Ace Attorney Investigations Miles Edgeworth Walkthrough

Ace Attorney Investigations Miles Edgeworth is the 5th entry of the popular Ace Attorney series of adventure games. The game puts the player in the role of Miles Edgeworth, the rival prosecutor of Phoenix Wright, who must go through 5 different cases using logic and evidence. The game was produced by Capcom for the Nintendo DS. It was released on February 19, 2010 in North America and on May 28, 2009 in Japan where it was known as Gyakuten Kenji.

Story

Miles Edgeworth was a talented prosecutor whose main concern was getting a guilty verdict for every suspect that is brought to court. However, after an encounter with a certain defense attorney, he changed his ways and is now concerned about finding the truth. When he returns to his office after a long trip, he finds a dead body inside. This leads him into becoming involved in a series of crimes in which he uses logic and evidence to end them.

Gameplay

The game can be controlled using either the stylus or the face buttons. Throughout the game, the player must investigate various crime scenes to gather information and find contradictions with witness testimonies. During the investigation, the player will find logic points that the player must connect in order to find new information. There will also be times when the player must present evidence if there is a contradiction with the crime scene. During witness testimonies, the player will read statements that are related to the current case. Using the information that was gathered, the player will find contradictions in these testimonies and discover the real information that is hidden. Unique to this new installment of Ace Attorney is the ability to walk around during the investigation segments as well as the Logic system described earlier.

Ace Attorney Investigations: Miles Edgeworth Launch Trailer

This is the English trailer that was released for the launch of Ace Attorney Investigations: Miles Edgeworth, a spin-off of the Ace Attorney series for the Nintendo DS. It highlights the key characters for the game and their personality traits, as well as present some of the features that are included in the gameplay.

General Tips

  1. During investigations, examine every important detail you can find. You may find new pieces of evidence or information.
  2. The investigation scenes usually confine you to a single room. Only when you find all the important information will you move along in the story.
  3. When connecting Logic points, read the information that is associated with each point. They may reveal how these points are related.
  4. When going through the evidence, read the information associated with each item.
  5. When examining items, observe every detail they may contain.
  6. You will be prompted to present evidence often. Use the information of each item to know the relation between the items and the current context.
  7. During the testimonies, press every given statement before objecting them. They may reveal a contradiction that you need to point out.
  8. Save your game often, preferably during testimonies or before you are about to present evidence. If you make too many mistakes, you could start from your last save.
  9. If your life bar gets empty, you will have to start from your last save.

Turnabout Visitor

  • Edgeworth's Office
  1. When you start the game, you will receive the logics "Crime Scene: My Office" and "The Office Key".
  2. When prompted, open the Logic menu and connect the 2 pieces of logic together. You will then recieve the logic "The Killer's Goal".
  3. When the investigation begins, examine the gun at the south side of the office. "Revolver" will be added to your logic.
  4. Then examine the files on the floor to add "Signs of a Struggle" to your logic.
  5. Now examine the dead body.
  6. Look at the wallet to add "Victim was a Detective" to your logic.
  7. Then look at the bloody wounds to add the Crime Scene Notes to your organizer.
  8. Open up the Logic menu and connect "Victim was a Detective" with "Revolver". The Victim's Revolver will be added to the organizer.
  9. When prompted to examine the revolver, observe the bullets. Watch the dialogue that follows.
  10. When the dialogue is over, walk up to the framed jacket and observe it.
  11. Then deduce the bullet hole.
  12. When asked to present evidence, present the revolver. "Another Handgun" will be added to your logic and Secret Safe will be added to the organizer.
  13. When observing the secret safe, observe the keypad. "Wiped Fingerprints" will be added to your logic and the Secret Safe will be updated in your organizer.
  14. Then open the Logic menu and connect "Wiped Fingerprints" with "The Killer's Goal". "Motive: Theft?" will be added to your logic.
  15. While you are still in the Logic menu, connect "Signs of a Struggle" with "Motive: Theft?"
  16. When you start observing the bookshelf, deduce the bullet hole.
  17. Then present the Crime Scene Notes.
  18. When 3 options appear, choose the order of the files. "Files in Disarray" will be added to the logic.
  19. Examine the blood stained files at the bottom right corner. The Stolen File will be added to your organizer.
  20. When asked about cross-examination, choose either option.
  21. Read Portman's argument. Then during the rebuttal, present the Stolen File at the 4th statement of Portsman's argument. Then watch the following dialogue.
  22. At the next cross-examination, the Master Key will be added to the organizer.
  23. Read the argument for Maggey's suspicions. During the rebuttal, press the 1st statement and then choose to ask Maggey about more details.
  24. Present the Secret Safe during the 2nd statement.
  • Prosecutor's Building
  1. Talk to Maggey and then present her the Master Key. "Master Key was Stolen" will be added to your logic.
  2. Then ask about using the master key and then about Portsman. "Used the Master Key" will be added to your logic.
  3. Open the Logic menu and connect "Master Key was Stolen" and "Used the Master Key". Mr. Postman's Office will be added to the organizer.
  4. Go to the left side of the hallway and examine the sofa.
  5. Then examine the book lying under it. The Stolen File will be updated in the organizer.
  6. Then go to Portman's office and deduce the doorknob.
  7. When bringing up evidence, present Portman's Office.
  8. When presented with choices, choose the prints on the doorknob.
  9. Then present Maggey Byrde. Portman's Office will be updated in the organizer.
  10. Examine the scrap of paper under Portman's office. Note Left by Victim will be added to your organizer.
  11. Then examine the basketball hoop to add it to the organizer.
  • Edgeworth's Office
  1. Read through Portman's testimony. Then press him at the 3rd statement and present the Master Key
  2. Then present Maggey Byrde followed by the Basketball Hoop.
  3. Read through the next testimony. Then present Portman's Office at the 2nd statement.
  4. After the following dialogue, present the Note Left by Victim.
  5. After the following testimony, press Portman on all the statements. "Mr. Portman's Alibi" will be added to the logic.
  6. When you are brought to the Logic menu, connect "Mr. Portman's Alibi" with "Another Handgun". "Another Visitor" will be added to the logic.
  7. Then connect "Files in Disarray" and "Another Visitor".
  8. Portman will give out another testimony. Then press the 4th statement. At the 5th statement, present the Note Left by Victim.
  9. When observing the video tape, rotate the tape until you see the blood stain. Then examine the stain.
  10. When prompted to present evidence, present the Stolen O-Series File.

Turnabout Airlines

  • Passenger Hall
  1. Teneiro will give her testimony. During the 4th statement, present the Travel Wallet.
  2. When examining the wallet, observe the locket. The Travel Wallet will be updated in the organizer.
  3. Go through Teneiro's next testimony. Then present the Travel Wallet at the 4th statement.
  4. Then present the Crime Scene Notes and watch the following dialogue.
  5. When the dialogue is done, go to the left.
  • Lounge
  1. When you reach the lounge, "Where Was the Killer?" will be added to the logic.
  2. When prompted to present evidence, tap on the footprints and present them. "Spilled Grape Juice" will be added to the logic.
  3. Examine the elevator and "Elevator" will be added to the logic.
  4. When examining the crime scene, observe Hicks' body to add "Blunt Force Trauma" and "Broken Glasses" to the logic.
  5. Then examine Hicks' pocket to add Photo of Mr. Hicks to the organizer.
  6. Afterwards, examine the yellow figure to add "Murder Weapon: Mr. Ifly" to the logic.
  7. Then tap on the end of the lanyard and deduce it.
  8. Present the Photo of Mr. Hicks and Missing Cell Phone will be added to the organizer.
  9. Open the Logic menu and connect "Murder Weapon: Mr. Ifly" with "Blunt Force Trauma". The Mr. Ifly Piggy Bank will be added to the organizer.
  10. Then connect "Where Was the Killer?" with "Elevator". "In the Elevator With Hicks?" will be added to the logic.
  11. Now connect "In the Elevator With Hicks?" with "Spilled Grape Juice" to add Grape Juice Footprints to the organizer.
  12. Lablanc will give his testimony. At the 2nd statement, present the Grape Juice Footprints.
  13. Then go through Lablanc's next testimony. Press the 2nd statement and present the Sky Magazine at the 3rd statement. Refueling in Zheng Fa and Melle's Testimony will be added to the organizer.
  14. When prompted to present evidence, present the Mr. Ifly Piggy Bank.
  15. After the dialogue, head for the right.
  • In-Flight Shop
  1. When you arrive, "Murder Weapon: Mr. Ifly" will be re-added to the logic. Observe the suitcase and "Suitcase" will be added to the logic.
  2. Go right and observe the broken display case. "Tiny Captain's Hat" will be added to the logic.
  3. Open the Logic menu and connect "Murder Weapon: Mr. Ifly" and "Tiny Captain's Hat". The Mr. Ifly Piggy Bank will be updated in the organizer.
  4. Then examine the broken display case again.
  5. Deduce the empty spot in the broken display case and present the Mr. Ifly Piggy Bank. "Turbulence" will be added to the logic and the Mr. Ifly Piggy bank will be updated in the organizer.
  6. Open the Logic menu and connect "Turbulence" with "Suitcase".
  7. When prompted to present the suitcase, present the wheels on the left suitcase.
  8. When examining the suitcase, examine the wheel with the darker color.
  9. Then examine the handle on the side.
  10. When presenting evidence, present the Crime Scene Notes. The iFly Suitcase and the Bloody Cloth will be added to the organizer.
  • Airport
  1. Talk to Gumshoe about the initial investigation and about Franziska.
  2. Then go to the left.
  • Lounge
  1. Talk to Lablanc about his cargo.
  2. Then present the Bloody Cloth to him. It will be updated in the organizer.
  3. Then talk to Lablanc about Ms. Teneiro.
  4. Franziska will give her testimony. At the 2nd statement, present the Suitcase.
  5. Then present the Grape Juice Footprints followed by the wheel tracks that come out of the grape juice puddle.
  6. Franziska will give another testimony. At the 1st statement, present the Mr. Ifly Piggy Bank.
  7. When the testimony is done, go through the blue door.
  • Flight Attendant's Room
  1. Talk to Ms. Teneiro about the captain's permission and the in-flight shop.
  2. Then present the Suitcase and talk to her about the last suitcase.
  3. When presenting the suitcase, present the price tag.
  4. When 3 options show up, choose the in-flight shop.
  5. Then present Rhoda Teneiro's profile. The Suitcase Receipt will be added to your organizer.
  • Cargo Bay
  1. Talk to Franziska about her presence at the airport. "Interpol" will be added to the logic.
  2. Then observe the open suitcase to add "Profile on Franziska" to the logic.
  3. Then observe Mr. Teneiro's suitcases. "Glass Shards" will be added to the logic.
  4. Open the Logic menu and connect "Broken Glasses" and "Glass Shards".
  5. Then connect "Profile on Franziska" with "Interpol".
  6. Now talk to Franziska on the truth behind Hicks. "Smuggling" will be added to the logic.
  7. Go through Franziska's next testimony. Press her on the 2nd statement and then the 3rd statement.
  8. When you are presented with the 3 options, choose the body. The Autopsy Report will be added to the organizer.
  9. "Mr. Ifly Piggy Bank", "Weapon Could Not Be Found", and "Cause of Death" will be added to the logic.
  10. In the Logic menu, connect "Mr. Ifly Piggy Bank" with "Cause of Death". "A Sizable Weapon" will be added to the logic.
  11. Connect "A Sizable Weapon" with "Weapon Could Not Be Found".
  12. Choose that you don't have the evidence to show.
  13. Then choose the free fall option and pressent Refueling in Zheng Fa.
  14. Cargo from Zheng Fa will be added to your organization.
  15. Examine the large piece of cargo next to the suitcases.
  16. Then talk to Lablanc about his cargo and "Valuable Piece of Art" will be added to the logic.
  17. Open the Logic menu and connect "Smuggling" with "Valuable Piece of Art".
  18. Talk to Lablanc about his statue and the Alif Red Certificate and the Alif Red Statue will be added to the organizer.
  19. Then examine the statue. During the examination, deduce the eyes and present the Photo of Mr. Hicks.
  20. Then deduce the cloth under the statue and present the Cargo from Zheng Fa. The Alif Red Certificate will be updated in the organizer.
  21. When asked to present evidence, present the Borginian Cloth.
  22. Then, when you see 3 options, choose Ms. Meele's testimony.
  23. Meele will then give her testimony. Press the 4th statement and raise an objection.
  24. Present the Suitcase Receipt.
  25. When Meele gives her next testimony, press her at the 3rd statement.
  26. Then present the Alif Red Certificate during the 5th statement.
  27. Then present the Suitcase.
  28. When presented with 3 options, choose where the murder took place.
  29. Then present the Missing Cell Phone.
  30. Go up the stairs.
  • Flight Attendant's Room
  1. Observe the open locker.
  • Cargo Bay
  1. When examining the phone, examine the camera lens.
  2. When examining the photo, examine the boxes at the right side of the photo.
  3. Then present the Borginian Cloth.
  4. Back in the photo, present the bedsheets.

The Kidnapped Turnabout

  • Isolation Room
  1. When you meet Kay Faraday, talk to her about the great thief and Yagatarasu.
  2. Then observe the lockers to the left to add "Lockers" to the logic.
  3. Observe the phone on the ground.
  4. Now observe the large sign on the ground to add the Badger Photo Rally to the organizer. #Finally, observe the badger boxes to add the Blue Badger Bible to the organizer as well as to add "Costumes" to the logic.
  5. Observe the keys at the left of the boxes. "Tiny Key" will be added to the logic.
  6. Then observe the Bad Badger's Head to add it to the organizer.
  7. Talk to Kay about the kidnapping and then observe the exit door.
  8. Look at the open floor panel and "Open Floor Panel" will be added to the logic.
  9. Then observe the beam that is holding the floor panel. Exit the observation and observe the beam next to the boxes. "The Beam I Was Tied To" will be added to the logic.
  10. Open the Logic menu and connect "The Beam I Was Tied To" with "Open Floor Panel".
  11. Observe the floor panel in the room to add "Underground Entrance" to the logic.
  12. Then go back to the Logic menu and connect "Tiny Key" with "Underground Entrance". "Underground Ladder" will be added to the logic.
  13. Back in the Logic menu, connect "Underground Ladder" with "Lockers".
  • Wild, Wild West
  1. After the lengthy dialogue, talk to Kay about her next step and the 'one and one only'.
  2. Then talk to Gumshoe about Agent Lang and his next step.
  3. Then talk to Amano about the kidnapping and about Lance. Then talk to him about Oliver Deacon.
  4. When the investigation starts, talk to the Blue Badger at the right. Then talk to Meekins about himself and the Blue Badger.
  5. Then ask him about any clues and present the Badger Photo Rally. "A 2nd Blue Badger" will be added to the logic.
  6. Open the Logic menu and connect "Costumes" with "A 2nd Blue Badger". "Costumed Escape" will be added to the logic and Stolen Costumes will be added to the organizer.
  7. Then go left and observe the footprints below one of the police officers. "What Kind of Shoes?" will be added to the logic.
  8. In the Logic menu, connect "What Kind of Shoes?" with "Costumed Escape".
  9. Then observe the footprints again.
  10. After going east, observe the garage door. "Victim was Kidnapper?" will be added to the logic while Preliminary Findings will be added to the organizer.
  11. When observing the dead body, observe the gunshot wounds. The Preliminary Findings will be updated.
  12. Then observe the pendant on the body.
  13. Deduce the pendant the Preliminary Findings. Mr. Deacon's Pendant will be added to the organizer.
  14. Lang will give out his testimony. Press the 4th statement and present the Preliminary Findings at the 5th statement.
  15. Now hear out Meekins' testimony. The Blue Badgermobile will be added to the organizer. At the 3rd statement, present the Blue Badgermobile.
  • Stadium
  1. Talk to Ema Skye about herself and the witness.
  2. Then examine the Pink Badgermobile and talk to the Pink Badger. Now talk to Oldbag about herself and the witness.
  3. Oldbag will present her testimony. Press her during the 3rd statement.
  4. While you are in the simulation, observe the dead body.
  5. Then present the Mr. Deacon's Murder Notes. "Why is There No Blood?" will be added to the logic.
  6. Observe the stage to add "Stage Was Packed Up" to the logic.
  7. Go into the Logic menu and connect "Victim Was Kidnapper?" with "Why is There No Blood?"
  8. Then talk to Ema about footprint analysis. Victim's Costume will be added to the organizer.
  9. Oldbag will give her testimony again. During the 2nd statement, present the Victim's Costume. "In the Shadow of the Stage" will be added to the logic.
  10. Now go to the Logic menu and connect "Stage Was Packed Up" with "In the Shadow of the Stage".
  11. Observe the stage to finish the investigation.
  12. Then read Lang's testimony. At the 3rd statement, present Mr. Deacon's Murder Notes.
  13. When the choices show up, choose the locations of the killer and victim.
  14. Lang will give another testimony. During the 5th statement, present the Blue Badgermobile.
  15. When presenting the crime scene, present the tires on the car.
  • Wild, Wild West
  1. Talk to Amano about Lance and then talk about the letter. The Love Letter will be added to the organizer.
  2. Then talk to Paups about Lance and about the case.
  3. When choosing where to find a clue, choose the kidnapper's hideout. You will receive a Collin Devorae Dossier.
  • Kidnapper's Hideout
  1. Observe the object at the lower right corner of the room. "Broken Prop Sword" will be added to the logic.
  2. Then observe the trash bin to add "Costume Pieces" to the logic.
  3. Then observe the table at the right side of the room.
  4. Examine the chairs to add "Folding Chairs" to the logic. Now observe the cups to add "3 Cups" to the logic.
  5. Now open the Logic menu to connect "Folding Chairs" with "3 Cups".
  6. Stop examining the tables and go to the door at the right.
  7. When examining the door, observe the lock to add "The Door Leading Outside" to the logic.
  8. Go to the Logic menu connect "The Door Leading Outside" with "Broken Prop Sword". The Broken Prop Sword will be added to the organizer.
  9. Talk to the Proto Badger.
  10. When presenting the costume boxes, present the bottom Pink Badger costume. "Unaccounted for Bad Badger" will be added to the logic.
  11. Go to the Logic menu and connect "Unaccounted for Bad Badger" with "Costume Pieces".
  12. When observing the Bad Badger costume, observe the right hand.
  13. Then present the Blue Badger Bible. The Missing Model Gun will be added to the organizer.
  • Main Gate
  1. Observe the pendant that is inside the body of the costume. Ms. Paupe's Pendant will be added to the organizer.
  2. Paups will give her testimony. Then press her on the 5th statement and raise an objection.
  3. Present Ms. Paups' Pendant followed by Mr. Deacon's Pendant.
  4. Then present the Colin Devorae Dossier.
  5. Present the part of the dossier that says daughter.
  6. Lang will then give his testimony. At the 4th statement, present the Stolen Costumes. Then present Lance Amano.
  7. Read through Lance's testimony. Press him at the 5th statement and then present the Broken Prop Sword.
  8. When prompted to present evidence, present the Love Letter.
  9. Paups will give another testimony. At the 3rd statement, present the Colin Devorae Dossier.
  10. Then say that it they are both correct and present the Bad Badger's Head.
  11. When presenting the Blue Badger Bible, present the Proto Badger.
  12. Then present the Missing Model Gun.
  13. Another testimony will be given by Paups. Press the 4th statement and raise an objection.
  14. Then present the Bad Badger's Head and say Miles Edgeworth.
  15. When examining the Bad Badger costume, examine the gun to the right to add the Revolver to the organizer.
  16. Then observe the hole on the belt to update the Victim's Costume.
  17. Finally, observe the object inside the head to find Mirror Fragments.
  18. Lance will give out his testimony. Press the 1st statement and raise an objection.
  19. Then present the Stolen Costumes followed by the Victim's Costume.
  20. When presenting the Bad Badger costume, present the bullet hole.
  21. When you are shown the map, present the Haunted House.
  22. Then present the Mirror Fragments.
  23. When presented the map of the haunted house, present the green spot.
  24. Then examine the Bad Badger replica and present the Broken Prop Sword.
  25. Choose to test with Luminol. The Broken Prop Sword will be updated.
  26. When examining the scene of attack, observe the prop sword.
  27. Then deduce the prop sword and present the Colin Devorae Dossier followed by the Broken Prop Sword. The Gatewater Land Pamphlet will be updated.
  28. Go to the left and observe the Blue Badger.
  29. Examine the badger doll and then deduce the belt.
  30. Present the Blue Badger Bible. "Blue Badger in Reverse" will be added to the logic.
  31. Stop examining the badger and then examine the mirror above you. "Mirror Shards" will be added to the logic as well as updated in the organizer.
  32. Open the Logic menu and connect "Blue Badger in Reverse" with "Mirror Shards".
  33. Then present the Gatewater Land Pamphlet.
  34. When presented with 3 choices, say move the mirror-wall.
  35. When presenting the map, present the dim area at the left.
  36. The next time you need to present the map, present the area at the very left.
  37. Finally, present the Victim's Costume.

Turnabout Reminiscence

  • Lobby
  1. Talk to Manfred von Karma about the trial and the 2nd KG-8 incident. The KG-8 Incident Overview will be added to the organizer. Then talk about Yagatarasu.
  • Hallway
  1. Talk to Gumshoe about the crime scene. Det. Gumshoe's Testimony will be added to the organizer.
  2. Then talk to Calisto Yew about the crime scene.
  3. Now talk to Detective Badd about the crime scene and the trial witness.
  • Defendant Lobby No. 2
  1. Observe the tea set on the table and "Neat and Tidy Table" will be added to the logic.
  2. Then observe the open window to add "Lobby No. 2 Window" to the logic.
  3. Now observe the plastic bags next to the dead bodies. "Plastic Bags Strewn About" will be added to the logic.
  4. Observe the dead bodies and examine the Handgun to add it to the organizer. Look at the Faraday's left hand to add "Ink Stain" to the logic.
  5. Now examine the Knife to add it to the organizer.
  6. When the bodies are re-positioned, observe the pen in Faraday's pocket to add "Fountain Pen in Pocket" to the logic.
  7. Look at the wound on Rell to update the Handgun. Then the Crime Scene Notes will be added to the organizer.
  8. Open up the Logic menu and connect "Fountain Pen in Pocket" with "Ink Stain". Mr. Faraday's Fountain Pen will be added to the organizer.
  9. Then connect "Neat and Tidy Table" with "Plastic Bags Strewn About" to add the Plastic Bag to the organizer.
  10. When observing the dead bodies again, deduce the handgun and present Mr. Faraday's Fountain Pen. The Crime Scene Notes will be updated.
  11. Read through Franziska's testimony. Press the 3rd statement. Then at the 4th statement, present Det. Gumshoe's Testimony.
  12. Say that there is something off in Franziska's statement, then present the Crime Scene Notes.
  13. When pointing out the contradiction, choose the order the bodies fell.
  14. Franziska will then give her 2nd testimony. Press the 3rd statement, then present the Handgun.
  15. When 3 options show up, choose neither man and present the Plastic Bag.
  16. When you see 3 options again, choose the motive fore the murders.
  17. Yew will then give out her testimony. Press her at the last statement and raise an objection. Then choose the motive for killing Mr. Rell.
  18. Then go through Yew's next testimony. Present the KG-8 Incident Overview at the 1st statement.
  19. Talk to Yew about the KG-8 incident and present the KG-8 Incident Overview. Then say through the victim.
  20. Now talk to Yew about Manny Coachen. Then talk about the KG-8 incident again.
  • Lobby
  1. Talk to Yew about Detective Badd, the time of the murder, and Mack Rell. Then talk about Yagatarasu.
  2. Now talk to Gumshoe about the motive for the murder and what happened during the recess. Then talk about the next step for the Annual Bonus Envelope.
  3. Talk to Gumshoe again and then present Det. Gumshoe's testimony. In the following cutscene, you will get a Swiss Roll.
  • Hallway
  1. Talk to the Judge about the time of the murder.
  2. Then talk to Detective Badd about Detective Gumshoe and the gunshot.
  3. Observe the left vending machine and "Vending Machine" will be added to the logic.
  4. When the 3 options show up, ask about the time of the gunshot. Mr. Badd's Testimony will be added to the organizer.
  5. Examine the window at the left and observe the cactus. "Windowsill Cactus" will be added to the logic.
  6. Then observe the pink object to add "Pink Piece of Trash" to the logic.
  7. Scroll down and observe the dirt under the chair. "Swiss Roll Crumbs" will be added to the logic.
  8. Now observe the handprint on the chair to find Det. Gumshoe's Fingerprints.
  9. In the Logic menu, connect "Vending Machine" with "Swiss Roll Crumbs". Det. Gumshoe's Fingerprints will be updated.
  10. Now observe the vending machine again. Deduce the Swiss Rolls and present the Annual Bonus Envelope. The Swiss Roll will be updated.
  11. In the Logic menu, connect "Windowsill Cactus" with "Pink Piece of Trash". The Balloon Piece will be added to the organizer.
  • Courtroom
  1. Go through the Judge's testimony. At the 4th statement, present Det. Gumshoe's Fingerprints.
  2. When the Judge gives his next testimony, press the 2nd statement. Then at the 3rd statement, present Det. Badd's Testimony.
  3. When presenting evidence, present the Balloon Piece.
  4. Gumshoe will then give his testimony. Press the 2nd statement and present Det. Gumshoe's Fingerprints during the 3rd statement.
  5. When presenting evidence, present the Swiss Roll.
  6. Now talk to Kay and present the Swiss Roll. Then talk to her about her father to add the Promise Notebook in the organizer.
  7. Now talk to Kay about Dick Gumshoe and the Swiss rolls. When presenting evidence, present the Promise Notebook.
  • Defendant Lobby No. 1
  1. Talk to Detective Badd to receive Ms. Yew's Perfume.
  2. Then talk to Badd about the recess as well as about Faraday. Then talk about the KG-8 incident, Yagatarasu, and the relation to Yew.
  • Courtroom
  1. After speaking with the Judge, observe the evidence at the prosecutor's stand.
  2. Examine Mr. Faraday's Organizer to add it to your organizer along with Yagatarasu's Key.
  3. When prompted to present evidence, present Yagatarasu's Key.
  4. While observing the knife, examine the yellow part of the handle. Yagatarasu's Key and the Knife will be updated in the evidence.
  • Defendant Lobby No. 2
  1. Talk to Detective Badd about the time of the murder. Then present either the Knife or Yagatarasu's Key to him and talk about the murder again.
  2. Badd will give out his testimony. Press the 3rd statement and then present the Balloon Piece during the 4th statement. "Dissipating the Smell", "Very Loud Television", and "Missing Evidence" will be added to the logic.
  3. In the Logic menu, connect "Dissipating the Smell" with "Lobby No. 2 Window". "Open Window" will be added to the logic.
  4. Now connect "Open Windows" with "Very Loud Television". This will add "Gunshot Could Be Heard" to the logic.
  5. Finally, connect "Missing Evidence" with "Gunshot Could Be Heard".
  6. While examining the TV, examine the VCR. The Surveillance Video will be added to the organizer.
  7. Now deduce the window and present the Surveillance Video.
  8. When the 3 options show up, choose the time the crime took place.
  • Courtroom"
  1. Ms. Yew will give her testimony. Press her on all the statements.
  2. When presenting evidence, present the Surveillance Video. Then say that the window was open.
  3. When prompted to present a character profile, present Calisto Yew.
  4. Now go through Yew's testimony. At the 1st statement, present Ms. Yew's Perfume.
  5. She will then give another testimony. Press the 4th statement and then present either the Knife or Yagatarasu's Key at the 5th statement.
  6. When presenting a character profile, present Yagatarasu.
  7. When presenting evidence for Gumshoe, present the Swiss Roll.

Turnabout Ablaze

  • Lobby
  1. Observe the table near the large yellow door in the middle. The Embassy Guide will be added to the organizer.
  2. Go to the right and talk to the Steel Samurai for Steel Samurai's Autograph.
  • Bahbalese Office
  1. Observe the statue and Babahl's Primidux Statue will be added to the organizer.
  2. Talk to Palaeno about Manny Coachen and the renovations. Then talk to Franziska to add "Franziska's Return" to the logic.
  3. Now talk Fraziska about the murder and about Yagatarasu. "Stealing of Secret" will be add to the logic.
  4. Now go observe the large butterfly on the wall to add "Butterfly of Babahl" to the logic. Then observe the safe to the right to add "Locked Safe" to the logic.
  5. Observe the dead body to receive the Notes on Coachen's Body. When examining the body, examine the knife to add "Motif on Knife Handle" to the logic. Then observe the pocket to find the Yagatarasu Key.
  6. When observing the key, examine the yellow end of the handle. Yagatarasu's Key will be added to the organizer.
  7. Now talk to Palaeno about Cohdopia. "Key Used at Embassy" will be added to the logic.
  8. Go into the Logic menu and connect "Motif on Knife Handle" with "Butterfly on Babahl".
  9. Now connect "Franziska's Return" with "Stealing of Secret". Then talk to Franziska about smuggling to add the Cohdopian Paper Document to the organizer.
  10. Then connect "Locked Safe" with "Key Used at Embassy". When observing the safe, observe the piece of paper and then say the safe has 2 compartments.
  11. Deduce the keyhole at the left and present Yagatarasu's Key. When observing the key, examine the blade.
  12. While you are still observing the safe, deduce the document and present the Cohdopian Paper Document.
  13. Go through Shih-na's testimony. Press the 3rd statement and present the Yagatarasu's Key at the 4th statement.
  14. At Shih-na's 2nd testimony present the Babahlese Knife at the 2nd statement.
  15. When examining the knife, examine the upper part of the handle. The Bahabalese Knife Handle will be added to the organizer. Then examine the mark on the lower part of the blade.
  16. When prompted to present evidence, present the Embassy Guide.
  • Lobby
  1. Talk to Palaeno to receive Babahlese Ink.
  2. Talk to Franziska to update teh Babahlese Ink and to receive the Counterfeit Bills.
  • Allebahstian Office
  1. Talk to Detective Badd about the initial investigation and the suspect.
  2. Examine the dead body and then observe the sword. The Samurai Sword will be added to the organizer.
  3. Examine the object in the body's right hand to receive DeMasque II's Note.
  4. Observe the statue to update the Allebahst's Primidux Statue to the organizer.
  5. Look at the table to the right of the flower symbol on the wall. The Photo with Steel Samurai will be added to the organizer.
  6. Observe the flowers at the right and the Passionflowers will be added to the organizer.
  7. Talk to Larry Butz about the Steel Samurai and the time of the murder. "Smoke From Chimney" will be added to the logic. Then talk about the murder weapon.
  8. Observe the set of knives next to Larry. Then examine the knives.
  9. Deduce the spear and present the Steel Samurai's Autograph. The Steel Samurai Spear will be added to the organizer.
  10. Examine the statue and then deduce it. Then present the Photo with Steel Samurai. Allebahst's Primidux Statue will be updated.
  11. Talk to the Pink Princess. Then talk to Oldbag about the Pink Princess for a Stand-In Request and a Letter from a Stalker.
  12. Now talk about the time of the crime to add "Used the Fireplace" to the logic.
  13. In the following cutscene, the Lady's Undershirt will be added to the organizer.
  14. Talk to Oldbag and present the Lady's Undershirt. The "Undershirt from Next Door" will be added to the logic.
  15. Now talk about the Samurai Dogs and you will receive a Samurai Dog.
  16. Open the Logic menu and connect "Smoke from Chimney" with "Used the Fireplace". "Shared Chimney" will be added to the logic.
  17. Now connect the "Undershirt from Next Door" with "Shared Chimney" to add "Connected Fireplaces" to the logic.
  18. Larry will give his testimony. Press the last statement and raise an objection.
  19. Present Windy Oldbag and then present the Stand-In Request.
  20. Larry will give his next testimony. At the last statement, present the Letter from a Stalker.
  21. When presenting the letter, present the name written at the top left part of the letter. Then present the Steel Samurai's Autograph.
  22. Lang will give out his testimony. Press the 2nd statement and present the Samurai Spear at the 4th statement. The Samurai Spear will be updated in the organizer.
  23. Lang will give his next testimony. Press the 3rd statement and raise an objection. Present Allebahst's Primidux Statue.
  24. When examining the statue, observe the handprint at the bottom.
  • Open Air Stage
  1. Talk to Paleano about the open-air stage, the primidux statue, and Manny Coachen.
  2. Then talk to Gumshoe about the investigation. The Silhouette Lantern will be added to the organizer. In the following dialogue, you will receive a Pick and Ms. Yew's Perfume.
  3. Go south into Lobby and then go west into Allebahst.
  • Rose Garden
  1. Observe the fountain to add Fountain Spouts in the organizer.
  2. Talk to Lang about Yagatarasu's appearance.
  3. When presenting the rose garden, present the male statue followed by the female statue and the female statue's raised hand.
  4. When Detective Badd shows up, you will receive the Photo of Yagatarasu.
  5. Go south and return to Babahl.
  • Open Air Stage
  1. Go through the door to enter the Babahlese office.
  • "Babahlese Office'
  1. Go left and examine the desk. Observe the bottle of ink and the desk cabinet.
  2. Deduce the notepad and present DeMasque II's Note.
  3. Talk to Palaeno to update the Photo of Yagatarasu and to add the Fires of Babahl in the organizer.
  4. Then talk to Palaeno about the the morning activities to add "Renovations" to the logic as well as Amb. Palaeon's Testimony to the organizer.
  5. Now talk about the afternoon activities, Mr. Coachen's ink, and the job for DeMasque II.
  6. When the state of the room is changed, observe the fires at the right.
  7. Then present the Silhouette Lantern followed by the Babahlese Ink and the Counterfeit Bills. The Counterfeit Bills will be updated.
  8. Examine the clock next to the fire to add Wire to the organizer.
  9. Talk to Gumshoe about the fire and what he saw. "Shih-na's Location" will be added to the logic.
  10. In the following conversation, "Bilateral Symmetry" will be added to the logic.
  11. Open the Logic menu and connect "Bilateral Symmetry" with "Connected Fireplaces". The "Revolving Fireplace Used?" will be added to the logic.
  12. When observing the fireplace, deduce the wood and present Amb. Palaeno's Testimony. "Missing Ashes" will be added to the logic.
  13. Now open the Logic menu and connect "Missing Ashes" with "Revolving Fireplace Used?" This will add the "Revolving Fireplace Wall" to the organizer and "Escaped Through Revolving Fireplace" will be added to the logic.
  14. Connect "Shih-na's Location" with "Escaped Through Revolving Fireplace"
  • Lobby
  1. In the next dialogue, DeMasque II's Note will be updated. When prompted to present a character, present Shih-na.
  2. When asked to present evidence, present the Fires in Babahl.
  3. Shih-na will then give out her testimony. At the 4th statement, present the Revolving Fireplace Wall.
  4. When asked to present evidence again, present Amb. Palaeno's Testimony.
  5. Shih-na will give her next testimony. At the last statement, present the Counterfeit Bills. Then present the Wire.
  6. When presenting the map, present the spot where the green dot is.
  7. Choose to examine the coat. Then present the Babahlese Ink.
  8. When you see 3 options, choose to burn the coat.
  9. When presenting evidence, present Ms. Yew's Perfume.
  10. In the next 3 options, choose neither person.
  11. When taken to the organizer, present the Babahlese Knife Handle. In the following dialogue, you will receive Hair Sticks, a Trump Card, and a Video Tape.
  12. When presenting the video tape, present the flag on the car's headlight.
  • Allebahstian Office
  1. Lang will give his testimony. At the 3rd statement, present Allebahst's Primidux Statue.
  2. When you are taken into the organizer, present the Photo of Yagatarasu. Then present Allebahst's Primidux Statue.
  3. During Franziska's testimony, press the 4th statement. Then press the 5th statement and present the Passionflowers at the 6th statement.
  4. When examining the flowers, observe one of the 2 flowers. Then present the Hair Sticks.
  5. When you need to present an object in the office, present the crossbow.
  6. During Lang's testimony, press the 2nd statement. Then press the 3rd statment and present the Wire.
  7. When the 3 options appear, choose rotary motion.
  8. When presenting another object in the office, present the ceiling fan.
  9. When you need to present evidence, present the Crossbow Arrows. Then present Allebahst's Primidux Statue.
  10. During the examination of the statue, examine the top of the head. Then examine the object that comes out of the statue. Counterfeit Plate will be added to the organizer.
  11. You will be given 2 choices. Whatever you choose, the outcome will be the same.
  • Lobby
  1. When presenting the video, present the hand that is carrying the card.
  2. During the examination of the card, examine the blood.
  3. Now, while presenting the video again, present the breast pocket on the man's coat.
  4. In the video is a small circular object that is on the window in the background. Present that object. Amb. Alba's Wound will be added to the organizer.
  5. In the following cutscene, "Agitated Alba" and "Coachen's Counterfeiting Op. will be added to the logic.
  6. Examine the large photo next to the center door. Then examine the flowers that Alba is holding.
  7. Deduce the yellow flower in Alba's bouquet and present the Allebahstian Knife. The Commemorative Photo will be added to the organizer while the Allebahstian Knife will be updated.
  8. In the Logic menu, connect "Coachen's Counterfeiting Op" with "Renovations".
  9. Choose Quercus Alba and "Motive to Kill Coachen" will be added to the logic.
  10. Now connect "Agitated Alba" with "Motive to Kill Coachen".
  11. When presenting the Embassy Guide, present Theatrum Neutralis. You will receive the Security Footage.
  12. When choose the minute to examine, choose 5:23. Then examine the Pushcart to add it to the organizer.
  13. Go through Alba's testimony. Press the 2nd statement, then present DeMasque II's Note during the 3rd statement.
  14. In Alba's next testimony, present the Commemorative Photo during the 1st statement.
  15. When Alba gives out another testimony, present the Pushcart at the last statement.
  16. When prompted to show evidence, present the Notes on Coachen's Body.
  17. While examining the pushcart, look inside and observe the blood stain.
  18. Alba will then give out yet another testimony. Press all of the statements.
  19. When you see the 3 choices, choose bilateral symmetry. In the Embassy Guide, present the ground area Babahl's side.
  20. When presenting evidence, present the Fires in Babahl. The present the Fountain Spouts.
  21. Now present the Pick followed by the Allebahstian Knife.
  22. Alba will then give another testimony. Press the 3rd statement and present the Samurai Spear during the 4th statement.
  23. When you see the 3 options, choose that he saw it. Then present the Pushcart.
  24. In the following dialogue, the "Rising Sun Dogs", "Samurai Dogs", and "Body in the Pushcart" will be added to the logic. In the Logic menu, connect "Body in the Pushcart" with "Samurai Dogs".
  25. After "Samurai Dogs were Removed" is added to the logic, connect that with the "Rising Sun Dogs".
  26. When examining the Samurai Dog, examine the red circle on the package.
  27. When presenting a character profile, present Quercus Alba.
  28. Then present Amb. Alba's wound followed by Yagatarasu's Key.
  • You have now reached the end of Ace Attorney Investigations: Miles Edgeworth. Enjoy watching the ending.

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