ultamatt's Avatar
ultamatt 2
1 Asked
0 Answered
0 Best
0
No one has voted on this question yet :(
2 years ago via answers.hackaday.com

Okay, I'm wanting to create a genetic algorithm to generate 3d shapes in XNA. Anybody know of a way other than writing my own model class?

I hear the content pipeline doesn't like to be messed with at run-time.
Tip for best answer: M$0.65
Separate topics with commas, or by pressing return. Use the delete or backspace key to edit or remove existing topics.

You can leave an optional "tip" with Mahalo's virtual currency, Mahalo Dollars. If you are asking a difficult question that might require some research, or if you'd like a wide variety of feedback, a higher tip often leads to more answers to your question.

M$

What is Your Answer?

0
0
0

1 Answer

1
garyallen's Avatar
garyallen | 2 years ago
15
I have no freakin' idea what that is; I was a concierge--a variety of researcher by trade, and if it exists I'll find it. Look here:

http://forums.xna.com/forums/t/34346.aspx
images:

You can leave an optional "tip" with Mahalo's virtual currency, Mahalo Dollars. If you are asking a difficult question that might require some research, or if you'd like a wide variety of feedback, a higher tip often leads to more answers to your question.

M$

Report Abuse

Post Reply Cancel

Learn something new with our FREE educational apps!

Private lessons in the comfort of your own home. Get back in shape or finally pick up a guitar with our great experts guiding you the whole way!
Learn Guitar
Learn Hip Hop
Learn Pilates