Bionic Commando Rearmed 2 is the sequel to the 2008 platforming video game Bionic Commando Rearmed. This is a walkthrough for the third level, The Mighty Jungle. Out of the port town the player begins to experience more environments and a greater army of enemies.
Table of Contents
- Bionic Commando Rearmed 2 Walkthrough-Level 1-Puerto Calao
- Bionic Commando Rearmed 2 Walkthrough-Level 2-Fort Arturo
- Bionic Commando Rearmed 2 Walkthrough-Level 3-The Mighty Jungle
- Bionic Commando Rearmed 2 Walkthrough-Level 4-Agramonte Mines
- Bionic Commando Rearmed 2 Walkthrough-Level 5-Monte Blanco
- Bionic Commando Rearmed 2 Walkthrough-Level 6-Scrambler Dish
- Bionic Commando Rearmed 2 Walkthrough-Level 7-Audience Granted
- Bionic Commando Rearmed 2 Walkthrough-Level 8-Yultec Ruins
- Bionic Commando Rearmed 2 Walkthrough-Level 9-Ancient Chamber
- Bionic Commando Rearmed 2 Walkthrough-Level 10-Boss-Something
- Bionic Commando Rearmed 2 Walkthrough-Level 11-Ceremonial Grounds
- Bionic Commando Rearmed 2 Walkthrough-Level 12-Bridge Ascent
- Bionic Commando Rearmed 2 Walkthrough-Level 13-Puente Del Sabio
- Bionic Commando Rearmed 2 Walkthrough-Level 14-Air Defense Facilities
- Bionic Commando Rearmed 2 Walkthrough-Level 15-AA Platform
- Bionic Commando Rearmed 2 Walkthrough-Level 16-Descent
- Bionic Commando Rearmed 2 Walkthrough-Level 17-Robot Factory
- Bionic Commando Rearmed 2 Walkthrough-Level 18-Something Huge
- Bionic Commando Rearmed 2 Walkthrough-Level 19-Deadmarsh
- Bionic Commando Rearmed 2 Walkthrough-Level 20-Prison Break
- Bionic Commando Rearmed 2 Walkthrough-Level 21-Bionic Labs
- Bionic Commando Rearmed 2 Walkthrough-Level 22-Confrontation
- Bionic Commando Rearmed 2 Walkthrough-Level 23-Reactor
- Bionic Commando Rearmed 2 Walkthrough-Level 24-General Headquarters
- Bionic Commando Rearmed 2 Walkthrough-Level 25-Countdown
- Bionic Commando Rearmed 2 Walkthrough-Level 26-Reprisal
- Bionic Commando Rearmed 2 Walkthrough-Level 27-Point of No Return
- Bionic Commando Rearmed 2 Walkthrough-Level 28-Impact
- Bionic Commando Rearmed 2 End Credits
Bionic Commando Rearmed 2 Walkthrough-Level 3-The Mighty Jungle
Start off making your way across the platforms to the right. You come to a bridge that you can destroy. Continue to the right and take out the next bridge. Past that you come to a scaffolding. Climb the scaffolding and take out the cracked rocks to make your way through. Continue to the right and up the next scaffolding.
Continue to the top and make your way to the left, at the top of this platform you will find the uppercut upgrade. Next continue to the right to proceed. Pass the bridge and continue climbing upwards. To the right you will see some more cracked rocks, past them is the extra life in this level. Continue right and you'll come to a waterfall with a series of platforms. Make your way up the platforms and to the right. Here you enter a building, make your way down the right side and up the left side to find a switch to open the door above you. Then continue across the platforms, making your way to the left.
In the upper left-hand side is a sniper amount, use this to scope out the path ahead and clear it of enemies. Once clear continue to the right and cross over the bridge. Continue up the right side platforms until you see a log pile. Use a switch to the right to activate the TNT that releases the logs. To the right climb the platforms and you'll find more cracked rocks and another electric generator. This generator opens a door to another weapon below you. Continue climbing up the platforms and ride the elevator to the top. Here activate a switch that opens the door and continue to the right. Here you come across another boss battle.
Run up to the robot, duck under his shot and grab his gun with your arm. Pull back and the top plate will open. Shoot the robot once the top is open to damage it. Then use the lights above you to get off the ground as he fires a grenade. Repeat this until you beat him. Once clear continue to the right and use the elevator to raise yourself up and exit the area via the mineshaft.
