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- Publisher: Ubisoft
- Developer: Ubisoft Montreal
- Platforms: PS3, Xbox 360 and PC
- Modes: Single-player
- Genre: Action | Stealth
- ESRB rating: Mature (M)
- Release date: November 14, 2007 (PS3) (Xbox)MobyGames: Assassin's Creed April 08, 2008 (PC)GameFAQs: Assassin's Creed
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This is page 9 of the complete Assassin's Creed Walkthrough featuring Memory Block Seven.
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Game Background
In Assassin's Creed you take the role of Altair, 12th century secret assassin and member of the Hashshashin brotherhood. Your mission is to assassinate nine different public figures active in the Crusades. The figures are located in Palestine, in four different main cities: Jerusalem, Acre, Damacus and Masyaf. The game's Crusade-era cities are extremely detailed, full of citizens that go about their daily lives, exquisite cityscapes, and detailed buildings.Game Abilities
You are Altaire, an expert assassin, and you have his various abilities at your disposal: sword fighting, scaling buildings, silently killing enemies with a hidden knife, and pickpocketing. As you progress through the game you will gain even more abilities, and must use them all to complete your missions.-
Memory Block Seven
- YouTube: Assassin's Creed - Memory Block 7: Abstergo (Time: 2:07)
Present Day
- Speak to Lucy when Vidic leaves the room.
- NOTE: If you went through every piece of dialogue on the Xbox 360 version, you should receive the 'Conversationalist' achievement. You should also have the 'Hungerer of Knowledge' achievement if you have been paying attention to the glitches throughout the game's cutscenes.
- Use the bed, wake up the next morning and return to the Animus.
Masyaf and the Master
- YouTube: Assassin's Creed - Memory Block 7: Al Mualim - pt. 1 (Time: 8:33) | pt. 2
- Head up the hill towards the fortress. A group of Masyaf guards will start acting strangely and attack you. Kill them, and then the second group that appears to combat you.
- Your friend from Jerusalem will bring a group of still-sane Assassin's to help you out. Make your way towards the Garden behind the fortress. Move through the crowd gathered outside however you wish.
- NOTE: Al Maulim will summon illusions of the nine men you killed - they can still hurt you, but they will not be as hard as their real life counterparts. Finish them all off.
- TIP: Al Mualim will summon up clones of himself. You can either fight them all, which will usually mean hitting his real self before too long, or use Eagle Vision and fish out the golden target.
- Now you will face him in one on one combat, though it isn't entirely fair. Use your Short Blade or possibly Assassin's Blade. Counter his moves and he will disappear, as well as drain your health bar.
- When he reappears track him down and focus on his first attack as this can kill you - once you've hit him your health will return.
- Continue this and eventually you will automatically end his life. Well done!
Loose Ends
- You will return to the present day. Desmond will realize the Animus has somehow bestowed Altair's Eagle Vision on him. Look around if you wish, there are a lot of symbols which are prominent in many popular conspiracy theories. The internet has information on their specific use in-game, however. Walk into Desmond's room and use Eagle Vision on the wall behind his bed to make the credits roll. These are very long.
- Watch them though - afterwards you can access Vidic and Lucy's computers if you took their access pens, and receive some interesting information. Finally, jump back into a random memory on the Animus and do something that will save your game, even if it is only watching the opening cutscene to a Memory with Al Mualim. This will mean you don't have to sit through the credits again and can play any memory over without any fuss. Congratulations!
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