2 years, 8 months ago
How is the Server merge going to work for Dark Age of Camelot? Where can I find a list of all the information?
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M$1 Answer
Dark Age of Camelot is planning to have Ywain and the feature complete version of the transfer system up on Pendragon.That version will be able to receive test transfers by internal testers and Knights.
List of things that will be changed:
1. Friends' List will be cleared.
2. All Houses will be disbanded.
- All House Masters shall be reimbursed with the silver used to create and expand the house.
3. Master and Disciple ties will be severed.
- Merit points shall remain.
4. Clan Leaders will undergo succession.
- There can only be one clan leader per clan. The Clan leader with the higher level, experience and points will be appointed new Clan leader
5. Clan Treasuries will be looted.
- All Clan treasuries shall be set to zero.
6. All alliances will be revoked.
7. All vaults will be emptied.
- Kindly move all items from your vault into the inventory or bank.
8. All names will be standardized.
- Names with special characters will be given a one time name change (to normal alphabets and numbers only).
9. All In Game Characters will be merged into one account.
- The 3 highest level in game characters will be merged into the account. The rest will be deleted.
10. All Holy Stones will be reset.
- All Clans shall have their stones returned.
11. Dragonfall status will be reset.
- No Clan shall hold the Dragonfall form.
List of things that will be changed:
1. Friends' List will be cleared.
2. All Houses will be disbanded.
- All House Masters shall be reimbursed with the silver used to create and expand the house.
3. Master and Disciple ties will be severed.
- Merit points shall remain.
4. Clan Leaders will undergo succession.
- There can only be one clan leader per clan. The Clan leader with the higher level, experience and points will be appointed new Clan leader
5. Clan Treasuries will be looted.
- All Clan treasuries shall be set to zero.
6. All alliances will be revoked.
7. All vaults will be emptied.
- Kindly move all items from your vault into the inventory or bank.
8. All names will be standardized.
- Names with special characters will be given a one time name change (to normal alphabets and numbers only).
9. All In Game Characters will be merged into one account.
- The 3 highest level in game characters will be merged into the account. The rest will be deleted.
10. All Holy Stones will be reset.
- All Clans shall have their stones returned.
11. Dragonfall status will be reset.
- No Clan shall hold the Dragonfall form.
You can leave an optional "tip" with Mahalo's virtual currency, Mahalo Dollars. If you are asking a difficult question that might require some research, or if you'd like a wide variety of feedback, a higher tip often leads to more answers to your question.
M$
well im sorry but i think its kinda a very hard question to answer.
:O your right im sorry let me get the right info. sorry
I found the actual information if anyone else cared to know.
GENERAL INFORMATION
I'm sure you all have a lot of questions. I will start with some of the basic information regarding the transfers. We will be posting an F.A.Q. tomorrow, as well.
Character Creation
Character creation on Ywain will be disabled until Friday, September 18th. Character creation will remain open on the other servers until that date. Once the 18th arrives, we will turn off character creation on Devon, Killibury, and Bossiney, and open it up on Ywain.
Guild Creation
Guild creation on Ywain has been disabled for anyone who is not carrying a guild ID (from using "/gc transfer") with them from Devon, Killibury, or Bossiney.
Level Gating for Transfers
In order to protect our more established players and characters, we will be gating our transfers by level. When the servers come back online, only level 50 characters will be able to transfer initially. This will give them the best opportunity for securing their currently existing name. Any duplicate names after the first will have a number appended to it. Level 50s will have exclusive access to the transfer functionality through Sunday.
Here is the rest of the transfer schedule:
Wednesday, September 9th - Sunday, September 13th - Level 50 Transfers
Monday, September 14th - Level 40+
Tuesday, September 15th - Level 30+
Wednesday, September 16th - Level 21+
Thursday, September 17th - Transfers opened to everyone
Character Renaming
- At 12:01 a.m. EDT on Monday, character renaming will be available for any level 50 character - that has a number appended to it.
- At 12:01 a.m. EDT on Wednesday, everyone else will be able to rename their characters.
TRANSFER HOW-TO
Character Transfers with the /freexfer Command
The /freexfer command allows you to transfer a character from the current server to another. Your house gets "repossessed" in the process and its contents are available via the repossession merchants in the housing market on the destination server. The house deed, porch deed, a stipend for a new housing lot, and any money from your consignment merchant or house lockbox will also be available from the repossession merchants there.
Players can use the "/freexfer" command without argument to request a list of eligible destination servers. "/freexfer" followed by a server name immediately transfers the current character to the specified destination server.
After issuing the command, you are instructed to log off so that the transfer can take place. Once logged off, you will receive an email notifying you of the status of your transfer.
If your name was already taken on the destination server, the email will inform you of the place-holder name being used for the transfer. After a few days, when other people have had a chance to transfer over their characters, you will be prompted to choose a new name for your character while entering the game.
Guild Leaders
The transfer is a little more complicated for guild leaders. Guild leaders who would like to move their guild to a new server have two tools to help with that: "/gc packhouse" and "/gc transfer". These will enable a player to take certain aspects of their guild with them when using /freexfer.
We'll start with an overview of the process and then move on to the details.
If you are the leader of a guild without a house, the process is simple: before running "/freexfer", run the "/gc transfer" command to shut down your guild on your originating server and pack up that info to be transferred with your character. In order to communicate with your guild-mates better, you should make sure there's at least one character left in the guild who can set a new message of the day to inform those who'll be logging on in the coming days of the guild's new name, if it has changed, and the name of a character to contact in order to be re-invited, in case they have forgotten or your name has changed.
Once you have done this, you can run "/freexfer", choose a server, and skip to Reforming the guild below.
If you have a guild house and you have no personal house and your guild house is on your home server, before running "/gc transfer" you will need to run "/gc packhouse". This packs the guild house for transfer, turning it into a personal house. Then run "/gc transfer" and "/freexfer" as above, and skip to Reforming the guild.
VERY IMPORTANT FOR GUILD LEADERS
If you have a guild house and either have a personal house or your character has a different home server from your guild's home server, you will want to create another character to transfer over your guild's house. Create a character on the guild's home server (the same server that the guild's house is on) and promote it to rank 0. Remember, the "/gc promote 0" command will work on characters who are not currently online, so you will now be able to promote your alt without adding another rank 0 to your guild. Once your alt is a rank 0 in your guild, you can either follow the directions above for a character on the same server as the guild who doesn't own a personal house, or if you prefer to move your guild over more quickly, you can use the alt to run "/gc packhouse" and then use your main guild leader to transfer the guild as if it didn't have a house at all, as above. Then later, when you transfer over the alt, you can use it to form the new guild house.
Reforming the Guild
The guild name as well as Realm Points, Bounty Points, Merit Points, and guild level are saved to the character that ran the transfer command. When forming the guild on Ywain, you only need two people in your group to form a transferred guild. If your guild's name is available, you can simply type "/gc form" at the guild registrar. If someone else had already transferred a guild with the same name, you will be prompted to choose a new name by typing "/gc form " like when you create a new guild. Regardless, your stored realm points, bounty points, merit points, and guild level will be credited to your newly transferred guild. Next, you should start inviting members back into the guild as they transfer over and possibly set up your new guild house.
The guild on your old server will still exist, but will not be able to invite new members, join or lead alliances, or use "/gc transfer" again. This allows you to use the guild on the old server to communicate with your guild-mates and help them transition to the guild on the new server.
A note about transferring over guild houses
Remember that if you're transferring over a guild house, you must place and transfer the guild house before any personal houses on the same server. This is because you can only have one house per server, per realm, and as always, in order to create a guild house, you must first create it as a personal house before transferring it to the guild. The guild house must also be on the guild's home server's housing region. So, if you're transferring a guild house, be careful about your personal houses.
Command Details
"/gc packhouse" allows a rank 0 member of a guild who does not already have a house to transfer ownership of the guild house to themselves in order that it can be transferred with the /freexfer command. Consignment merchants and items on a hookpoint inside the house such as merchants, bindstones, vaults, and tradeskill tools will need to be picked up before the guild house can be packed. The home server of the player running this command must be the same as the server the house is on. Since many guild leaders' home servers are probably not the same as the guild's server, it is recommended that you create an alt specifically to transfer the guild house with.
"/gc transfer" closes the guild to new invites on your home cluster and transfers the current guild information onto the rank 0 member of the guild who ran the command. It allows you to store the guild realm points, bounty points, and merit points on your character during the /freexfer. In order to unpack a guild on the destination server, the character that packed the guild data must be the leader of the group that is forming the new guild.
It is understandable that many of you have questions regarding the character transfers and everything involved with it. To answer some of your questions, we have put together this FAQ:
/freexfer Questions
Q: Do I need to do anything before I run /freexfer?
A: If you're not a guild leader, you can just run "/freexfer", choose a listed server in the new cluster, log out and wait to be notified by email when the transfer is complete. Of course, you may want to communicate with your friends and guild-mates to make sure you meet up when you transfer over. If you had a house, you'll find all its contents in the repossession merchants in the housing market area on the destination server. If you're a guild leader, there is a bit more for you to do, and you should read the detailed instructions posted to the Camelot Herald.
Q: If I have a house in repossession on my current server, will the items be transferred to repo merchants on the destination server?
A: Yes. All vault contents, including repo vaults and your consignment merchant vault, will be transferred over.
Q: Do I have to wait for each /freexfer to complete, or can I load up transfers one after the other?
A: The transfer system will queue your requests, so you don't have to wait for one /freexfer to complete before queuing the next. The process should not leave you waiting for long, though.
Q: The instructions say "At 12:01 a.m. EDT on Wednesday, everyone else will be able to rename their characters." Does this mean everyone can change their name, even if there wasn't a name conflict?
A: No. Currently, all discussion of renaming is only in the context of players who have name conflicts.
Q: If there's a name conflict, can I keep the name with the number in it?
A: No, when you are prompted to rename your character, it must be given a valid name without a number in it. The numbers are only there for the transitional period between when you transfer and when we start allowing renaming.
Q: I saw that when using /freexfer, you get the house deed and a stipend for the lot. Is the stipend going to be the cheap rate of 300 gold or will we get the amount of a fresh lot? What price do lots start out at?
A: The lot stipend is 500 gold, and lots will start out costing 100 platinum. As most of you know, lot prices fall over time. We didn't want to make getting your choice of housing lot a competition of who can log in the fastest after servers come up. By allowing the lots to start out expensive and become increasingly affordable, it gives more people a chance to get the lot they want if they are willing to pay more than other players for it.
Guild Transfer Questions
Q: The instructions say the "/gc packhouse" command must be run by a character who is a rank 0 and does not have a house. Does this mean the character cannot have a house or that the account cannot have a house?
A: It means that the "/gc packhouse" command must be run by a rank 0 character who does not have a house. You can have other personal houses on the account, and even on the same server, just not that character's personal house.
Q: Do I have to empty out my guild house vaults for transfer?
A: No. When you run "/gc packhouse," all your guild vaults get moved over as personal house vaults. If you have any personal house vaults with items in them, the guild vaults will replace the empty vaults after them. Similarly, if there's anything in the guild's consignment merchant vault, that will be moved over to become your personal consignment merchant vault. If you do not have enough vault space (things on the guild consignment merchant and your personal consignment merchant, not enough empty personal house vaults), then the command will not go through and you will be notified of the reason.
Q: Can I use "/gc packhouse" if I already have things on my repossession merchants?
A: Yes, but if you have items on your repossession merchant bankers (consignment money, decoration, and garden bankers) from a house being repossessed due to account inactivity, when you /freexfer, you may lose some or all of the things in your old repo vaults. The /freexfer system uses the repossession merchants to move your house, and you are not expected to have a house while you still have items in your repossession merchants, so clean out those repossession vaults before moving a new house!
Q: Can we rename our guild when reforming it on Ywain and still have our realm points, bounty points, merit points, and guild level, or is "/gc form " limited to guilds whose name has already been created?
A: If your guild's name is available, you cannot select a new name for your guild. This is done to prevent people from squatting guild names while guilds are still transferring over.
Other Questions
Q: How many characters am I allowed to transfer?
A: With the clustering of our lobby (from your perspective, the character select), we have provided support for 10-servers worth of 10 characters per Realm. That translates to 100 characters per Realm on a per account basis.
Q: Since you are allowing a single account to have characters across all three Realms, will there be a Realm timer for switching back and forth between the Realms?
A: Yes, but not so much to be a hinderance. The Realm timer will be 5 minutes.
Q: I have a -Ywain# stuck to the end of my name on the new server. I thought you were getting rid of those?
A: We are, but not immediately. We are keeping there for now to help people identify and remember which part of Ywain to which they transferred. This will also, for the near term, help people identify which housing region is associated with their character.
Q: Speaking of housing regions, I thought you were only going to have a single region for housing for each Realm. Is that still the case?
A: No. In order to create as much space as possible for people with many characters, we clustered our lobby. We decided to go ahead and leave the extra housing regions that were associated with these clustered lobbies. So now, there will be 10 housing regions per Realm.
Late Arriving Questions
Q: How fast will the housing lot prices drop? (Added 10:10 a.m. EDT)
A: The prices will drop over the period of three days. By the end of the 3rd day, the price will be back to 300 gold.
Q: I have a lot of decor on my walls. Does this end up on the repo merchants or just disappear? (Added 10:10 a.m. EDT)
A: Your decorations and trophies get automatically repossessed when you do a "/freexfer". The indoor decorations go to one repossession merchant and the outdoor ones go to another.
Q: Does your guild emblem and colors transfer over with the rest of your guild data? (Added 10:20 a.m. EDT)
A: Unfortunately, no. The guild leader in charge of reforming the guild must recreate the guild's heraldry.
Q: Are the character transfers mandatory? (Added 11:40 a.m. EDT)
A: Yes. While the original servers will continue to run, once we disable character creation on the 18th, we will begin deactivating areas of content.
Q: What if someone is unable to access their characters during this transfer period? What happens to their characters? (Added 11:40 a.m. EDT)
A: Any untransferred characters will remain on their existing servers. If a currently absent player returns, they will be able to log in and initiate the transfer. Eventually, we will move this functionality to our account center, but that may not happen for quite some time. Late-returning players to the Classic servers will still be able to complete their token trade-in when they return to the game before they transfer.
Q: Do we transfer all of our characters individually or does the transfer take all of our characters at once? (Added 11:42 a.m. EDT)
A: You will have to transfer each character individually.
Note: This FAQ may be updated as new questions come in.
Great answer, keep up the great work!
I think you got two games mixed up in there. I think you're thinking of Dragonfall.
http://autoassaultvault.ign.com/faq/index.php?category=9
9.0.1 What is the server merge and why are you doing it?
The Auto Assault player base has asked to be able to play on one combined server. We have concluded that this is a great idea. The merge would increase the server population greatly and offer the players a much more satisfying and diverse gameplay experience.
9.0.2 Will the European servers be merged with the North American servers?
Yes. All of the servers will be merged into a single server located in North America.
9.0.3 I have many characters across the current servers. Will I be able to still use all of them? (4 comments)
You can have a maximum total of 12 characters per account on the merged server. You must first transfer your characters using the new Character Transfer feature before you can use them on the merged server.
NCSoft
9.0.4 What will be the procedure to transfer these characters? (8 comments)
You will be able to transfer characters by logging into your PlayNC master account and selecting the Transfer Auto Assault Characters! link at the top of the page. All servers and characters tied to those servers will be listed. From there, you can decide which characters to transfer. Detailed instructions for how to register your characters will be available soon.
NCSoft
9.0.5 What happens if multiple characters have the same character name across different servers? How will “character name collision” be resolved? (7 comments)
To be fair to all involved, the name-keeping process will be on a first-come, first-served basis. The only exception involves clan leaders (see below). If you attempt to transfer a character using a name that already exists on the merged server, the character name will be altered slightly and you will receive an e-mail with instructions on how it can be changed.
NCSoft
9.0.6 Can a transferred character be deleted afterwards? Does that make the slot available to be used again? (1 comment)
Yes, transferred characters can be deleted later. Doing so will open that character slot to be used for another character transfer.
NCSoft
9.0.7 How long will I be able to transfer my characters? (15 comments)
The option to transfer your characters will be available until the end of 2006. All characters not transferred by that time will no longer be accessible. A more specific date will be available in the future.
NCSoft
9.0.8 Will I lose anything from a character that I transfer? (6 comments)
You will lose your character-specific friends and enemies lists, and you may have to recreate or rejoin your clan (see below). All inventory items (including locker contents), medals, money, apartment goodies, as well as your character stats, skills, and abilities will stay with your character(s).
NCSoft
9.0.9 How will the server merge affect clans? (7 comments)
Clans with a membership of six members or more will automatically be moved to the new server, as will the leaders of those clans (the clan leader does not have to manually transfer that character). The rosters of those clans will also be moved. Any transferred character that is a member of one of these clans at the time of the server merge will be automatically rejoined to the transferred clan.
NCSoft
9.0.10 Will I have to do anything to my client? (6 comments)
No. After a period of maintenance, the necessary changes will automatically be downloaded the next time you patch the game client.
NCSoft
9.0.11 Will the game still be localized? (3 comments)
Yes, you will still be able to play Auto Assault in French, German, and English. This option is set on the client’s side, not the server.
NCSoft
9.0.12 Are there going to be in-game chat channels in languages other than English? (2 comments)
There will be separate chat channels for the languages currently supported. When a player first joins the server, they will automatically join the English-language channel and a separate channel based on the language chosen when installing the game (English, French, or German). Players can choose to disable or re-enable these channels at any time from the Chat Options menu in-game.
NCSoft
9.0.13 Will there still be a localized website and forum? (7 comments)
All the forums will be located at http://boards.autoassault.com/, and there will be separate sections for French- and German-speaking players. The European forum will be taken offline and unfortunately, all European players will need to create new accounts in the unified forum. Instructions for how to create a forum account can be found at http://support.plaync.com/
NCSoft
9.0.14 Can I still pay for my account in Euros or Pounds? (3 comments)
There will be no changes to billing; payments will still be made in the currency your account was originally billed.
NCSoft
9.0.15 Are there any changes to the customer support process? (7 comments)
None of the procedures for contacting customer support have changed.
NCSoft
9.0.16 Will I keep my pre-order or Limited/Collector’s Edition bonuses? (7 comments)
Yes!
NCSoft
9.0.17 If I have a North American pre-order serial code, can I activate it with a European retail serial code (or vice-versa)? (5 comments)
Unfortunately, the system will not recognize combinations of pre-order and retail serial codes from different territories.
That is for autoassualt. Dark Age of Camelot isn't run by NC Soft its run by Mythic/Electronic Arts.
Dont forget to select the best answer :)