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- Publisher: Ubisoft
- Developer: Ubisoft Montreal
- Platforms: PS3, Xbox 360 and PC
- Modes: Single-player
- Genre: Action | Stealth
- ESRB rating: Mature (M)
- Release date: November 14, 2007 (PS3) (Xbox)MobyGames: Assassin's Creed April 08, 2008 (PC)GameFAQs: Assassin's Creed
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This is page 7 of the complete Assassin's Creed Walkthrough featuring Memory Block Five.
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Game Background
In Assassin's Creed you take the role of Altair, 12th century secret assassin and member of the Hashshashin brotherhood. Your mission is to assassinate nine different public figures active in the Crusades. The figures are located in Palestine, in four different main cities: Jerusalem, Acre, Damacus and Masyaf. The game's Crusade-era cities are extremely detailed, full of citizens that go about their daily lives, exquisite cityscapes, and detailed buildings.Game Abilities
You are Altaire, an expert assassin, and you have his various abilities at your disposal: sword fighting, scaling buildings, silently killing enemies with a hidden knife, and pickpocketing. As you progress through the game you will gain even more abilities, and must use them all to complete your missions.-
Memory Block Five
- YouTube: Assassin's Creed - Memory Block 5: Abstergo (Time: 6:05)
Present Day
- Chat with Lucy for a while. Head back to your room but don't go to bed - use the code you got from your cupboard earlier to head back to the Animus.
- You can take Lucy's access pen which you can use to look at her emails later. If you took Vidic's you can check out his now. It will reveal some information about the story in a rather cryptic way.
- Head back to bed and jump into the Animus the next morning.
Acre Once More
- Al Mualim will give you another promotion and award you with the Defense Break maneuver. This is at least on par with the Combo Kill for how difficult it is to reliably pull off. Use your step technique and then quickly attack to knock your enemies defense away. You should be able to get the hang of it with practice, but it isn't necessary.
- Warp to Acre, either heading to the Bureau or straight to the Middle District to begin your investigation.
- Once again there are no View Points marked on your map, so look for the eagle and scale one or two to reveal your missions.
- NOTE: There are two pickpocket missions, two rather hard assassination informers, one interrogation and one eavesdropping to complete. Head back to the Bureau once at least three of these are complete and collect your feather.
Sibrand
- YouTube: Assassin's Creed - Memory Block 5: Sibrand - pt. 1 (Time: 7:30) | pt. 2
- Follow your GPS to the docks. Sibrand will be here, harassing a monk because he is dressed like you. He seems to have gone mad with paranoia since you've been assassinating all his chums.
- He will kill the man, put on a horned helm and head off to his boat. You have several entry points here, but only one destination.
- There are several jetties with either boats or poles to jump across at the end. One is guarded and you'll be pushed away, but simply jump at an angle from the dock to make it past them.
- Take your time and be careful, as you will instantly die if you fall in the water.
- NOTE: It is not unusual to retry this part several times.
- Hop along to the poles at the back of Sibrand's boat. There should be a taller one in the middle.
- Take out any guards who are suspicious of you using your throwing knives.
- From the tall middle pole, jump onto the back of the boat. You will see Sibrand walk up from time to time and randomly shoot arrows.
- Once he is turning away, pull yourself up onto the deck and quickly assassinate him.
- The guards will be on you, and fighting above the water is difficult, so run along onto the next boat and then onto land as quickly as you can. You will most likely need to stay and fight a few guards first.
- NOTE: This will be your hardest escape yet, as the place is swarming with guards and archers. Once on land, simply do your best to keep moving along the rooftops. Hopefully you find a roof garden in time and drop anyone who is chasing you.
- Head back to the Bureau and then warp back to Al Mualim.
Damascus Once More
- Al Mualim will promote you again, giving you a shiny new Short Blade which will deal a lot more damage. This should be your preferred weapon in most situations by now. Head down and warp to Damascus.
- This time you'll be dealing in the Middle District. As usual, head to the Bureau or straight to the District to find a viewpoint.
- NOTE: You will find two assassination informers, two pickpocket missions, one eavesdropping and one interrogation mission.
- Complete at least three and return to the Bureau to collect your white feather.
Jubair
- YouTube: Assassin's Creed - Memory Block 5: Jubair Al Hakim - pt. 1 (Time: 9:45) | pt. 2
- Follow your GPS to Jubair's Madrasah (an Islamic school). Find your way onto the roof and then walk down the stairs.
- You'll be looking over Jubair and his students burning books. Jubair will murder a man who argues with him before taking to the streets. This assassination is quite easy, but it will take some time as him and all of his students are marked as targets. Make your way to each target.
- NOTE: You can tell whether it is he or a student by using your Eagle Vision ability. Jubair will appear as gold, his students will be red. You can kill them, but it is not necessary. He will most likely be in a small enclosure surrounded by guards.
- Climb up the opposite side of the guards and drop down on the ground. Use blend immediately. You should be able to walk right up behind Jubair and assassinate him without any trouble. Otherwise you can attempt a jumping assassination from the ledge above him, but it is quite a bit harder.
- Start running. You should be able to make it onto the rooftops quite quickly from where you are.
- Lose the guards, return to the Bureau and warp back to Al Mualim.
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