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January 23, 2009 02:06 AM

What are your top three most overrated video games and why?

My choices:3. Tales of Vesperia - Xbox 360
For some reason, this is a critical darling, but I found the game to be so much more tedious and frustrating than fun. Add to that some terrible writing and translation from Japanese, plus a story that made no sense and seemed perhaps a little borrowed from Final Fantasy XII (the same aspects were borrowed by The Last Remnant, seems to me). A frustrating combat system, a huge world and lots of time-specific sidequests and item-gathering that you're NEVER warned about. Plus, never sell an item. EVER. Or you'll have to play the entire game over again for your achievement.
2. Prince of Persia: Warrior Within -- Playstation 2I love Prince of Persia, and Sands of Time ranks high in my Favorite Games of All Time, but Warrior Within took a good thing, grabbed it by its tail, and beat it against a tree until it died of internal bleeding. The combat was AWFUL and extremely difficult. Eventually, I just started either A. running from bad guys or B. leading them to the nearest cliff and kicking them off (which also was really hard to do). Plus the game had a map drawn by a third-grader, then required you to backtrack all over the damn place with no indication that you were going the right way or even that you were in the right section of the world to start off with. AND the story was disappointing. Two Thrones was a decent follow-up and restored some honor to the series, but Warrior Within was like opening your Christmas stocking to find a turd.1. The Halo series - Xbox (360)Yes, Halo was revolutionary as far as first-person shooters and multiplayer, especially on consoles. And yes, apparently people play the heck out of it even now. But I don't understand how anybody can stand more than ten minutes of multiplayer in that game without throwing a controller at the wall, and really, multiplayer is what I care about. You move so slowly in that game in your big dumb seven-foot-tall walking target armor that if a rival player sees you before you see him, you lose that fight. Every time. You can't evade snipers, you can't evade rifle fire, you can evade rockets, you can't evade the sword. You're like a big cow. You just have to watch as death rips toward you and hope that you get lucky enough to see the other guy more times that he sees you. Remember playing Halo 1 and having tons of fun in multiplayer, until your dumb friends realized they could snipe you with the pistol from anywhere in any level and there was nothing you could do about it? That's indicative of the entire series. Missed potential and really, really annoying gameplay quirks. Apparently if you're 12 or younger, you're automatically a god at that game. Nevermind that I've been playing shooters since I was 10 years old (which is a long freakin time). I still get pistol-dropped. It's ridiculous.Sorry that this is Xbox-biased, but that's what I've been playing for the last couple years and that's what's on my mind. Thoughts?
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Best Answer  Chosen by Asker

 
January 26, 2009 05:56 AM
My personal top three overrated games tend to vary from one month to the next, depending on my tastes in games that month. Currently, they are:

1. Wii Sports - Yes, I am well aware that there are people who still enjoy playing this game. I will pick it up from time to time and play it with some enthusiasm myself. However, it doesn't qualify as an end-all be-all of sports games for the Wii - in fact, it doesn't even try to attempt it. It's an amalgamation of several sports that ignore certain rules and doesn't really allow for in-depth action of any real sort. If you're playing baseball, for example, you don't control your outfielders; you simply hope that the pop-fly heads to their location. You don't steal bases, you don't bean the hitter, etc. The learning curve to hitting a serve back in tennis without going out is deplorable. I could go on, but I'd rather not.

2. Super Mario Bros. 2(Doki Doki Panic) - The game that originated the Shy Guy, Birdo, and various other enemies that became standard for the Super Mario franchise was, in fact, another game that was revamped with Mario characters to add recognizable faces to what would have otherwise been considered a weird and disturbingly awkward game to play. Going from throwing fireballs and jumping on enemies to throwing radishes and clocks and having to pluck enemies up after jumping on them seemed almost ungainly, and using a heart-based HP meter akin to Legend of Zelda just made the game seem like a melting pot of semi-decent ideas. Americans were cheated out of the real Super Mario Bros. 2 (the Lost Levels) until it was released on the Super Mario All-Stars cartridge for the SNES.

3. World of Warcraft - It's overrated. Blizzard is a brilliant company, to be sure - they've consistently brought great RPGs to the PC for years. However, the company that made Starcraft, Warcraft, and Diablo seems to rely solely on the World of Warcraft to sell, so much so that instead of releasing a new version of the game, they release only expansion packs. This is a great practice, except for those of us who grew up with Command & Conquer - sure, Tiberian Sun was great, and the Firestorm expansion was awesome as well, but that didn't stop them from releasing C&C; 3. If you follow my example here, you'll see how they took something that was great and truly expanded on it by enhancing the control scheme, the cinematics, and (dare I say it?) the graphics. Besides, when you hire Ozzy Osbourne to do a commercial for your new expansion pack, you aren't telling people you're just popular anymore - at that point, you're letting them know that you've become too popular for your own good. Parodies on South Park? Acceptable as evidence that something is overrated.
Asker's Rating:
• Exactly the kind of discussion I was looking for, with great reasoning. Doku Doku Panic was crazy -- but also crazy difficult, and crazy fun. I love it on Super Mario All-Stars because at least the controller doesn't murder your hand.


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January 23, 2009 03:04 AM
It's hard to define "overrated" in this context because you need to refer to an objective rating system first.
If you look at it in terms of popularity then again you hardly can because you get into the "matter of taste" way of choosing it.
You are talking of xbox games since that is what you had first hand experience and you do it by talking of defects, but i think only one title in your list could be discussed as overrated since the other two despite being known did not make such a hype.
I totally agree with you analysis of Halo, but i am sure that many Halo lovers out there will strongly disagree and counter all you said there.

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January 23, 2009 03:24 AM
I really just wanted to create a discussion. Obviously there's not an objective rating system. I was just wondering what people thought about some of the more popular games.

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January 24, 2009 05:12 PM

If we define "overrated" as falling short of personal expectations, then these are my top three in reverse order:


3. Final Fantasy series - Boring Boring Boring. You pick some kind of attack, then the computer attacks you back, then repeat over and over. Once you dispatch your foe, you run around the scenery until you encounter another foe. Repeat above.


2. Grand Theft Auto series - Once my young daughter got on the PS/2 and played the game. She got in a vehicle and proceeded to run down all the pedestrians (unintentionally - I think) on the screen. I got concerned about what that kind of gameplay could do to her in the future. Much too violent.


1. Spore - This game had so much hype last year that I just had to buy it. But it sure plays like several different games forced together in one package. The keyboard interface is radically different as you progress through different levels. Very confusing. Very disappointing. Not very enjoyable.


However, I did find a really funny video of Robin Williams creating a creature in Spore.  (Warning PG language in the video.)




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January 24, 2009 11:13 PM
Well, I wrote about this a little while ago, I suppose
http://hubpages.com/hub/10-Great-Games-That-Havent-Stood-the-Test-of-Time

Going with something not covered there, I found the Grand Theft Auto series never met up to the hype surrounding it. Every installment I've bought I've gotten bored of the missions before the first act of the story is completed and just drove around hitting trees and making vroom noises.

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January 26, 2009 06:17 AM
I am going to note that I have played these games, though not all the way through as they did not hold my attention.

3) Bioshock
http://www.metacritic.com/search/process?sort=relevance&termType;=all&ts;=bioshock&ty;=0&x;=0&y;=0
Average metacritic rating - 96 (PC)/96 (360)/94(PS3)

Bioshock is a good game. It is not bad, per se. But it is overrated. The story is OK, but, face it, it's not going to be as interesting as Planescape: Torment is. The combat system is OK, but not all that interesting. There was nothing new there. Perhaps I'm a bit jaded, but there weren't any amazing encounters. Oh boy! A big daddy! There was no shock and awe here, just a sense of a well put together game with a more interesting art style than story, and content no more involved than many decent games. The whole good/evil thing doesn't exactly give the game extra depth, it's just a means of getting different endings. All in all, it's worthy of a 7 or 8, but there's nothing there that makes it better than, say, Deus Ex, aside from being 7 or so years newer graphically.

2)The Legend of Zelda - Twilight Princess
Metacritic score - 95 (Wii), 96 (Gamecube)

What we have here is yet another solid adventure game from Nintendo, with a good amount of content. But the game, and, in fact, the whole series of games in the last decade or so, seems to be built to include elements specifically to please critics. It has one major problem. It isn't fun. It's very, very well put together. Nintendo puts as much polish on Zelda as Blizzard does on anything they touch - but the underlying game is pretty formulaic. Yeah, they throw a few nice tricks in each new release, the difficulty is about right, but, in the end, it's a hollow shell of a game for me. I might not know exactly what's coming, but, hey, I get to a room in a dungeon, and there's some sort of a puzzle awaiting me! Oh boy! I dont' love Mario, but these days, I find the Mario games more enjoyable than each Zelda release, which just make me want to go take a nap... and keep in mind, I play games that are far more dry than Zelda ever has been, and I am a fan of some of Nintendo's offerings.

3) Black and White - PC
http://www.metacritic.com/games/platforms/pc/blackandwhite?q=black%20and%20white
Metacritic score - 90

This is, in my book, the most overrated game ever that I have played. I will note that I get the same impression from Spore, and feel that it would likely fit in to this same category of amazingly overrated games due to being better ideas than games. I could find other examples that could fit the 2 and 3 slots from past years, but nothing stands out more than Black and White as an example of a concept gone wrong.

This game is absolutely a perfect example of an awesome concept - the AI learning animal you teach to assist you, and it's fascinating and interesting for a couple hours as you learn the basics of the game and see your pet grow in to something somewhat useful.

But, later on, it becomes apparent that the AI's limitations fully constrain your pet, and the game itself is an uninteresting RTS kind of game, though with a somewhat novel method of interaction.

The busy critics that have a game for a week before they review it? They played the game for 3-8 hours or so and proclaimed it as awesome... but little did they know that they had seen essentially everything the game had, and the rest of the game, or at least as far as I had gotten, is frankly not very interesting, and is just an excuse so as to have a complete product.

For some perspective on me, so you understand my point of view:

My first game system was an Atari, so I've been around the block, and I'm jaded. I've played old Atari/NES games, old PC games, attempted to program a game myself (text only, in BASIC, I was all of 10 or so... I didn't get too far) The best things for gaming in the past half decade have been Valve (Portal, TF2, Left 4 Dead, plus Steam on the PC, single handedly making the PC the best gaming platform for solo gaming by a tremendous margin), the Nintendo DS, which is so cheap to develop for that small market niche games have flourished on it (There are, I think, a half dozen very good old school dungeon crawler games on it, for example, and Atlus has released a metric assload of fun, quirky games that'll never get 10/10 in reviews but are absolutely worth playing), the proliferation of music/rhythm game (Audiosurf, Rock Band/Guitar Hero, and the continued existence of DDR), and the resurgence in small market, low priced games from small game houses (Mainly on the DS and PC, but also XBLA/PSN, but the former do it better).

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January 26, 2009 06:18 AM
Heh. I think I started typing this around the moment you selected "best answer".

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