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- Developers: 2K Boston, 2K AustraliaMobyGames: BioShock
- Publisher: 2K Games
- Genre: First-person shooter
- Mode: Single-player
- Platforms: Xbox 360, PC, PS3
- ESRB rating: M (Mature)
- Release date: August 21, 2007 (Xbox 360) (Windows PC)MobyGames: BioShockOctober 17, 2008 (PS3)MobyGames: BioShock PS3
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This is page 10 of the complete BioShock Walkthrough featuring Apollos Square.
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Game Info
BioShock is a first-person shooter video game developed by 2K Games for the Xbox 360 gaming console and for PC. In it, players assume the role as the lone survivor who stumbles upon the entrance to Rapture, a failed underwater utopia that was originally built to house the world’s greatest minds and allow them to pursue their goals without any interference.Unfortunately, the introduction of gene altering substances known as plasmids combined with an amassing rebellion against Rapture’s militant founder, Andrew Ryan, results in massive chaos. War eventually rips the entire city apart and the citizens who remain are no less than monsters wandering the streets searching for Adam, a type of enhancement drug that grants the user almost limitless power, but at the cost of their humanity.
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Apollo's Square
- YouTube: Bioshock - Apollo Square - Rosie Trips and Falls (75) (Time: 3:32) | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83
- Follow the arrow to the next room. Take the audio log near the Circus of Values machine to the left. Continue forward through the gates. Approach the derelict subway car ahead. You will soon see a Big Daddy with Little Sister fighting a group of splicers. Wait until he's killed them all and then take him out.
- The next large room will have a gallows in the middle. There will be a splicer standing on top of one of the lower podiums. Take him out and kill all the other splicers that attack you. Now go back to where you first entered the room. Look left. See the Little Sister vent? Wait patiently and a Big Daddy will walk up to it. He'll bang on it and a Little Sister will emerge. Kill the Big Daddy. When you're done, walk across the room to the left through the passage marked Artemis Suites.
- You'll be in another subway tunnel. There will be a machine gun sentry in the middle of the first platform. Take this out. Now see the column at the far end of the platform? There will be a security camera behind it. Walk along the platform to get behind and hack it. Drop down and there will be a pair of splicers off to your right that attack. Once they are dead follow the arrow through the passage to Artemis Suites.
- Turn right at the Vita Chamber and proceed forward. Stop once you see the Circus of Values machine. There will be a camera on the wall behind the column at the center of the room. Take it out.
- Follow the arrow up the stairs to your left. On the second floor you will see a Room-for-Rent sign in a window. Walk a few feet forward and walk through the first door you see on your left.
- You are now in Suchong's Clinic. When you enter you will see an electric trip wire straight ahead of you. There is a security camera down the hall to your left. You can destroy the camera now, but you will probably want to hack it instead. On the other side of the wall that separates the room is a machine gun sentry. You definitely want to hack this. Once you've dealt with the turret, go through the door nearest the entrance to the clinic (straight ahead from where the sentry sits, past the trip wire).
- Proceed to the middle stall of the bathroom. There will be a splicer in front of it that is playing dead. Kill him and collect the Medical Expert 2 tonic. Now walk back to the clinic's main area.
- You should be facing the direction where the machine gun sentry is/was. Follow the arrow forward into the next room. You will now be in Suchong's office. Looks like Dr. Suchong got on the bad side of a Big Daddy. Collect the audio log off the ground to hear of his fate. Now walk to the kitchen area of the room and take the vial of Lot 192 you find there. You should now have full control of your plasmids again. Tenenbaum tells you to take the Bathysphere to Point Prometheus.
- Walk out of Suchong's office and into the clinic's main area. There will now be splicers waiting for you outside the clinic. They will run in after you, but if you hacked everything then they will quickly meet their maker. Beware the RPG sentry they have placed in the hallway outside.
- Return to the room with the gallows. There will be a new batch of splicers here. Shoot a grenade at the ones with their back to you and deal harshly with the rest. The right hand side of the room will contain an Gatherer's Garden and some vending machines. Upgrade if you wish and follow the arrow north through the passage marked Hiestia Chambers. Watch out for the machine gun sentry ahead of you.
- You will emerge into another subway tunnel. Take out the security camera on the left side of the path. Proceed down the slope. A number of splicers and a sentry drone will pop out of the Rapture Metro entrance. Deal with them.
- NOTE: From here you can see Fontaine's House for the Poor. There is no need to go into this area. However if you want to gain some extra items and upgrade your weapons it is worth your while. Watch out for the RPG sentry as you enter the area. The most worthwhile room is at the top floor. This is Fontaine's Office. It will have a cage full of guns you can grab with Telekinesis. There will also be a downstairs area that contains the weapons upgrade station, a Focused Hacker 2 tonic, and some audio logs that expand the story.
- Proceed down into the Rapture Metro. Climb into the elevator at the bottom of the ramp. When the elevator stops, walk forward toward the Bathysphere. There will be two splicers lurking around (one of which is playing dead on a mattress). Kill them both before entering the sphere. On to Point Prometheus!
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