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I liked World of Warcraft, but is a social experience, to have a good game, you need at least a good friend playing along with you, lacking of that could mean a very different experience.
There are several games that claim to be the WoWkiller, but the huge amount of problems that has the management of an MMORPG doesn't make it easy.
The crisis has affected all the aspects of the economy, however, the video games industry is the less affected. However the PC gaming community has seen better days, but the MMORPG genre is still bitting hard.
MMORPG are very addictive, the best option to solve this is to start new activities and above all, new and meaningful social interactions that replace the ones the addicted had inside the game.
Good points, very entertaining under good circumstances, playing with friends, get to know new people, challenging puzzles, etc.
Bad points, time consuming, addictive, repetitive, etc.
Should I try it? Yes, but make sure to limit the game to that, a game, not a substitute for life.
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Mahalo is adding a tip to all questions that don't offer a tip.
What is the top Massively Multi Player Online Role Playing Game?
abbreviated in some wikis as: MMORPG
known by many other terms
Is there a leader in the marketplace now?
If so, what do you think?
Do you think there are other up and coming rising stars?
Or are developers and gaming companies holding back because of the economic recession?
Are they addictive?
Good Points? Bad Points? of playing...
known by many other terms
Is there a leader in the marketplace now?
If so, what do you think?
Do you think there are other up and coming rising stars?
Or are developers and gaming companies holding back because of the economic recession?
Are they addictive?
Good Points? Bad Points? of playing...
Interesting Question?
Yes (0)
No (0)
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Answers (1)
August 06, 2009 05:05 PM
The undisputed champion is World of WarCraft, it's the one with more subscribers, and one of the most detailed games that I have played (and I grant you that I have played a lot). I liked World of Warcraft, but is a social experience, to have a good game, you need at least a good friend playing along with you, lacking of that could mean a very different experience.
There are several games that claim to be the WoWkiller, but the huge amount of problems that has the management of an MMORPG doesn't make it easy.
The crisis has affected all the aspects of the economy, however, the video games industry is the less affected. However the PC gaming community has seen better days, but the MMORPG genre is still bitting hard.
MMORPG are very addictive, the best option to solve this is to start new activities and above all, new and meaningful social interactions that replace the ones the addicted had inside the game.
Good points, very entertaining under good circumstances, playing with friends, get to know new people, challenging puzzles, etc.
Bad points, time consuming, addictive, repetitive, etc.
Should I try it? Yes, but make sure to limit the game to that, a game, not a substitute for life.
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