Spore Space Tools


Spore Space Tools List

Social

  1. Mini Happy Ray: Increases relationship with the alien race inhabiting the planet. Requires Economist 2 or Diplomat 2.
  2. Medium Happy Ray: Increases relationship with the alien race inhabiting the planet. Requires Economist 3 or Diplomat 3.
  3. Super Happy Ray: Increases relationship with the alien race inhabiting the planet. Requires Economist 4 or Diplomat 4.
  4. Fireworks: Use near colonies to make them happier. Requires Missionista 2 or Traveler 2.
  5. Mind Erase: Use on panicked citizens to subdue them and forestall attack. Requires Brain Surgeon 1 or Cleaner 1.
  6. Global Mind Erase: Subdues all the inhabitants of a planet so they will not attack. Requires Brain Surgeon 3 or Cleaner 3.
  7. Embassy: Places an embassy on another alien race's planet. Increases your relationship with this empire over time. Requires Diplomat 5 or Traveler 5.
  8. Crop Circles: Draw crop circles near cities and tribes to interact with them. Requires Zoologist 1 or Traveler 1
  9. Monolith: Place on a tribal or civilized planet to uplift the species on this planet. Requires Zoologist 2 or Traveler 2.
  10. Species Eradicate: Eradicate an entire species of creature to make way for something new. Requires Missionista 4 or Cleaner 3.
  11. Supersizer: Enlarges a creature to epic proportions. Requires an open foodweb slot to use. Requires Zoologist 4 or Eco Hero 4.
  12. Creature Tweaker: Select this tool and click a creature on a planet to modify it. Requires Traveler 2 or Cleaner 3.
  13. Create Creature: Make a creature and get 5 specimens of it in your cargo hold. Requires Traveler 4 or Cleaner 5.
  14. Wildlife Sanctuary: Use on a planet to designate it as a wildlife sanctuary, allowing you to place a variety of abducted creatures to live in safety. Requires Zoologist 3 or Eco Hero 3.
  15. Cash Infusion: Instantly take over systems where you have trade routes established. Requires Trader Superweapon.
  16. Fanatical Frenzy: Use on a planet to convert its inhabitants religiously. Requires Zealot Superweapon.
  17. Soothing Song: Has a calming effect on the other empires. Requires Bard Superweapon.

Weapons

  1. Mini Laser: Use on ground targets. A precise, but weak weapon. Requires nothing.
  2. Laser: Use on ground targets. A medium strength, precision weapon. Requires Conqueror 2 or Eco Hero 1.
  3. Mega Laser: Use on ground targets. A strong, precision weapon. Requires Conqueror 3 or Eco Hero 2.
  4. Mini Auto Blaster: A defensive weapon that will automatically fire on enemy turrets and spaceships when attacked. Can be toggled on and off. Requires Conqueror 1 or Colonist 1.
  5. Auto Blaster: A defensive weapon that will automatically fire on enemy turrets and spaceships when attacked. Can be toggled on and off. Requires Conqueror 2 or Colonist 2.
  6. Mega Auto Blaster: A defensive weapon that will automatically fire on enemy turrets and spaceships when attacked. Can be toggled on and off. Requires Conqueror 3 or Colonist 3.
  7. Mini Pulse: Fires a weak burst in a straight line. Good against ground targets. Requires Conqueror 2 1 or Colonist 1.
  8. Pulse: Fires a medium-powered burst in a straight line. Good against ground targets. Requires Conqueror 2 or Colonist 2.
  9. Mega Pulse: Fires a powerful burst in a straight line. Good against ground targets. Requires Conqueror 3 or COlonist 3.
  10. Minor Proton Missile: Fires a small homing Proton Missile at its target. Effective against enemy spaceships. No requirements.
  11. Proton Missile: Fires a small homing Proton Missile at its target. Effective against enemy spaceships. Requires Conqueror 2 or Body Guard 1.
  12. Mega Proton Missile: Fires a small homing Proton Missile at its target. Effective against enemy spaceships. Requires Conqueror 3 or Body Guard 2.
  13. Mini Bomb: A weak bomb, capable of damaging vehicles and buildings. Requires Warmonger 1 or Colonist 2.
  14. Justa Bomb: A medium-powered bomb capable of destroying many vehicles and buildings. Requires Warmonger 2 or Colonist 3.
  15. Mega Bome: A powerful bomb capable of destroying many vehicles and buildings. Requires Warmonger 3 or Colonist 4.
  16. Anti-Matter Missile: Fires a very powerful homing missile at its target, capable of destroying multiple aircrafts. Requires Conqueror 5 or Colonist 5.
  17. Planet Buster: Destroys an entire planet. Requires Conqueror 5 or Colonist 5.
  18. Cloaking Device: Cloak your spaceship making you invisible to others. Requires Missionista 5 or Trader 5.
  19. AOE Repair: Repairs all friendly units near you. Requires Diplomat 2 or Body Guard 3.
  20. Rally Call: Rally you ally spaceships momentarily increasing the damage they inflict. Requires Warmonger 2 or Dimplomat 3.
  21. Shield: Protects your ship from damage for a short period. Requires Warmonger 4 or Colonist 3.
  22. Repair Pack: Restores some health to your spaceship. Requires Missionista 1 or Trader 1.
  23. Energy Pack: Recharge a portion of your spaceship's energy to full. Requires Missionista 3 or Trader 3.
  24. Summon Mini-U: Summon a miniature clone of your spaceship to help you in your travels. Requires Knight Superweapon.
  25. Graviton Wave: Destroys all structures on the planet: Requires Scientist Superweapon.
  26. Raider Rally: Entices pirates to attack the planet. Requires Warrior Superweapon.
  27. Static Cling: Stuns all other ships and turrets on the planet. Requires Diplomat Superweapon.

Main Tools

  1. Scan: Click on plants or animals to get more information about them. No requirements.
  2. Radar: Signals when you are near important planetside targets. Toggles on and off. No requirements.
  3. Hologram Scout: Send a hologram to the planet for an up close examination. Requires Missionista 5 or Trader 5.
  4. Planet Scan: Use on a planet to scan all the plants and animals. Requires Zoologist 5 or Eco Hero 5.
  5. Return Ticket: Returns you to your home system in a single jump. Requires Shaman Superweapon.
  6. Safari Vacuum: Use on a planet to instantly abduct several of each species on the planet. Requires Ecologist Superweapon.

Colonization

  1. Colony Incredi-Pak: Places a colony on a planet. Requires Interplanetary Drive.
  2. Bio Protector: Place on a planet to slow down the rate of biological disasters. Requires Zoologist 2 or Eco Hero 3.
  3. Bio Stabilizer: Place on a planet to reduce the likelihood of biological disasters. Requires Zoologist 3 or Eco Hero 4.
  4. Loyalty Booster: Place on a planet to maintain maximum loyalty. Requires Warmonger 2 or Body Guard 3.
  5. Happiness Booster: Place on a planet to keep the planet's inhabitants happy. Requires Golden Touch 3 or Merchant 3.
  6. Spice Storage: Place on a planet to increase the amount of spice that can be stored. Requires Trader 2 or Colonist 3.
  7. Uber Turret: Place on a planet to provide the ultimate defense for its colonies. Requires Warmonger 3 or Colonist 4.

Planet Atmospheric Tools

  1. Cloud Accumulator: Use on a planet to raise its atmospheric level. Requires Terra-Wrangler 2 or Empire 2.
  2. Cloud Vacuum: Use on a planet to lower its atmospheric level. Requires Terra-Wrangler 2 or Empire 2.
  3. Refrigeration Ray: Use on a planet to lower the temperature. Requires Terra-Wranger 3 or Empire 3.
  4. Heat Ray: Use on a planet to raise the temperature. Requires Terra-Wranger 3 or Empire 3.
  5. Staff of Life: Use on a planet to terraform it instantly. Requires Center of Galaxy Reward.
  6. Air Coinditioning: Use on a planet to lower its temperature and raise its atmosphere level. Requires Terra-Wrangler 5 or Empire 5.
  7. Hot Cloud Seeder: Use on a planet to raise noth temperature and atmosphere level. Requires Terra-Wrangler 5 or Empire 5.
  8. Hot Cloud Vacuum: Use on a planet to raise temperature and lower atmospheric level. Requires Terra-Wrangler 4 or Empire 4.
  9. Cold Cloud Vacuum: Use on a planet to loser temperature and atmospheric level. Requires Terra-Wrangler 4 or Empire 4.
  10. Atmosphere Generator: Place on a planet to raise its atmosphere level. Requires Missionista 1 or Empire 1.
  11. Drought Generator: Place on the planet to lower the atmosphere level. Requires Missionista 1 or Empire 1.
  12. Ice Storm: Place on the planet to lower the temperature. Requires Missionista 2 or Empire 2.
  13. Meteor Shower: Use to hurl meteors at a planet to raise the temperature. Requires Missionista 2 or Empire 2.
  14. Ice Comet: Use on a planet to hurl an ice comet at it. Lowers temperature and raises atmosphere level. Requires Missionista 4 or Empire 4.
  15. Volcano: Place on the planet to raise both the temperature and atmosphere level. Requires Missionista 4 or Empire 4.
  16. Asteroid Call Button: Use on a planet to summon an asteroid raising the temperature and lowering atmosphere. Requires Missionista 3 or Empire 3.
  17. Astmosphere Freezer: Place on the planet to lower both temperature and atmosphere level. Requires Missionista 3 or Empire 3.

Planet Sculpting Tools

  1. Raise Terrain (Small): Use on a planet to raise the planet's surface. Requires Terra-Wrangler 1 or Explorer 1.
  2. Lower Terrain (Small): Use on a planet to lower the planet's surface. Requires Terra-Wrangler 1 or Explorer 1.
  3. Level Terrain (Small): Use on a planet to level the planet's surface. Requires Terra-Wrangler 1 or Explorer 1.
  4. Raise Terrain (Medium): Use on a planet to raise the planet's surface. Requires Terra-Wrangler 2 or Explorer 2.
  5. Lower Terrain (Medium): Use on a planet to lower the planet's surface. Requires Terra-Wrangler 2 or Explorer 2.
  6. Level Terrain (Medium): Use on a planet to level the planet's surface. Requires Terra-Wrangler 2 or Explorer 2.
  7. Raise Terrain (Large): Use on a planet to raise the planet's surface. Requires Terra-Wrangler 3 or Explorer 3.
  8. Lower Terrain (Large): Use on a planet to lower the planet's surface. Requires Terra-Wrangler 3 or Explorer 3.
  9. Level Terrain (Large): Use on a planet to level the planet's surface. Requires Terra-Wrangler 3 or Explorer 3.
  10. Terra Hills: Use on a planet to terrasculpt terra hills. Requires Planet Ariste 1 or Explorer 3.
  11. Terra Plateaus: Use on a planet to terrasculpt plateaus. Requires Planet Ariste 3 or Explorer 4.
  12. Terra Craters: Use on a planet to terrasculpt terra craters. Requires Planet Ariste 1 or Explorer 3.
  13. Terra Mesas: Use on a planet to terrasculpt terra mesas. Requires Planet Ariste 3 or Explorer 4.
  14. Terra Seas: Use on a planet to terrasculpt terra seas. Requires Planet Ariste 5 or Explorer 5.
  15. Terra River: Click and drag on planet to set the start point and direction of a terra river. Requires Planet Ariste 2 or Explorer 3.
  16. Terra Mountain: Click and drag on planet to set the start point and direction of a terra mountain. Requires Planet Ariste 3 or Explorer 5.
  17. Terra Canyon: Click and drag on planet to set the start point and direction of a terra canyon. Requires Planet Ariste 2 or Explorer 5.
  18. Terra Lava Flows: Use on a planet to terrasculpt terra lava flows. Requires Planet Ariste 4 or Explorer 5.
  19. Chocolate Strand: Click and drag on planet to set the start point and direction of a chocolate strand. Pick up on planet.
  20. Chocolate Truffle: Use on a planet to terrasculpt a chocolate truffle. Pick up on planet.
  21. Chocolate Swirl Pond: Use on a planet to terrasculpt a chocolate swirl pond. Pick up on planet.
  22. Chocolate Swirl River: Click and drag on planet to set the start point and direction of a chocolate swirl river. Pick up on planet.
  23. Chocolate Swirl Seas: Use on a planet to terrasculpt chocolate swirl seas. Pick up on planet.
  24. Chocolate Swirl Spirals: Click and drag on planet to set the start point and direction of chocolate swirl spirals. Pick up on planet.
  25. Chocolate Squares: Use on a planet to terrasculpt chocolate squares. Pick up on planet.
  26. Chocolate Truffle: Use on a planet to terrasculpt a chocolate truffle formation. Pick up on planet.
  27. Swirly Valley: Click and drag on planet to set the start point and direction of a chocolate box. Pick up on planet.
  28. Crystal Canyon: Click and drag on planet to set the start point and direction of a crystal canyon. Pick up on planet.
  29. Crystal Hills: Use on a planet to terrasculpt crystal hills. Pick up on planet.
  30. Crystal Holes: Use on a planet to terrasculpt crystal holes. Pick up on planet.
  31. Crystal Mesas: Use on a planet to terrasculpt crystal mesas. Pick up on planet.
  32. Crystal Mountains: Click and drag on planet to set the start point and direction of a crystal mountain. Pick up on planet.
  33. Crystal Plateau: Use on a planet to terrasculpt crystal plateaus. Pick up on planet.
  34. Crystal River: Click and drag on planet to set the start point and direction of a crystal river. Pick up on planet.
  35. Crystal Seas: Use on a planet to terrasculpt crystal seas. Pick up on planet.
  36. Crystal Canyon: Click and drag on planet to set the start point and direction of a crystal canyon. Pick up on planet.
  37. Cute Hills: Use on a planet to terrasculpt cute hills. Pick up on planet.
  38. Cute Stamps: Use on a planet to terrasculpt cute stamps. Pick up on planet.
  39. Cute Mesas: Use on a planet to terrasculpt cute mesas. Pick up on planet.
  40. Cute Mountains: Click and drag on planet to set the start point and direction of a cute mountain. Pick up on planet.
  41. Cute Plateaus: Use on a planet to terrasculpt cute plateaus. Pick up on planet.
  42. Cute Rivers: Use on a planet to terrasculpt cute rivers. Pick up on planet.
  43. Cute Seas: Use on a planet to terrasculpt cute seas. Pick up on planet.
  44. Cute Walls: Click and drag on planet to set the start point and direction of a cute wall. Pick up on planet.
  45. Create Gear: Use on a planet to terrasculpt a gear. Pick up on planet.
  46. Gear Canyons: Click and drag on planet to set the start point and direction of a gear canyon. Pick up on planet.
  47. Gear Craters: Use on a planet to terrasculpt gear craters. Pick up on planet.
  48. Gear Fissure: Click and drag on planet to set the start point and direction of a gear fissure. Pick up on planet.
  49. Gear Hills: Use on a planet to terrasculpt gear hills. Pick up on planet.
  50. Gear Mesas: Use on a planet to terrasculpt gear mesas. Pick up on planet.
  51. Gear Mountains: Click and drag on planet to set the start point and direction of a gear mountain. Pick up on planet.
  52. Gear Plateaus: Use on a planet to terrasculpt gear plateaus. Pick up on planet.
  53. Gear Rivers: Click and drag on planet to set the start point and direction of a gear river. Pick up on planet.
  54. Gear Seas: Use on a planet to terrasculpt gear seas. Pick up on planet.
  55. Gear Walls: Click and drag on planet to set the start point and direction of a gear wall. Pick up on planet.
  56. Tentacle Arm: Click and drag on planet to set the start point and direction of a tentacle arm. Pick up on planet.
  57. Tentacle Canyon: Click and drag on planet to set the start point and direction of a tentacle canyon. Pick up on planet.
  58. Tentacle Hills: Use on a planet to terrasculpt tentacle hills. Pick up on planet.
  59. Tentacle Mountains: Click and drag on planet to set the start point and direction of a tentacle mountain. Pick up on planet.
  60. Tentacle Mouth Hole: Use on a planet to terrasculpt tentacle mouth holes. Pick up on planet.
  61. Create Tentacle Plateau: Use on a planet to terrasculpt tentacle plateaus. Pick up on planet.
  62. Tentacle River: Click and drag on planet to set the start point and direction of a tentacle river. Pick up on planet.
  63. Tentacle Seas: Use on a planet to terrasculpt tentacle seas. Pick up on planet.
  64. Tentacle Suckers: Use on a planet to terrasculpt tentacle suckers. Pick up on planet.

Planet Coloring Tools

  1. Sky Blueinator: Changes the atmosphere of the planet to blue. Pick up on planet.
  2. Sky Cyaninator: Changes the atmosphere of the planet to cyan. Pick up on planet.
  3. Sky Greeninator: Changes the atmosphere of the planet to greeh. Pick up on planet.
  4. Sky Orangizer: Changes the atmosphere of the planet to orange. Pick up on planet.
  5. Sky Pinkinator: Changes the atmosphere of the planet to pink. Pick up on planet.
  6. Grape Flavored Sky: Changes the atmosphere of the planet to purple. Pick up on planet.
  7. Skies of Red: Changes the atmosphere of the planet to red. Pick up on planet.
  8. Sky Lemonizer: Changes the atmosphere of the planet to yellow. Pick up on planet.
  9. Planet Color Reset: Restores the planet to its original colors. Pick up on planet.
  10. Blue Terra-Coloring: Changes the terrain color of the planet to blue. Pick up on planet.
  11. Cyan Terra-Coloring: Changes the terrain color of the planet to cyan. Pick up on planet.
  12. Green Terra-Coloring: Changes the terrain color of the planet to green. Pick up on planet.
  13. Orange Terra-Coloring: Changes the terrain color of the planet to orange. Pick up on planet.
  14. Pink Terra-Coloring: Changes the terrain color of the planet to pink. Pick up on planet.
  15. Purple Terra-Coloring: Changes the terrain color of the planet to purple. Pick up on planet.
  16. Red Terra-Coloring: Changes the terrain color of the planet to red. Pick up on planet.
  17. Yellow Terra-Coloring: Changes the terrain color of the planet to yellow. Pick up on planet.
  18. Deep Blue Sea: Changes the water color of the planet to blue. Pick up on planet.
  19. Cyan Sea: Changes the water color of the planet to cyan. Pick up on planet.
  20. Sea of Green: Changes the water color of the planet to green. Pick up on planet.
  21. Orange Flavor Crystals: Changes the water color of the planet to orange. Pick up on planet.
  22. Sweetheart Sea: Changes the water color of the planet to pink. Pick up on planet.
  23. Grape Juice Ocean: Changes the water color of the planet to purple. Pick up on planet.
  24. Crimson Sea: Changes the water color of the planet to red. Pick up on planet.
  25. Lemonade Sea: Changes the water color of the planet to yellow. Pick up on planet.

Spaceship Abilities

  1. SETI: Automatically detects intelligent life in other star systems. Look for the radio lines in the galactic view. No requirements.
  2. Abduction Beam: Use to abduct plants, animals or rares and add them to your cargo bay. No requirements.
  3. Drop Cargo: Eject items from your cargo bay onto a planet. Hold to drop creatures gently. No requirements.
  4. Basic Cargo Hold: Increase your spaceship's cargo capacity. Requires Collector 1 or Merchant 2.
  5. Medium Cargo Hold: Increase your spaceship's cargo capacity. Requires Collector 2 or Merchant 3.
  6. Large Cargo Hold: Increase your spaceship's cargo capacity. Requires Collector 3 or Merchant 4.
  7. Interplanetary Drive: Your basic interplanetary drive allows you to leave your planet's orbit. No requirements.
  8. Interstellar Drive 1: Your basic interstellar drive. Allows you to leave your solar system. No requirements.
  9. Interstellar Drive 2: Your basic interstellar drive. Allows you to leave your solar system. Requires Frequent Flyer 2 or Gopher 1.
  10. Interstellar Drive 3: Your basic interstellar drive. Allows you to leave your solar system. Requires Frequent Flyer 3 or Gopher 2.
  11. Interstellar Drive 4: Your basic interstellar drive. Allows you to leave your solar system. Requires Frequent Flyer 4 or Gopher 3.
  12. Interstellar Drive 5: Your basic interstellar drive. Allows you to leave your solar system. Requires Frequent Flyer 5 or Gopher 4.
  13. Wormhole Key: Allows you to fly through a black hole. Requires Frequent Flyer 3 or Gopher 3.
  14. Basic Energy Storage: Increase your spaceship's energy capacity. Requires Missionista 1 or Colonist 1.
  15. Small Energy Storage: Increase your spaceship's energy capacity. Requires Missionista 2 or Colonist 2.
  16. Medium Energy Storage: Increase your spaceship's energy capacity. Requires Missionista 3 or Colonist 3.
  17. Large Energy Storage: Increase your spaceship's energy capacity. Requires Missionista 4 or Colonist 4.
  18. Extreme Energy Storage: Increase your spaceship's energy to maximum capacity. Requires Missionista 5 or Colonist 5.
  19. Basic Health: Increase your spaceship's health capacity. No requirements.
  20. Small Health: Increase your spaceship's health capacity. Requires Conqueror 1 or Colonist 1.
  21. Medium Health: Increase your spaceship's health capacity. Requires Conqueror 2 or Colonist 2.
  22. Large Health: Increase your spaceship's health capacity. Requires Conqueror 3 or Colonist 3.
  23. Extreme Health: Increase your spaceship's health to maximum capacity. Requires Conqueror 4 or Colonist 4.

Spore Space Tools News