wheels so have the vehicle push it to the satellite dish.
Challenge 6 – The goal here is to get the two rocks down the hole with as few pieces as possible. Start with two long blocks laid down horizontally and connected, these will cross the gap to the left. Next place a third long block at an angle creating a ramp to guide the falling rock. Use one hinge to connect the long block ramp to a girder. Use a total of five girders to create one long flat track. Next place up to six drive wheels along the girder track to push the rocks along the path with enough momentum to roll them into the hole.
Challenge 7 – Stop the zero gravity generator from being activated. Place a laser cannon on the ground facing the generator. Next place a rock in the air over the laser cannon. The rock will fall and fire off two or three shots that stop the generator but it will slide off the button of the laser cannon so the buggy can pass through.
Challenge 8 – The challenge here is to guide the moon buggy to the satellite dish and collecting three sparks using only mines and magnets. Start by using two magnets to guide the moon buggy over the preexisting mine and onto the lower spring launch pad collecting the first spark. From here let he buggy drive up the incline, place a mine after the incline levels out and a magnet above the mine. You want the magnet to provide lift while the mine provides the thrust and shoots the buggy back towards the preexisting mine, this combination is tricky so play with the magnet level. Launch off the preexisting mine and place a second mine in the air to thrust the buggy onto the top spring pad launcher and second spark. Place a third mine to the bottom and left of the suspended platform and thrust the buggy towards the third spark. After the third spark place one last mine to thrust the buggy into the satellite dish.
Challenge 9 – The goal here is to get at least 12,00 points by getting the satellite through the ring. Start first by attaching a balloon to the zero gravity generator to keep it from activating. Next place a ramp of bouncers from the satellite to the first gemstone. The bouncers add a lot of points and the gemstone multiplies it, here you should have over 5,000 points. Next place a warp panel on the gemstone with the exit looking up towards the second gemstone. Place two more bouncers under the exit portal so that the satellite will fall and hit the bouncers and bounce into the second gemstone. From here place a second warp portal to direct the satellite towards the goal. Once again place a series of bouncers to direct the satellite and score more points, at the end of the bouncers place one last warp panel to direct the satellite through the goal. It is possible to score well over 100,000 points depending on how the satellite bounces but the highest prize is awarded for 12,500.
Challenge 10 – Build a contraption to push the laser cannon into the vortex. You want to still have twenty parts left over, start with four girders laid down end to end horizontally with five drive wheels attached. Next create a vertical beam with two girders and attach the vertical bar to the rearmost horizontal girder. Next use up to nine girders to create a long poking platform. Let the long base stabilize your vehicle and drive over the gap while the poking platform pushes the laser cannon into the vortex.
The Great Outdoors :
Challenge 1 – Get the bale of hay to the goal. Attach a balloon to the bale of hay, next place a tractor behind the trailer to push the trailer over the gap. Lastly place a trailer on the left side of the gap so the bale of hay has somewhere to land and roll through the goal.
Challenge 2 – Here your goal is to guide your balloon and basket to the tee pee using only fans while collecting sparks. Place your first fan blowing to the right, next place a fan blowing vertically to raise your balloon before it hits the cactus and to grab the first spark. A Third fan is needed to raise the balloon even higher. From here use three fans, one after the other, to blow the balloon to the second spark. Lastly use three more fans to blow your balloon down and to the left into the third spark and the spike.
Challenge 3 – In this challenge you are tying to get a dirt bike across a camp ground and to a goal using as few pieces as possible. This challenge can be completed using nothing but long blocks. Start by creating a small inclined ramp using two blocks just before the first tent. Next place a long block between the first and second tents, now connect another long bock horizontally, use another eight long blocks to create a bridge horizontally and slightly inclining over the remainder of the camp. Use one last long block to stabilize the bridge on the far side of the camp. If done correctly the dirt bike will land on your ramp, jump to the long block between the two tents and ride the bridge across the camp, using it as a ramp to get over the last gap and drive through the goal. If the dirt bike is not riding correctly try adjusting the angle of the last bock in your assembly.
Challenge 4 – Your goal here is to pop the balloon. Place a dirt bike directly to the right of the balloon, you want the bike to push the balloon and have the balloon land in the trailer at the bottom of the course. Next place a temporary glue blob directly in front of the trailer.
Challenge 5 – This is another score challenge. Start by placing a spring pad ramp under the first gemstone, next place a bouncer to the left of the gemstone and a little in the air, then create a ramp of bouncers leading to the second gemstone and the ring of fire, place another bouncer after the ring of fire to hit the third gemstone and let the car drive through the goal.
Challenge 6 – Navigate the blimps to the goal using as few pieces as possible. Use up to six long blocks to create a ramp over the spikes.
Challenge 7 – Stat with a spring pad ramp that is positioned so that the ramp starts just as the level starts to incline, you have to get your car to land and still drive while collecting the first spark. From here place a jumbo ramp to the left of the gap to collect the second spark. Next take a ladder and place it under the suspended platform, you wan to us the ladder to give a second jumbo ramp just a slightly larger incline, place that second jump ramp just after where the tractor starts. Lastly a third jumbo ramp should be placed at the start of the suspended platform to claim the last spark.
Challenge 8 – First place three blobs of temporary glue. One in front of the car, a second on the left hand side of the gap, and a third in front of the barrel rolling down the ramp. Next place a dart rocket pointing horizontally towards the balloon on the raised level with a small ramp in front of it. Lastly place magnets over the gap the truck jumps and place one more magnet that touches the left side of the ramp that is balanced on the cacti.
Challenge 9 – This is another score challenge. Start by placing a vehicle behind the tractor to give it a push. After the ramp create a bridge of bouncers at an even level, start by placing your first bouncer on the ground under the second gemstone and keep them level all the way back to the ramp. Next use the warp item to maneuver your tractor from the second gemstone to the goal. The bridge of bouncers will produce a very high score, around six hundred thousand, as the tractor will slowly make its way across and each bounce will add to the multiplier until it caps at x99. It is possible to max out the score with this strategy at 999,999, it all depends on how patient you are as the tractor moves very slowly.
Challenge 10 - Here you are trying to get a dirt bike to the goal with as few pieces as possible. Start with four long blocks, place one long block on the ground under the bike. Use the next three blocks to construct a ramp and a fifth long block for stability. Place a hinge on the bottom part of the fifth long block and a second hinge at the end of the second long block in the series. Use up to three girders to connect the hinge, at least two of which must be horizontal, and use two drive wheels to propel the vehicle. If done correctly he dirt bike will start on the ramp but will be unable to proceed due to the incline, the vehicle will drive into the gap and will tilt over allowing the dirt back to traverse the ramp and reach the goal.
Ancient History
Challenge 1 - Use three obelisks to complete this puzzle. The first is placed as a ramp for the stone wheel to roll down, with the point angled up and to the left, use a second obelisk as ramp up the next set of stones by placing the point up and to the right. Place a third obelisk in the ditch as a ramp pointing up and to the right.
Challenge 2 – Place two blast bombs, one on top of the other, behind the horse. Secondly place spring pad ramp next to he first rock outcropping. The blast from the bombs will send the horse rolling to the spring pad and will launch collecting all three sparks.
Challenge 3 – Build a three wheeled vehicle using two girders and three drive wheels. Next build a shield for the balloon by stacking three girders vertically and connecting one girder horizontally at the top, lastly place a final girder at a 45 degree angle from the right corner of the horizontal girder, this will act as a shield against the incoming arrows.
Challenge 4 – Place three wheels under the obelisk, halfway down the incline place two more wheels with a spot of temporary glue in front of them. Next place two more wheels at the bottom of the incline with two spots of temporary glue in front of them, lastly place a fourth spot of temporary glue directly to the left of the ditch on the raised platform.
Challenge 5 – Here build a bridge of bouncers across the bottom of the stage, this will help you get the high score you need. Secondly place a vehicle on the ground under where the stone wheel starts and put a spot of temporary glue in front of it. Lastly place two warp panels above the bouncers to warp the stone wheel to the two urns.
Challenge 6 – This is another challenge solved entirely with long blocks. Start by using five long blocks to create a platform to the hoop, next use three long blocks to create two legs for the platform. After the hoop use four long blocks to create a ramp that is perched on the raised goal platform and use one long block as a leg for the lower part of the ramp.
Challenge 7 – Use five fans to move the balloons horizontally across the level over the gap. Next use two fans on top of each other to quickly raise the balloons at a 45 degree angle and a second set of dual fans to quickly blow he balloons to the goal.
Challenge 8 – Attach a set of wings to each urn. Next place one fan as high as you can pointing the jet stream to the right. Place a second fan directly under the first with the jet stream pointing 45 degrees up ad to the left.
Challenge 9 – Build a three wheeled vehicle under the statue using three drive wheels and two girders, next place a third girder at a 45 degree angle up and to the right at the front of vehicle. This last girder should provide enough of a weight to get he vehicle over the second ramp and deliver the statue to the balloon.
Challenge 10 – Use the same strategy as you have for the other score games. Use a series of bouncers as a bridge to rack up massive points and then use warps as needed to direct the spike into the balloons.
Future World
Challenge 1 – Place one haz-chem canister behind the laser and two more in the air over it, they will explode and propel the laser forward. Place a ramp on the left side of the gap and place a spot of temporary glue at the bottom of the incline after the three haz-chem canisters.
Challenge 2 – Build a four wheeled vehicle using four drive wheels traveling counter clockwise and connected by three girders. Next use two long blocks as a ridge over the gap. Place the vehicle under the metal block and propel it to the target.
Challenge 3 – Start with a ramp a bit under the dongle. Next place a spring pad 3000 at the end of the ladder on the raised platform to get the first spark, from here place a spring pad ramp where the dongle would land at the bottom of the incline. The dongle should bounce off the ramp and strike the side of the raised platform. Place three magnets along the downward trajectory of the dongle to swing it into the second spark. Place a second spring pad 3000 where it would land. Finally place one last magnet over the party pad to the left of the third spark to guide the dongle into the spark and the pad.
Challenge 4 – First focus on the canister that is being shot across the target platform. Create a wall using two long blocks, one standing vertically and the other at an angle as a brace. Next use a series of long and short blocks to create a u turn curve for the lower canister. Dangle one long block over the chasm and have it change the trajectory of the canister so it is slightly raised, use a second long block to change the trajectory vertical and a third to make the canister land on the platform. Use at least one more block to brace the u turn.
Challenge 5 – There are four boom blocks in this level. Start by placing a launch pad under the far right block, yes the launch pad does not sit on this little ledge long you just need one bounce. Next attach an advert blimp to the same block and turn it so that the blimp is traveling to the left but angled completely vertically. Your goal is to get the pad to boost the block up and the blimp to guide it to the top platform. Use a launch pad to place the top block into the path of the blimp block. Now for the two lower blocks, place a launch pad under and slightly to the left of the left most block, this will launch the block over the gap and into the fourth boom block.
Challenge 6 – Your goal is to collide the two boom blocks with 16 parts left over. Start by creating a platform for the block hovering over the gap. Use three long blocks to bridge the gap, next create a two wheeled vehicle using one girder and two drive wheels. Place this vehicle on the right side of the platform you created and traveling to the left. Next create a second two wheeled vehicle under the boom block on the raised level. This vehicle also needs one additional girder placed on the left hand side to keep the block from falling off the front. The goal is to get the vehicle to drop the boom block behind it after it drives off the raised level.
Challenge 7 – Start with two magnet bots. The first should be placed to the right of the gap and place a drop of temporary glue to make sure it grabs the first canister. The second should be placed above the small ramp on the raised platform, this magnet bot will intercept the second canister before it rolls off the platform and take it to the goal.
Challenge 8 – Another score challenge. Line the level with bouncers and create a wall to the left to make sure that none take an odd bounce and end up out of the level. From here stop lining the ground with bouncers after the gap, this should let the canisters roll to the goal. To make sure they start with a lot of energy place a bomb or stone wheel behind the canisters to get them moving.
Challenge 9 – Start with two haz-chem canisters under the dongle, the drop of the dongle should set them off and ricochet the dongle off the balloon and into the platform. From here place a lazy bot with a haz-chem canister over it and a drop of temporary glue in front. The goal is to get this little robot to propel the dongle along to the bridge over the gap. Place a second lazy bot on the lower platform against the wall with a haz-chem canister over it, this bot will push the dongle over the bridge. Lastly place a drop of temporary glue in front of the magnet bot.
Challenge 10 – Create a four wheeled vehicle with two girders as a frame, keep three drive wheels in the front to make it front heavy, and one in the back or stability. Now raise the vehicle under the haz-chem canister and use three girders to crate a cage so it can not move. If done correctly the hardest part is making sure that the cage is tight enough so that the canister doesn't explode when the vehicle is first dropped.
Pirate
Challenge 1 – Set a pop up barrel on the ground below and to the left of the falling globe. This will propel the globe into the air and to the right. Set a pirate boot in the air to kick the globe through the hoop.
Challenge 2 – Use three long blocs to create a bridge and use one or two more to stabilize the bridge for the cannons fire.
Challenge 3 - Attach two balloons to the treasure chest. Place a sticky anchor behind the cannon so it does not move. Lastly place a switch fan to the left of the start, you want the rolling wheel to activate it, and aim the fan up and to the right so the balloons gain some extra lift.
Challenge 4 – Place a globe under the exploding barrel and slightly to the right, this will let the barrel roll down the incline and liberate the balloon and treasure chest. Next place a cannon on the raised platform and place a sticky anchor behind it. The cannon balls should pop the balloon when it is over the target.
Challenge 5 – Create a three wheeled vehicle with three girders horizontally and two drive wheels in the front to keep the rig front heavy. Let the balloon drop and catch it on the girders and drive the vehicle through the hoop.
Challenge 6 – Place warp panels in front of the cannons and point the exits in a harmless direction, like down a gap or into the ground. Then use a spike to pop the balloon, from here follow the same strategy of lining the level with bouncers and warp panels to achieve the high score.
Challenge 7 – Place a cannon on the bottom of the ramp, then place a balloon on the anchor. Lastly place a powder keg on the left side of the raised platform, it will detonate just as the anchor passes by and give you the correct direction for your balloon.
Challenge 8 – Use a spike to pop the balloons holding the cannon, this will allow the wheel to roll uninterrupted and bounce the coral. Secondly place a cannon on the first ridge of the lower platform, this cannon need to hit the sail and make the sail create a bridge across the gap, in addition the cannon needs to roll back to avoid being in the coral's way. Lastly place a cannon in midair next to the anchor, have the cannon shoot the anchor out of the way and then fall into a chasm without interrupting the coral.
Challenge 9 – This is another high score challenge, follow the same strategy here, use bouncers and warp panels to gain a high score and direct your item. The only differences here are the tunnel you pass through in the beginning is barely big enough for the wheel so it has to go through without the bouncers, there is a ship flag that starts over a chasm, either let it fall or use a warp to get past it, finally you have to keep the wheel on the goal for a second so place a wall of bouncers after the goal to slow the wheel down and end the challenge.
Challenge 10 – This challenge is completed with only long blocks. Start by placing two blocks behind the cannon, one vertical and one as a brace. Next use eight long blocks to create a ramp that starts from the end of the first gap and points towards the highest platform, use three long blocks to stabilize this ramp. From here build a ramp behind the lower mast, one that will funnel the falling cannonball from the top platform and have it strike the bottom mast as well. You can use up to seven long blocks to create this ramp.
Darkworld
Challenge 1 – Start by placing a magnet over the gap to help the hearse make the jump. Next position a dart rocket to lie horizontal on the suspended platform, your goal is to pop the balloons and drop the bombs behind the hearse to propel it up the ramp. Next place a magnet above the ramp at the top of the wreath and place a bouncer in front of the magnet. The magnet should pull the hearse up and direct it towards the wreath while the bumper keeps the car from sticking to the magnet and propels the car to the coffins.
Challenge 2 – Attach a balloon to the ball and place six fans to direct the balloon downward and to the left into the battering ram.
Challenge 3 – Connect four long blocks in a row, angle them over the red zone so they fall and create a bridge. Then use two girders horizontally and three drive wheels to create a vehicle, next add in one last girder to the front of the vehicle to use as a pushing apparatus under the coach.
Challenge 4 - Start by placing a dart rocket on the ground of the upper right platform as far to the right as possible with the dart pointing to the left, next place a blast bomb directly in front of it. The point is to knock the dart down and next to the ramp while still pointed in the correct direction. Now place a second dart rocket on the left platform so that the dart, pointing to the right, is in the blue light but the rocket is not, now place a blast bomb to the right of this rocket.
Challenge 5 – Start by placing a bomb behind the carriage, then use the strategy of bouncers and warp panels, bounce the carriage down a corridor and then warp the carriage higher and repeat until you hit the end.
Challenge 6 – Starting with the crate suspended in air in the upper part of the screen, place a blast bomb under the crate touching t, this will launch the crate into the first spark. Use up to two bouncers to direct the crate as it falls into the second spark and use one more bouncer to direct it into the wreath. For the lower right hand crate start with a hearse driving down the incline on the right, place a ramp where the level starts to drop off to propel the box into the air, use a bouncer to ricochet the box into the thirds spark and use one last bouncer to direct the box into the wreath.
Challenge 7 – There are only two items to place in this challenge but there is only one way to place them to succeed. Start by placing the rocket at the bottom of the small ramp, then place the zero gravity generator at the bottom of the cliff. The rocket launches, strikes the switch fan, which blows the balloon, knocking over the statue onto the zero gravity generator.
Challenge 8 – Start by filling in the two suits of armor that are missing. Attach a balloon to the blast bomb and place a small ramp on the right hand side of the gap. If you are not getting enough distance over the gap make change the room between your suits of armor to vary when the bomb strikes your coach.
Challenge 9 – Use three long blocks to fill in the gap and two more to stabilize the bridge. Now build two vehicles with two wheels using two drive wheels and one girder, next use girders to cup each statue and drive off the cliff without popping there balloons. If you have the statues cupped you will fall but still be face up and driving towards each other, when the vehicles collide the statues will swing and come together.
Challenge 10 – This is another score centered challenge. Simply use the same strategy of bouncers and warps to move your items along.
