-
-
This is page 6 of the complete Black Walkthrough featuring Tivliz Asylum.
-
-
Tivliz Asylum
- YouTube: Black Tivliz Asylum (Speed Run) (Time: 4:37)
- CUTSCENE: The interrogator is playing a tape of a second squad member. He thought Lennox was believed to be dead in Pakistan. The squad member thinks that Keller is a hothead. The next mission involved an extraction of a high value target hiding in an asylum.
Gain Access to Tivliz Asylum Interior
- Follow the team into the courtyard and prepare for a lengthy battle through the cluttered vehicle depot. Allow Keller's teammates to move ahead a bit before taking a strategic position behind cover.
- TIP: Push up on the D-Pad until finding the single shot firing mode on the sub machine gun. It's much simpler for headshots.
- Shoot the Seventh Wave soldiers on the catwalk and move up the ramp on the left. Look for a RPG soldier to run out on the right side. Shoot him and take position on the walkway.
- Look for a machine gunner past the crashed plane. Fire on his position and move to the opposite side of the walkway. Rejoin the team on the ground level.
- TIP: The soldiers continue to spawn unless Keller moves forward. Continue pushing ahead to halt the spawns.
- OBJECTIVE: Follow the path through the maze of old car parts and crates. Look for a safe to destroy behind the machine gunner's nest in a shack. It contains documents stamped Pentagon "Polo Step". (1/12)
- From the perspective of the machine gunner's nest, look for the RPG across the yard. Run to its position and clear out the soldiers that spawn in the small room beside it.
- OBJECTIVE: Look inside that small room to pick up fake ID cards from Chelyabinsk Obast Nuclear Facility on the wall. (2/12)
- Pick up the RPG and use it on the two RPG soldiers in the building directly ahead. Look for one man on the fourth floor and another on the third. They scramble between windows.
- Save the last rocket for the machine gunner's nest in the center of the first floor. Trade it back out for the SMG and move to the right to avoid fire from the repeating waves of four soldiers at the front of the building.
- Charge the front and toss grenades into the bunker if it hasn't exploded yet. Once the bunker explodes, the enemy soldiers stop spawning and the team can enter. Move into the building and hop down into the asylum.
Find Entry to Lower Levels
- Follow the empty hallway and pick up the MP5 silencer at the top of the stairs. Attach it by pressing Y. Peek around the hole in the wall on the left to shoot a lone soldier in the head.
- Look to the second floor walkway and wait for a patrolling guard to get another silent kill. Walk out of the room and the soldiers immediately find Keller. Prepare for an armored shotgun soldier to charge Keller's position.
- Forget about the silencer and swap Keller's secondary weapon for the shotgun. Use cover in the room to protect Keller while shooting the guards advancing from the opposite side.
- Move to the second floor on the ramp and take a left. Walk into the first open doorway to the right and around the corner. Be ready for an armored shotgun soldier inside the room on the right.
- The walls in this area are prone to crumble when hit with any type of weapon fire. Pass through the first room and peek into the hallway to spot a shielded soldier. Weapon fire can't penetrate the shield. Use a grenade to take him out.
- OBJECTIVE: Blast open the last wall to find a safe in the right corner. Destroy the documents marked Big Safari/Langley on the inside. (3/12)
- OBJECTIVE: Walk into the last room on the left in the hallway. Turn to the left and blast open the wall. Switch out the MP5 for the M16 against the wall. This fulfills the armament objective. (4/12)
- Use the M16 to easily get headshots on the four soldiers firing just outside the open doorway on a walkway to the right. Be ready for an armored shotgun soldier to charge Keller's position from the left side.
- OBJECTIVE: Take a left into the long room with the glass window and run to the opposite side. Look for the security pass for Hays House on the table. (5/12)
- Take a left out of the glass hallway and move into a small room. Use the stairs to reach the next floor. Switch to the shotgun and prepare to enter a bathroom filled with soldiers.
- Kill the soldiers on the left and right walkways from the doorway first. Move into the room and use cover to blast away at the soldiers on the opposite side of the room.
- TIP: If any enemy soldier goes into cover along a shower divider, blast the wall apart. Follow up with the kill shot.
- OBJECTIVE: After the bathroom is clear, take the stairs on the right up to the walkway. Look for aerial photographs of Rachel, Nevada beside the door. (6/12)
- While up on the walkway on the right, prepare for an assault of several soldiers. Use the grenades on the walkway and toss them into the bathroom below. Be aware of the armored shotgun soldiers below as well.
- OBJECTIVE: Rather than repeating an enemy spawn on the opposite side, take out the M16 and zoom it to the far left side of the opposite walkway. Shoot the small white case containing transport logs showing movement of Iraqi WMD's. (7/12)
- Leave the bathroom and take the shotgun back out. The following battle is extremely tough to complete successfully. Strafe into the hallway facing left and start blasting with the shotgun.
- There are numerous soldiers in hall including an armored shotgun solider and a shielded soldier. Allow the shielded soldier to come to Keller and shoot him first. Take the halls to the left and blast through the walls.
- Be wary of machine gun fire from the yellow windows across the hall. Blast through two walls and peek out the open doorway to shoot the shielded soldier in the back. He is on the right.
- There are also two heavy machine gunners at the end of the hall. Blast through the last wall and toss a grenade to end the madness. Be careful of any errant soldiers in the area.
- OBJECTIVES: Look for a laptop in the second room on the right in the current hallway. Destroy the laptop containing the employee list of the American Historical Literary Society. Look in the last room on the left to find dossiers marked Operation Take Away. (8/12), (9/12)
- Move out the hallway and back into the main room. Take a right and circle around the entire room to reach a ramp leading down one floor. Be wary of an occasional soldier along the path.
- Move into the only open doorway and take the winding staircase down to the lower level.
Eliminate Valencio's Bodyguards
- OBJECTIVE: At the bottom of the stairs, look in the little room to the right to pick up the recon objective. It's a map of Vratska Dockyard. (10/12)
- The room ahead involves a large battle. Move Keller into the room and quickly run to the opposite end. Take a position inside a small side room on the left or the right. Wait for the enemies to come to Keller.
- Use grenades when the soldiers seem clustered at the door. The shotgun works well for crowd control. After about ten soldiers are killed, it's safe to continue on.
- OBJECTIVES: Both objectives are on the first floor of this room. Look in a small side room on the right to destroy a laptop containing documents marked Flight 800 cover-up. Look on a small side room on the left to pick up surveillance photographs of Oyster Creek Nuclear Power Station. (11/12), (12/12)
- Proceed into the opposite end of the large room and descend another staircase. Look for a soldier standing in the middle of the room. He is very easy to shoot in the head with the M16.
- Gear up in the small room and reload Keller's weapons. Move into the next room and Keller is attacked immediately by shielded soldiers. If you need grenades, zip up the stairs to find a couple boxes.
- Similar to the previous strategy, hide in one of the side rooms and allow the soldiers to find Keller. Ready the shotgun. Keller has to kill about ten to fifteen men before the bodyguard objective is complete.
- A machine gun nest opens up after the bodyguard objective is finished. To end the level, throw multiple grenades at or into the nest for an explosion. Move to the newly formed hole in the wall to exit.
