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- Developers: 2K Boston, 2K AustraliaMobyGames: BioShock
- Publisher: 2K Games
- Genre: First-person shooter
- Mode: Single-player
- Platforms: Xbox 360, PC, PS3
- ESRB rating: M (Mature)
- Release date: August 21, 2007 (Xbox 360) (Windows PC)MobyGames: BioShockOctober 17, 2008 (PS3)MobyGames: BioShock PS3
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This is page 8 of the complete BioShock Walkthrough featuring Hephaestus.
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Game Info
BioShock is a first-person shooter video game developed by 2K Games for the Xbox 360 gaming console and for PC. In it, players assume the role as the lone survivor who stumbles upon the entrance to Rapture, a failed underwater utopia that was originally built to house the world’s greatest minds and allow them to pursue their goals without any interference.Unfortunately, the introduction of gene altering substances known as plasmids combined with an amassing rebellion against Rapture’s militant founder, Andrew Ryan, results in massive chaos. War eventually rips the entire city apart and the citizens who remain are no less than monsters wandering the streets searching for Adam, a type of enhancement drug that grants the user almost limitless power, but at the cost of their humanity.
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Hephaestus
- YouTube: Bioshock - Hephaestus - You can Taste it Can't You(52) (Time: 4:39) | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64
- Atlas will tell you to go to Ryan's office and kill him. Follow the arrow forward through the door at the far end of the room. Turn left at the next available opportunity. You will reach an intersection with some splicers. Deal with them and turn left where the arrow indicates (there will be an Office of Andrew Ryan sign hanging from the ceiling).
- When in the next room, take the staircase to the right. There is a machine gun wielding splicer here you need to kill. Also take note of the machine gun sentry on the other side of the wall. Search for an audio log in the crate near the Circus of Values in the far corner. Once done, go through the door behind you.
- You will enter a larger room. Turn left and you will see a sign with arrows pointing in the direction of Andrew Ryan's office. Follow the sign (there will be an audio log near the Vita Chamber you pass). Grab the grenade launcher off the desk in the middle of the room as you pass by. Follow the arrow up the small set of stairs. Watch out for the security camera as you turn the corner. Enter the door underneath the camera.
- Follow the path and you will enter a long hall. There are corpses pinned to each of the columns that align the hall. Walk all the way to the end of the hall, past the Andrew Ryan statue, and hit the circuit breaker. You must now investigate the area for a way to get to Ryan. Turn around and search the gold corpse hanging from the column to your left. You will find an audio log that instructs you what to do.
- Walk back down the hall and toward the door to the left labeled Hephaestus Core. Before you reach it the door will explode and splicers will pour inside and attack. Kill them all and continue through the door.
- Follow the arrow through the water-filled room with the Big Daddy corpse. Take note of the corpse's location, this will be important later. Go through the hallways until you arrive at the core (you'll know it when you see it). Turn left and go through the door.
- When you arrive in this new room you will see a Big Daddy with a Little Sister. He will be attacking a splicer. Kill the Big Daddy once he's done fighting. Grab the audio log to the right of the Vita Chamber on this floor. From this Vita Chamber, turn around and walk to the railing opposite it. Look down and you will see a security camera below you. Blow it up. Now proceed down the steps to the floor below.
- You'll be at the bottom of the stairs. Don't follow the arrow to the left. Instead turn right and proceed forward. You will eventually reach a Gatherer's Garden. Upgrade if you wish and then keep running forward and enter the Heat Loss Monitoring room.
- Once inside, you will come to a long hall full of turbines and other machinery. As you move forward the lights will flick on and off intermittently. When you reach the end of the room a group of splicers will pop out and attack. Once they're dealt with, proceed into the next room.
- You'll hear the moan of a Big Daddy soon after entering. Turn right and walk along the large structure to your left until you get to the back of the room. See the Little Sister vent on the back wall? Wait here and the Big Daddy will come to you. Kill him and deal with the Sister. Take note of where you killed him.
- From the Little Sister vent, proceed into the room ahead. The body ahead of you is actually a splicer playing dead. Teach him a lesson and walk down the stairs.
- There will be a control panel in the center of the room. Proceed to the right and down the stairs. Once downstairs grab the Security Evasion Tonic and the golden audio log off the desk. You must now go to Kyburz's Workshop.
- NOTE: Before you leave, go to the other side of the room. There is a water-filled area below you that is electrified. Walk along the catwalk to your left to see a ghost scene. Afterwards, hack the control panel on the wall to turn off the electricity. You can now safely walk into the water below and collect the items strewn about the area.
- Follow the arrow back to the Core. Once you see the core, turn right and follow the arrow up the stairs. Walk into the Workshop door.
- NOTE: There are lots of Big Daddies meandering around the Core. Hypnotize one if you want some backup.
- Kill all the splicers in this area. Turn right and deal with the machine gun sentry in the adjacent room. We will be coming back here later so take note of the location. You'll notice a Big Daddy walking through the room. Follow him back to where you entered the workshop and down the stairs. He will knock on a Little Sister vent near the bottom of the stairs. A Sister will emerge. Kill the Big Daddy and extract Adam from the Sister. Take note of where he falls. We'll need to find his body later.
- Walk down to the bottom of the stairs. Watch out for the two machine gun sentries to your left. Follow the arrow down the adjacent hall, past the safety sign. Turn left at the end and walk into the room.
- The first corpse you see will have an audio log on it. Grab the chemical thrower to your right and proceed through the room. Take note of the Big Daddy corpse you pass. Walk behind the shelves you see ahead to find a small wooden doorway. Open it and crawl inside.
- You will now be in a small room. Collect the tonic and gold audio log off the desk. Notice the large bomb casing on the other side of the room. You will be given a set of items to find in order to construct the bomb. You can view the items in the Goals menu. You need to find three things: two quarter cases of Ionic Gel, one Nitroglycerin charge, four R-34 wire clusters. You will find these clusters on the Big Daddy corpses. Remember how you've been keeping track of the Big Daddy carcasses? This is why.
- Exit the room. Use the shelves as cover and kill the splicers that are waiting for you. Collect an R-34 cluster from the Big Daddy corpse (1). Now walk back to where you killed the last Big Daddy (presumably on the top floor of the workshop). Collect the cluster from his body as well (2). If you aren't already on the top floor of the workshop then go there. Walk into the room on the left where you destroyed the machine gun sentry. Grab the canister of ionic gel off the desk at the back of the room. Exit the workshop area and go back to the Core.
- Once you see the Core, turn right, walk past the desks and down the ramp to the lower level. There will be a canister of ionic gel on the first control panel you see to your right (2). You should now have all the gel you need.
- From here you have a number of options to obtain the remaining two R-34 clusters. Remember the first Big Daddy you killed in the Heat Loss Monitoring room? You can go back there and collect a cluster from him (3). Afterwards backtrack all the way to where you first entered the core area. Remember the Big Daddy corpse sitting in the middle of the water-filled hallway? It's right after the room with the Andrew Ryan statue. That will give you the last one you need (4). Alternatively you can simply find and kill two Big Daddies.
- NOTE: A more fun method is to do the following: Find a Big Daddy and hypnotize him. Track down another and simply shoot him with your pistol. This will cause the Big Daddy under your spell to fight the new one. They will fight for awhile, but eventually one will kill the other. No matter who wins, just whip out your gun and finish off the weakened survivor. Collect the clusters from both bodies.
- You will now have all the items you need except for the nitroglycerin. To find this, follow the arrow to the bottom floor of the workshop. Remember the door between the two machine gun turrets? The code is 01-26 (Australia Day).
- Take out the trip wires and make your way to the desk at the back of the room. Use the weapon upgrade station you find here. Now press the small red button on the left side of the desk. This opens the nitroglycerin charge's case to your right. Collect the charge. At this point a machine gun sentry appears and prevents you from exiting the room. Destroy it and leave.
- Follow the arrow back to the small room with the bomb casing. Click on the bomb to place all the components inside. Take the completed version. Atlas will tell you to take the bomb to Geothermal Control. Exit the room.
- There will be about three splicers waiting for you outside the room where you found the bomb. Kill them and proceed back to the Core. Follow the arrow and enter the Geothermal Control room.
- You will be in a large room with two doors, one to your left and right. Either will lead you to the same place. Ready the electro plasmid and proceed inside. There will be a machine gun sentry in front of you. There will be another to the left or right (depending upon what door you used). They effectively cover both doors to the area. DO NOT DESTROY THEM. Instead quickly shock and hack them. Set any proximity mines you have on the two entrances to the room.
- Atlas will tell you to release the magma. Walk to the golden wheel between the two sentries. Save your game. Turn the wheel by holding down the use button. As you do this, splicers will start entering the room. If you hacked both sentries and placed the proximity mines, then the horde should be held back long enough. Keep turning the wheel. Once you're done, take the elevator behind you.
- Walk forward through the security doors. Take the Shorten Alarm 2 tonic off the ground near the body you come across. When you get to a dead end, use the core lift control on your right. This will raise the platform you are on to a control panel. Place the bomb here. Watch the fireworks and then exit.
- Atlas will tell you to go back to Ryan's door and throw the circuit breaker. Follow the arrow back to the room with the Andrew Ryan statue in it. Kill all the splicers and drones here. Proceed to the circuit breaker behind the statue. Walk through the hatch to Rapture Central Control.
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