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What's your favorite Street Fighter II move to use in combat?
Since DESTRUCTOID posted the full Street Fighter 4 training manual, it got me wondering what character I will be using most, etc.
For me, I'm going to have to say that a well-timed shoryuken (sic?), one that crushes someone's midair plans, is the most satisfying. It's like dunking on some one, and can turn the tide.
http://www.destructoid.com/elephant/photo-m.phtml?photo_key=77291&post_key=118285#prevnext
For me, I'm going to have to say that a well-timed shoryuken (sic?), one that crushes someone's midair plans, is the most satisfying. It's like dunking on some one, and can turn the tide.
http://www.destructoid.com/elephant/photo-m.phtml?photo_key=77291&post_key=118285#prevnext
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Ryu's "Hadoken" fireball attack. It's a great spam attack, especially if you use the different strengths to release a flurry of them at different traveling speeds - it's annoying, and that psychological torment is a great offensive tool to bring to tournaments.
I like Blanka's bite, always make me laugh!
I love landing a well timed flash kick to an incoming jumping enemy. In general any anti-air move works because it's always satisfying to react to someone jumping in to set up a combo and then going "Nope! Sorry, try again later."
I would use El Fuertes Wall Jump, High punch the opponent from above and then use the backward Dash to use the tornado attack. Then if your opponent tries to attack overhead, you can use his anti air attack which has a very high priority. If the opponent uses a focus attack,Use his Flying Gigabuster to land on his opponent and do massive damage. I suggest using the ex version of his dash attack as it has a high stun value and you can still follow it up with any attack of your choice or his super/ultra combo.
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