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This is Part 5 of our complete Alone in the Dark Xbox 360 Walkthrough, featuring Fight Back and Loss.
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Ride to the Museum
- YouTube: Alone in the Dark Ride to the Museum (Time: 4:41)
- CUTSCENE: The paramedic sends Edward's personal file to the cell. The ambulance takes off and Sarah / Edward start their trek to the museum.
- After checking out the personal file, walk through the covered area and head to the glowing dot on the radar. Once there, hop in the car and take off the museum. Make sure to follow Sarah's directions.
- Disgruntled, disfigured birds will be attacking the car along the drive. Drive at high speed to get rid of them or crash into objects. If enough of those nasty suckers latch onto the car, they will fly it up in the air and drop Edward / Sarah to their deaths.
- Try to stick to the main road in the park. It's easier to keep an extremely fast speed. Eventually a tree will fall to block the path and the flying creatures will take the car into the giant nest.
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The Nest
- YouTube: Alone in the Dark The Nest (Time: 3:49)
- The nest is very easy to destroy. The object is to throw explosive containers into the belly of the beat and shoot them. There are tons of explosive items lying around the area where Sarah is hiding.
- Don't bother with shooting the flying creatures. Just grab an explosive and run up to the pulsating sac at the bottom of the whirlwind of birds. Toss it by hitting Left Trigger and shoot it with Right Trigger.
- After four direct hits, the creature will explode and destroy the flying ugly creatures with it.
- There are plenty of first aid sprays around the area, so be sure to stock up on health after the fight.
- CUTSCENE: Edward is starting to realize that he's intricately involved with creating the evil in the park. Sarah's doing her best to console him and direct him to the right path.
- Walk through the muck and to the top of the stairs to hop into another car. CUTSCENE: Edward and Sarah start arguing about their predicament when Edward gets a message from Crowley about the Light Bringer.
- Check the GPS to map a route. I advise using the main roads for the majority of the journey, but it should be an enemy free drive for the rest of the way.
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The Kidnapping
- YouTube: Alone in the Dark The Kidnapping (Time: 2:32)
- At the Museum, Edward needs to jump a ravine to get inside. Drive back to the tow truck and pick up the .44 laying next to the dead body. Drive the tow truck up to the ravine, park it and lower the bed to act as a ramp. Shoot the rear locks to lower the back gate.
- CUTSCENE: The nasty flying creatures pick up Sarah and carry her off in the direction of the museum. Edward promises to find her.
- Hop in a nearby truck and gun it to the ramp. Don't worry about any enemies as they pose no threat to Edward driving over the ravine.
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Fight the Living Scar
- YouTube: Alone in the Dark Fight the Living Scars (Time: 6:42)
- IMPORTANT: Recall this tip for the inventory section. The gun can be manually reloaded from the inventory screen. It can also be combined with alcohol to create bullets coated in a stream of fire, or "fire bullets." These are vitally important late in the game.
- Hop out of the truck and bash open the gate with any object such as the nearby rake. The wall crack monster reappears, so be ready to dodge the cracks or shoot it with fire bullets. If the crack monster grabs Edward, it's possible to become free by following the quick action instance buttons on the screen.
- Attempt to head to the broken section of drainpipe straight ahead. You need to leap across the section and head straight to pick up the section of pipe. Swing the pipe against the blinking electrical box to bash it open.
- Play with the wires until the wooden lift starts moving. Hop on the lift and hit the green button to go up. At the top floor, break the pane of glass and head in.
- TIP: There is a medical supply room to the right if you need bandages or spray.
- Deal with the wall crack monster again in the bathroom.
- TIP: Aim for the base of the door and shoot a fire bullet at the crack for a quick finish.
- Grab the fire extinguisher and head for the bathroom door. Put out the fire in the hallway and Sarah will call you. She's hiding somewhere in the museum.
- While walking down the long hallway, two creepy, knife-throwing humanoids will appear behind a wall of fire. Hide behind the wooden tables to avoid getting hit and use an explosive to knock them down. While down, shoot a fire bullet to kill them.
- Circle around the hallway and bash the door open with a nearby stone ashtray. Walk into the next room to see Sarah trapped by one of the creatures.
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